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Grim Dawn does not work like PoE or D3 in that sense, so the answer you'll most often get is "what's fun to you" or to provide a skill type, weapon type, damage type or combination of those that you find fun to then have people suggest builds around those.
There are just too many builds, conversion builds, item dependent builds, starter builds, build builds that there is no clear answer like in PoE or D3 meta builds.
the ones that made the top20 list previous are in the process (potentially) of making a new/updated list for 1.2,
the patch was *just* released, so have a tiny bit longer patience than 15mins post update going live 😅
I dont understand when him talk.
With base game go dual wield assassin, vitality ocultist or Demolitionist with 2H weapons. ANd just play build you like.
I briefly looked at the patch notes and it looks like a lot of pre-patch builds will still be viable, so find a build list and just follow that. The key thing to consider is how far you push into end-game as many builds only get "good" with set gear and high levels - so if you don't plan to do level 100 / max difficulty, then just pick whatever is fun for you.
If you want a suggestion:
1. Occultist/Shaman pet build is incredibly OP.
2. Anything with soldier can be pretty fun. Acid reflect is popular.
my vote goes for a forcewave build (any.. i enjoyed my tactician version but there are better combos) sword & board or two handed will do well. great aoe, great single target (two handed), lots of protection.. soldier (and) all the way for any new start.
all the best.