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get gear, grind Crucible and or Shattered Realm, kill Celestials are the main 3 end challenge + farm loops
or start over make an alt try new things if you're not interested in the above ofc
With the recent changes to difficulty settings, is there any reason to do elite/veteran besides the added challenge? Do higher difficulties increase loot drops and quality?
higher difficulty always gave more loot
and the only reason to play veteran was always only for optional challenge
you can play on Ultimate or Elite from level 1 if you wish, some like that, you can jump from normal direct in to Ultimate if you wish, some don't like that
there is no 1 fits all, doing the old way of Normal->Elite->Ultimate will probably be the slowest approach, but might also be a smoother curve
if you either want more challenge, or reach end fast etc etc, then just jump straight into Ultimate, the option was added for it to be used if people wanted.
I'm not bored at all. Just needing guidance as to what to do. And my knowledge of the game isn't at the level where I can play HC yet. One of these days I'm sure I will.
In what way though? Now that we can lvl all the way to 100 in any difficulty, can't you farm all gear in normal/vet now?
I guess what I'm asking is, In what precise ways does difficulty affect loot?
Are the stat rolls on the pieces of loot themselves higher if dropped from higher difficulty? Is the quantity of loot drops increased? Is there anything (world drops, vendor loot, blueprints, components, etc) that is locked behind higher difficulties?
Really? What quests? And is this still true after 1.2?
Base Game ofc still had legendaries before expansions got introduced later, they were just lower level, 50-80 range, some of those then got upgraded and got a Mythical version in expansion, and new "only high level" legends got put in, but the old original legendaries still exist just isn't used for expansion endgame: but would still be used for basegame endgame
unsure if spoiler? but you can see all the basegame legendaries on grimtools https://www.grimtools.com/db/advsearch?query=N4IgTghmCWAuCeIBcoAyBTA5ugdgEykSVjAFd0BfAGhAAcAbCedMDAN3XuVAFsIAPZAA4AzNRB56AY24g2EHNHqNkJchQpA
I leave normal difficulty (after doing EVERYTHING) around Lv65-68 and start Elite. How do you guys get on that high level jus in the base game i never understood that. O.o
Regrind the higher areas and do a boat load of totems.
Any quest that gave skill points on normal also give skill points on elite and ultimate. 1.2 just made it so if you complete the quest on a higher difficulty, you also get the skill point (or attribute point) reward from lower difficulty. One of those quests is one from Kasparov, the guy next to the inventor in devil's crossing. Right after you defeat the reanimator (the boss in the cave), he has a quest to bring him like 3 aether crystals and gives you a skill point in return. You can see them all here: https://www.grimtools.com/checklist/quests/ultimate
Kasparov's experiment (all difficulties)
The Hidden Path (all difficulties)
The other you (Ultimate only, Ashes of Malmouth)
Tomb of the Eldritch Sun (Ultimate only, Forgotten Gods)
Entering\Exploring\Conquering the Shattered Realm (Ultimate only, Forgotten Gods, 3 points in total)