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https://www.grimtools.com/db/search?query=dark%20one&in_description=1&exact_match=0
Below link is a spoiler for the hidden quest to gain access to farm the Rift-Claimed Adherent.
https://grimdawn.gamepedia.com/Lokarr%27s_Secret_Quest
In my experience, if you are struggling with Dravis, then Father Kymon is gonna be a real problem.
1) Your gloves are missing an armor augment and also need to be upgraded to Mythical,
2) Your boots are missing BOTH a component and an armor augment
Your life leech resist is -25%, but frankly I have many chars like this and it has not become a serious issue for me so far.
Your damage looks ok to me, so apart from that, I see no reason why you are struggling with Dravis?
Just get in close and fast and damage him, back off and kill his golems if he is able to summon them.
I am not an expert in analysing Grim Tool builds, but your build looks like it should be able to handle Dravis with ease to me.
I am sure you will get much better recommendations from some of the Grim Dawn top theory crafters on this site.
Resists and armor are really bad, you should get armor absorb to 100, and all resists to at least 80 with overcap, if possible. Hp also is not great for melee build.
Dravis has in Ultimate 105% Vitality res and 90% Chaos res.
For this fight and any other bosses with similar resistance might want to consider using Symbol of Solael instead as it gives another -10% RR on both of those, while also having reasonable damage.
Shame not possible to work into the build Revenant for a further flat 24 RR deduction.
Do you notice the problem happens when he summons Thralls?
I think he summons 2, combined with his own RR they reduce your Vitality by 82% (that is if the 2xThralls stack with each other), something to be wary of when they are summoned and if all the debuffs are on you at once.
I guess that its my resists thats the biggest problem then because normally i can go toe to toe okay with most things except some watery tentacle monster in a side area which humbled me greatly.
Is there a way to see how much over the cap your resistances are? Or its just pure calculation?
Yeah, he can be painful.
Hover over them, it should show it.
[jk] When did Dravis get summons? Don't think I've ever seen them.
Edit: added joke brackets for clarification.
If you want runes farm SR on normal if you can clear 60-70 you'll be showered in blueprints and you get lots of irons so it's win/win this is what my mate tells me cause he was struggling for a while on ult.
^that's the only thing that have ever killed me (several times), often when i'm on a toon with tons of effects and i have 2 guardians pulled to clutter the screen, - i don't see his volcano and BLAMMO, deado
otherwise it looks like you have pretty decent stats, sans the few missing minor points others have already raised
Possibly because you kill him so quickly
I could had sworn when I took my conjurer there my summons died each time he summoned two thralls that are larger than him; Briarthorn with around 70-75K health was being killed in like 3-5 seconds (not any higher as was only L86 or a bit less I think on Ultimate) fighting him and them in close proximity and had good resistances apart from bleeding and vitality was only at 60% on pets.
So I checked Grim Tools for Dravis and states:
Spawn Pets: Initial use timeout 9secs,Delay next 30secs. 4 Summon Limit. Lives for 45secs Spawn: Thrall of Dravis.
https://www.grimtools.com/monsterdb/1799/skills
It was not the low level stuff he can also summon, and Thralls combined with Dravis strangely enough the only game story boss on ultimate (apart from when forgot mind immune item at Loghorrean) to give my pets some grief *shrug*; note this is using self found items for char.
Probably did not help that I was trying to work out what where my pets weakness was so the Thrall recast time-out reset as well lol.
Should run it again tbh with this char as it was not bad on any of my others.
LOL sorry and thanks for the clarification, although I can imagine quite a few do kill him even on ultimate before he does the summon if they are quick on the ball to attack and with the right gear/build.
That said I went back to Dravis when I could overcap my pets Pierce-Vitality (L92 moving gear/augments around).
@OP there is definitely a big damage spike-build up once he summons the Thralls and their RR combining with his and then all 3 of the enemy doing decent damage skill attacks.
So at that point makes sense to try and pull the Thralls away from Dravis.
That trio combination required me to pull the pets more than facing Father Kymon where they could ignore everything for much longer; both encounters had relevant over-capped resistances.
Once you can start to use Faction Gear with the right Monster Infrequent and a couple of nice found epics it is strong.
Taking same char as above that uses found gear only to Korvaak at L94 but only using mostly faction items with epic leggings/boots and one nice legendary belt (Mythical Voidmancer's cord) so nothing above L90 and item average L72 it managed to do in Ultimate;
1st phase in around 5 seconds.
2nd phase in around 7 seconds.
3rd phase probably 20-25secs due to running around by me lol.
The pets never died (did re-summon two of them once though) and managed to not just tank Korvaak but also take two full hits from his orb nova and multiple hits from the columns that is a nightmare for many builds.
Worst affected pet after all that was with 1/3 life at one point, another at 1/2 life at same point and other two 3/4; and due to the efficiency of energy and their resilience was comfortable to just re-summoned those 2 pets in a staggered fashion.
Certain Celestials though.... yeah headache for pets lol; not me but some players out there are incredibly good controlling their pets as can be seen in taking down such as Crate using them.