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Exactly!
I'm personally more of an "old school"/classic ARPG lover so I prefer games like Titan Quest, Grim Dawn, Torchlight 1-2, Diablo 1-2, Sacred 1-2, FATE, Van Helsing, Warhammer inquisitor...etc and even some of smaller ARPGs like Chronicon, Ghostlore...etc.
To me modern live service/F2P ARPGs like D4, POE, Torchlight infinite, Last Epoch, Undecembered....etc are just trash (don't get mad its just my opinion), and remove much of the aspects that made me fall in love with the genre in the first place. Instead of making the games with purpose, soul, love,...etc they have become corporate machines churning out uninteresting content one after another.
It's 100% possible to love the ARPG genre and not partake in the "mainsteam" modernized versions if them.
I'm actually envious of you.
To play arpgs so casually that just one or two games holds you over.
I never specified which games I played, but by all means strawman something up.
Ironic.
i did not buy D4, but i can use search engines
Blizzard doesn't release the real player data, so it's anyone's guess as to the accuracy of those numbers.
The irony of you bringing up PoE is that, despite its flaws, it's a fantastic game that's infinitely better than D4 lmao.
Either way, the crowd being targeted here was always going to be a small percentage.
People can go ahead and get mad and post the ever creative "D4 shill", "go back to D4", "plzkysthx", or whatever over and over but it doesn't change the facts - there are other games that have higher current players than GD. While true that Blizz stopped releasing numbers long ago when half these people were probably still deciding what color crayon tasted the best, given how popular both the Diablo and WoW IPs still are decades later, it's pretty safe to assume D4 most likely has more players than all other ARPG games COMBINED regardless of platform. I don't get it myself, but for some reason people seem to like mediocrity and supporting their toxic work place environments, but that's another discussion. It is what it is and no amount of die-hard GD white knighting is gonna change it.
To top it off, the fact that people clearly didn't bother reading the whole thing to notice how I even mentioned I don't like D4 and immediately turned to "gO bAcK tO d4!!!!" makes it even more hilarious and entertaining to read.
This is the problem with people on the internet, is they take literally everything posted on the internet by everybody with 100% seriousness, with no understanding for a nuanced point.
The fact that you are demonstrably so worked up over this, something which has been pointed out by others is truly funny.
People like you are the gift that keeps on giving on the internet. It wouldn't even be fun to post if people like you didn't exist.
Hah, reminds me of back in the day, when you had criticisms of some niche/obscure game, the go-to response was "go back to COD", assuming everyone who doesn't have their same taste in games must play COD and are inferior for it.
I actually agree that Syth is a bit too emotionally invested in this subject, but on the other hand, I agree that some people place too much importance on things like journalist scores and player counts. At the end of the day, people play what they like to play. I may not agree with the majority sometimes, but it's wrong to look down on them. Nothing is so black and white.
And hell, as Mike pointed out, there is some merit to observing player counts because it can reveal trend changes in the industry. GD may not have top numbers, but it's been growing over the years, which is an anomaly considering its state as an independently developed ARPG. That is worth noting, for both consumer and developer alike. But I still think topics like this are only born from malice and not a genuine desire to study trends.
Player opinions don't have too much of an impact on AAA development. They think they know better than the player does. They think the player doesn't know what they actually want. I saw a youtube video awhile back where a guy discusses this philosophy in great detail, and I'd link the video if I could find the link, and it made perfect sense.
In a nutshell, developers like Blizzard believe they have to make games unfun to keep people playing, as crazy as that sounds, they claim to have data to support it. And a way to keep people engaged in a game is to constantly annoy them with misc stuff, and trigger their obsessive compulsiveness.
D4 isn't pay to win, but pay to win games especially use this model, Lost Ark, etc. If you look at the reviews for games like Lost Ark, you will see 500-2000hr+ players giving the game a negative review because the game was so annoying and unfun for them. Are they masochistic? Studios claim to have data suggesting that many gamers are in fact masochistic and don't play games for fun.