Grim Dawn

Grim Dawn

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Liko Oct 10, 2015 @ 7:00am
Custom map, mod or gamemode.
I was thinking a lot about the dungeon past Misery, with the whole idea of beating it, staying alive and being unable to go to town and buy potions, that place gave a cool feeling of playing a rougelike arpg, one of the best ive played.
So i would love to know if this game will be moddable or if there will be a rougelike gamemode, the character progression and the random loot will fit really good in a rougelike.
For example a map or campaign starting on a dungeon, progressing every floor and trying to survive with what u get in the way.
Would we have that kind of challenge tower, or will we be able to make custom maps for this game?

Gratz for the game, best ARPG of the year.
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Showing 1-3 of 3 comments
Ceno Oct 10, 2015 @ 1:40pm 
The game will be fully moddable. I myself and a few others have already begun sketching up some mod ideas/implementations on the unofficial modding forums (not sure if I'm allowed to link to it here on Steam). We're primarily waiting for the mod tools to be released, which will occur sometime after the game releases.
Last edited by Ceno; Oct 10, 2015 @ 1:41pm
Kotli Oct 11, 2015 @ 6:05am 
They are going to release mod tools that will let us do a hell of a lot see this on offical site:
http://www.grimdawn.com/guide/settings/modding.php

Theres also a few mods listed on the offical site forums though you have to dig them up (no mod subforum yet). The problem is most are outdated.
DeMasked Oct 11, 2015 @ 9:45pm 
There will be a Survival Mode released sometime after the main game's release as well (if I remember correctly). Will be interesting to see what people can do with the base game when it comes to making more mastery's and more content.
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Showing 1-3 of 3 comments
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Date Posted: Oct 10, 2015 @ 7:00am
Posts: 3