Grim Dawn

Grim Dawn

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Ragnvaldimator 2020 年 7 月 20 日 下午 9:58
Vulkan?
Would be nice to see Vulkan in this game.
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目前顯示第 31-45 則留言,共 51
IchigoMait 2020 年 7 月 21 日 上午 9:40 
引用自 powbam
引用自 IchigoMait
if you go look up GD wiki then it's either pathengine only or PE and ILE.
I've looked at GD's wiki page many a time. I see no mention of Path Engine. Again, if you have links showing it, then paste the links.
You do know there isn't only one type of wiki, but many of them.

https://grimdawn.fandom.com/wiki/Grim_Dawn
"Engine
Iron Lore Engine
PathEngine "

https://en.wikipedia.org/wiki/Grim_Dawn
Someone seems to have made a new page TQ game engine (that doesn't exist) on wikipedia for the engine, before it was only PathEngine
https://en.wikipedia.org/w/index.php?title=Grim_Dawn&action=history

Is it it even possible to find that info on gamepedia for Grim Dawn?

Wish that the devs would give the correct title and maybe the version, of what engine(s) were used. Instead of finding out that most of the info is incorrect or outdated.
最後修改者:IchigoMait; 2020 年 7 月 21 日 上午 9:44
powbam 2020 年 7 月 21 日 上午 9:48 
引用自 IchigoMait
引用自 powbam
I've looked at GD's wiki page many a time. I see no mention of Path Engine. Again, if you have links showing it, then paste the links.
You do know there isn't only one type of wiki, but many of them.

https://grimdawn.fandom.com/wiki/Grim_Dawn
"Engine
Iron Lore Engine
PathEngine "

https://en.wikipedia.org/wiki/Grim_Dawn
Someone seems to have made a new page TQ game engine (that doesn't exist) on wikipedia for the engine, before it was only PathEngine
https://en.wikipedia.org/w/index.php?title=Grim_Dawn&action=history

Is it it even possible to find that info on gamepedia for Grim Dawn?

I know about every single Grim Dawn wiki out there. The Fandom wiki is long ago abandoned and outdated - tho a few people have attempted to update parts of it.

Gamepedia became the new "wiki" many years ago and if you had to choose between fandom or gamepedia I would always recommend the Gamepedia wiki as it is considerably more up-to-date. I don't know if there is anywhere for that information on the gamepedia wiki.

Anyway, GD is built with the Titan Quest engine. It's as simple as that. That Titan Quest engine used Path Engine as a small part of itself - which, as Zantai mentioned, was ripped right out of it for GD.

If you wish to learn about the Titan Quest engine then Titan Quest's wikipedia is the only place I know with the most detailed information on that engine.
最後修改者:powbam; 2020 年 7 月 21 日 上午 9:54
IchigoMait 2020 年 7 月 21 日 上午 11:15 
引用自 powbam
引用自 IchigoMait
You do know there isn't only one type of wiki, but many of them.

https://grimdawn.fandom.com/wiki/Grim_Dawn
"Engine
Iron Lore Engine
PathEngine "

https://en.wikipedia.org/wiki/Grim_Dawn
Someone seems to have made a new page TQ game engine (that doesn't exist) on wikipedia for the engine, before it was only PathEngine
https://en.wikipedia.org/w/index.php?title=Grim_Dawn&action=history

Is it it even possible to find that info on gamepedia for Grim Dawn?

I know about every single Grim Dawn wiki out there. The Fandom wiki is long ago abandoned and outdated - tho a few people have attempted to update parts of it.

Gamepedia became the new "wiki" many years ago and if you had to choose between fandom or gamepedia I would always recommend the Gamepedia wiki as it is considerably more up-to-date. I don't know if there is anywhere for that information on the gamepedia wiki.

Anyway, GD is built with the Titan Quest engine. It's as simple as that. That Titan Quest engine used Path Engine as a small part of itself - which, as Zantai mentioned, was ripped right out of it for GD.

If you wish to learn about the Titan Quest engine then Titan Quest's wikipedia is the only place I know with the most detailed information on that engine.
In wikipedia TQ Engine was added today to list of engines of GD. Before this day it was just PathEngine. While TQ Engine is/was just a blank page. (I don't care anymore, because everyone thinks they know everything, but doesn't give a ♥♥♥♥ if it's correct publicly online)
Nothing simple there, if the info is incorrect and who knows where else it's correct or not.

You're right about everything, but all of the wikis are out of date in some regard. I've used most of them for item stats, and had to update them somewhat myself at one point.

