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When can you start using dual Pistols with that ? because you are kinda missing the Inquisitor skill to do it like instant
Lately in game you could find medals, belts and guns that allows you to use dual weapons without wasting relic slot
https://www.grimtools.com/db/items/1063
In general, lot of combinations work, Purifier (demo+inq), Pyromancer (demo+occu) are both perfectly fine ranged builds and pretty straightforward to figure out. Tactician (inq+soldier) would probably also work quite well, but I personally only tried that with 2h ranged build, but it should work mostly the same, you will just have to change the gear.
As for something more crazy, like Apostate (inq+necro) it should also work, but it will be harder to consolidate damage types, so it might need some deeper planning than previously mentioned builds.
My favourite so far was Inquisitor+Nightblade (Cold). These masteries provide RR for Cold/Elemental through auras, WPS, some nice buffs and passives. ABB is pretty strong as default ranged attack skill.
Occultist mastery almost inevitably forced me to use caster off-hand or even shield (for this juicy physical resist stacking).
Demo+Inquisitor for me was more fun as a grenadier.
My Soldier-based builds were always leaning toward 2H or Weapon+Shield.
https://www.grimtools.com/calc/4ZD7BmzV
I have this character: he clears the main content quickly. Very quickly.
But he will die simply because one of the celestials looks in his direction.
He even loses to John Bourbon.