Grim Dawn

Grim Dawn

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berserker is a good combo for what other classes?
i am looking the skills idk what is a good class to pick with berserker....
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Showing 1-15 of 35 comments
easiest to build for occultist and chaos, shaman for bleed
The soldier seems the most immediate option. Loads of survivability and Fighting Spirit will benefit greatly any which way you decide to play your berserker.

Occultist, if you want to play a Chaos berserker. Witchfire and the Curse of Frailty skill line would be the obvious choices.

I haven't looked at other combinations yet, as I am levelling my first berserker and decided to go with Occultist. Will likely respec between an onslaught berserker and a werewolf berserker to test both.
What do you want to do with your Berserker mastery? What skill(s) do you like or think you'll like? Your second mastery will support different parts of Berserker in different ways and to different degrees.
Arcanist and Necromancer both have great synergy with the wereraven for caster playstyle. For an autoattack werewolf I'd go with Nightblade for pierce/cold or Occultist for chaos. If you're skipping the wereforms, it can work pretty well with just about any class as a support. Soldier makes it tanky, just need to convert the physical damage into piercing with either a weapon or components. Demolitionist has some interesting chaos potential. Shaman can stack even more bleed RR if you like DOT builds. Inquisitor has plenty of ice options to fit in. Honestly the only class combo I'd avoid would be Oathkeeper, but you can probably make that work with the various chaos mutators, but it would still be weaker than an Occultist.
i was thinking on making a transformation with aura damage build but idk if it has good sinergies on gear and skills , like auradin on diablo, a werewolf or werecrow with an fire damage aura or something , but im almost certain even if it works it would not be OP killing everything on its path
Originally posted by Rukashu:
i was thinking on making a transformation with aura damage build but idk if it has good sinergies on gear and skills , like auradin on diablo, a werewolf or werecrow with an fire damage aura or something , but im almost certain even if it works it would not be OP killing everything on its path
To my knowledge only 2 classes have a damage aura, Nightblade for a cold aura and Inquisitor for a fire aura. I would NOT recommend doing the fire aura, there's transmutors for werewolf to deal fire damage but they all pair with Demolitionist, not Inquisitor.
Originally posted by Rukashu:
i was thinking on making a transformation with aura damage build but idk if it has good sinergies on gear and skills , like auradin on diablo, a werewolf or werecrow with an fire damage aura or something , but im almost certain even if it works it would not be OP killing everything on its path
It's not exactly what you are looking for, but this item got me thinking today:
https://www.grimtools.com/db/items/15947

You can be Oathkeeper with army of guardians (who have their own aura) while being a fire Werewolf. Sounds like a fun.

But of course your idea for aura damage could work too, but either way, with something like Inquisitor's Aura of Censure, but it wouldn't be as powerful as you are imagining.

However, if you want to do some kind of auradin, using Berserker for that probably isn't the right choice anyway.
Originally posted by Rukashu:
i was thinking on making a transformation with aura damage build but idk if it has good sinergies on gear and skills , like auradin on diablo, a werewolf or werecrow with an fire damage aura or something , but im almost certain even if it works it would not be OP killing everything on its path

You can do this but it definitely won't be powerful and you'll need to trigger your offensive devotions with Feral Claws or something - in Grim Dawn, auras (including offensive ones) are buffs applied to the player, meaning no offensive devotions***. Nightblade and Inquisitor have damaging auras Demolitionist, Soldier, and Necromancer have skills that trigger an offensive proc when hit or damaged. Items can grant more of that kind of thing

What might be more reasonable is to have a character that can kill trash enemies with an aura and/or procs that trigger when you get hit. It will require focusing gear on that and Berserker might not be the best mastery for it.



***There was one patch where the devs messed up a setting for a new aura ability and you could apply offensive devotions to it. It was really wild. Everything offensive the character did could trigger the devotion and I think it even had a separate cooldown for each skill.
thxxx i'll see about that
I'm going werewolf/demo specifically for flashbang, but also for grenado, blackwater cocktail, and self buffs. I think his damage will fall off after level 100 but it'll be fun up to that point and he'll be tanky for sure
Originally posted by fart and fartist:
I'm going werewolf/demo specifically for flashbang, but also for grenado, blackwater cocktail, and self buffs. I think his damage will fall off after level 100 but it'll be fun up to that point and he'll be tanky for sure
Nah you're set champ, check out the Apoclypton set.
https://www.grimtools.com/db/itemsets/182
Originally posted by Rukashu:
i was thinking on making a transformation with aura damage build but idk if it has good sinergies on gear and skills , like auradin on diablo, a werewolf or werecrow with an fire damage aura or something , but im almost certain even if it works it would not be OP killing everything on its path

Just use Dawn of Masteries mod and go with Diablo 2 Paladin. It doesn't have Berserker yet but you don't want Berserker for an Auradin anyway so it's fine.

D2 Pally Holy Fire + Arcanist & OFF is pretty awesome.
Originally posted by Frostfeather:
Originally posted by Rukashu:
i was thinking on making a transformation with aura damage build but idk if it has good sinergies on gear and skills , like auradin on diablo, a werewolf or werecrow with an fire damage aura or something , but im almost certain even if it works it would not be OP killing everything on its path

Just use Dawn of Masteries mod and go with Diablo 2 Paladin. It doesn't have Berserker yet but you don't want Berserker for an Auradin anyway so it's fine.

i think i will go with nightblade that have dual wield skills too idk still looking
Originally posted by Rukashu:
Originally posted by Frostfeather:

Just use Dawn of Masteries mod and go with Diablo 2 Paladin. It doesn't have Berserker yet but you don't want Berserker for an Auradin anyway so it's fine.

i think i will go with nightblade that have dual wield skills too idk still looking

Keep in mind that Feral Claws is not a default attack replacer so it can't activate Belgothian's Shears, Amarasta's Quick Cut, Whirling Death, or Execution.

I think there's potential for a strong build with pierce Werewolf + Ring of Steel. There was a ridiculously strong Blademaster (Solder+Nightblade) build like that in the last patch - looks like it still works. 2x Servitor's Slicers to increase the area of effect and reduce cooldown, Bloodbriar's Thorn to reduce cooldown more - now you have a 1 second cooldown skill that hits a 5.5 meter AoE with both weapons for high damage. On top of werewolf stuff.
IM playing crow evoker(Arcanist) cold build very tanky so far and i melt everything, lv 48
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