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Yea that's not how it works in most games, like this one, it's a modifier...I could tell you to stop being lazy and all...but meh, I'd just remap it to the side button on my mouse so I could 1 hand it if I wanted to be lazy...
edit: anyway i should have mentioned i prefer one button implementations for less stress on hands/fingers
I like this implementation much better, it's more intuative to have it as a modifier. But I won't be able to convince you otherwise so you'll have to use one of the workarounds people have suggested.
The "Move To" button that can be mapped to LMB & RMB or an empty hotkey slot is almost exactly what you appear to be looking for, but it doesn't completely ignore targets, perhaps if there was a "Force Move To" key that both moved and ignored targets and could be mapped to any key or mouse button it would be what you're looking for. Would that suffice without changing the current "Force Move"?
I have "Force Move" mapped to my space bar and use it exactly how I described in my first paragraph.
yes this is exactly what im asking for
Yes, I wanna be lazy * Fixed