Grim Dawn

Grim Dawn

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Yojimbo Sep 15, 2020 @ 10:14am
Resistance reduction stacking
So most of the threads that I was able to find relevant information about stacking resistance reduction are multiple years old and not exactly what I was looking for so I figured I would ask.

How exactly does stacking resistance reduction from multiple sources work? Is it highest takes effect? Is there a limit on how much RR you can stack on things? I was working on a fire damage paladin focused on auras and the wording on some of the effects threw me off.

22 points in celestial presence gives -40% fire resistance
Blightlord set bonus gives -8% fire resistance to guardians of empyrion
20 points in aura of censure gives -38% elemental resistance
viper devotion gives 20% reduced elemental resistances
eldritch fire devotion gives -23% fire resistance
raise the dead devotion gives 24 reduction in resistances (very vague also doesnt say %)

Could all of these be effecting a target at the same time for a potential total of -153% with regards to fire resistance or am I doing this wrong?
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Showing 1-9 of 9 comments
Adin Sep 15, 2020 @ 11:00am 
As far as I know, the ones whith % in it actually stack. From the others, with plain numbers only, the highest number counts, the rest is ignored.
Oh, I forgot, the rr without % counts on top of the with the %, but just the one with the highest number.
Last edited by Adin; Sep 15, 2020 @ 12:06pm
Yojimbo Sep 15, 2020 @ 12:22pm 
ok so in this case, with the raise the dead being the only one that is without a %, it should stack with the rest so 153% reduction is what I would be getting assuming everything is activated
Yojimbo Sep 15, 2020 @ 12:25pm 
So given what you said, my other build where I am using raise the dead and the mythical black star of deceit, since they both give reductions to resistances but without a %, i should change the medal out for something else since that is the only reason I grabbed it. (raise the dead 24 reduction vs black star 15 reduction)
you are counting Viper wrong (-135 not 153), but otherwise yes they stack

it's kinda simple, there are 3 types of debuffs:
A: -x%(minus symbol is important) these stack unlimited, ex. Celestial Presence), Eldritch Fire devotion
B: y%reduced,(no minus sign) these don't stack only one/highest applies, ex. Viper
C: "flat", "n'th" reduced, don't stack, one/highest applies, ex. Raise the Dead

you can have as many from category A as you want they will all stack, and then 1 from B and 1 from C on top of A
this is regardless if it's OA/DA, resistance debuff or whatever, you can only have xxA + 1B + 1C debuff in such way
Last edited by gNuff!~©~gNom3™; Sep 15, 2020 @ 3:34pm
Yojimbo Sep 15, 2020 @ 4:12pm 
ok but then why am I counting viper wrong? viper would be B in your example, raise the dead would be C and everything else is A which should mean it all stacks.
109% is category A
20% is category B (viper only)
24% is category C (raise dead only)

Either way its great that I was able to fit so much on here. Also thanks for the answers, some of the mechanics in this game arent explained super well in game so having people with the hours in helps.
Last edited by Yojimbo; Sep 15, 2020 @ 4:14pm
because viper isn't flat, there is no - symbol so it doesn't take 20 off straight, it's 20% off current resist
if monster had 100 resist, and you hit it with viper (and have no other RR) yes Viper would take 20 off 20%from100=80
however, if monster doesn't have 100 resist/you have more RR it doesn't take 20 of straight since it's 20%, X-20%
so if monster has 20resist (assume weak monster or RR stacking) viper takes off 20%, 20%from 20=4, 20-4=16
the closer to 0 monster resist is the less effective Viper becomes
in your case you have -109, 100-109+20% =-10.8(GD rounds up i think /unsure) so -11 &
-24(raise the dead) = -35 or 135RR,
^again this only counts on monsters with 100resist, which is not that common, so your actual total RR will vary/increase the weaker the monster. But even varying resist down to 50 you only get a max of 12 straight RR worth from Viper on weak monsters, less on bosses
Last edited by gNuff!~©~gNom3™; Sep 16, 2020 @ 2:24am
Originally posted by modsley:
Game design is pouring water from a jug into a cup;
when you could just drink out of the jug and probably enjoy it more.
that's why there is no business or market for selling cups or mugs - because everyone just drinks straight from the container all the time :steamfacepalm: :rfacepalm: :cfacepalm:
and i was pointing out your bs metaphor wasn't as clever as you thought it was, because, you're not :squash:
Originally posted by modsley:
Short and to the point is the way I like things to be.
coming from the same guy that spent 5 days writing a 12 page pointless (and ignorant) review.... :steamfacepalm: :rfacepalm: :cfacepalm:
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Date Posted: Sep 15, 2020 @ 10:14am
Posts: 9