Basically it's sometimes pointless to rely on the web to get correct info about GD without finding conflicts or outright lies.
最後修改者:IchigoMait; 2020 年 7 月 21 日 上午 11:16
MedeaFleecestealer 2020 年 7 月 21 日 上午 11:21 
Wikis are updated by the likes of you and me so if you find something's incorrect then edit it to make it right. That's what I did about the game engine.
powbam 2020 年 7 月 21 日 上午 11:32 
引用自 IchigoMait
Basically it's sometimes pointless to rely on the web to get correct info about GD without finding conflicts or outright lies.
At worst there might be conflicts with the likes of the "single-line" entry fields in the wikis. When it comes to here on this Steam sub and on the official forum tho, you will never find a thread on these kind of topics where I'm not in it setting the record straight.

I make it a matter of course to always ensure that anything concerning GD history in both these places remains as accurate as possible and when I spot BS I always call it out and set the person straight on the matter - nothing gets posted here or the official forum that I don't see eventually.

As far as I'm concerned the actual written paragraphs in the TQ wikipedia are the most accurate concerning the engine itself - I don't give a hoot what any one-line sidebar says. You need to read the actual development and design notes further down in the wikipedia entry for TQ.

Beyond that, we then have all the subsequent changes and modifications to that engine that Crate has made over the past 10 years. Which are quite numerous and extensive. The engine that GD uses is no longer quite the same as the version TQ uses. They are very different now.
最後修改者:powbam; 2020 年 7 月 21 日 上午 11:42
IchigoMait 2020 年 7 月 21 日 上午 11:59 
引用自 powbam
引用自 IchigoMait
Basically it's sometimes pointless to rely on the web to get correct info about GD without finding conflicts or outright lies.
At worst there might be conflicts with the likes of the "single-line" entry fields in the wikis. When it comes to here on this Steam sub and on the official forum tho, you will never find a thread on these kind of topics where I'm not in it setting the record straight.

I make it a matter of course to always ensure that anything concerning GD history in both these places remains as accurate as possible and when I spot BS I always call it out and set the person straight on the matter - nothing gets posted here or the official forum that I don't see eventually.

As far as I'm concerned the actual written paragraphs in the TQ wikipedia are the most accurate concerning the engine itself - I don't give a hoot what any one-line sidebar says. You need to read the actual development and design notes further down in the wikipedia entry for TQ.

Beyond that, we then have all the subsequent changes and modifications to that engine that Crate has made over the past 10 years. Which are quite numerous and extensive. The engine that GD uses is no longer quite the same as the version TQ uses. They are very different now.
Kudos for that. But instead of fishing for everyone, you could just teach them to fish.

It's better to fix wikis and such.

Also we were talking about GD engine, not TQ's own engine.

Wonder if the engine info is even correct on that GD wikipedia by that guy who changed PathEngine to TQ Game Engine, though could be just semantics, but if it's licensed, then it must have an official name, I don't care about some made up names.

Considering the devs have stated in their homepage, it is "Iron Lore Engine".

Wonder if there is a dedicated page for all game engines, where you could see any engine being used by most or all games, with the correct title and versions per chance, like when the game was released and at the end of games life in terms of last official patch.
最後修改者:IchigoMait; 2020 年 7 月 21 日 下午 12:02
powbam 2020 年 7 月 21 日 下午 12:04 
引用自 IchigoMait
Also we were talking about GD engine, not TQ's own engine.
At this point it's just semantics. GD's engine IS tq's engine, only with 10 years of changes and modifications. You could even say that the version that GD uses is now the "GD Engine", since Titan Quest will no longer run in the version they are using.

If you want to update wiki's, feel free. It's not something I am overly interested in doing. Just be sure to be clear about the fact that it is using a heavily modified TQ engine and that nothing to do with Path Engine is in GD's version of the engine.
最後修改者:powbam; 2020 年 7 月 21 日 下午 12:06
IchigoMait 2020 年 7 月 21 日 下午 12:09 
引用自 powbam
引用自 IchigoMait
Also we were talking about GD engine, not TQ's own engine.
At this point it's just semantics. GD's engine IS tq's engine, only with 10 years of changes and modifications. You could even say that the version that GD uses is now the "GD Engine", since Titan Quest will no longer run in the version they are using.

If you want to update wiki's, feel free. It's not something I am overly interested in doing.
Yeah in that term it's semantics to call it TQ or GD engine if you know they are the same in some regard.
But in terms of licensing and how the devs call it, it is a "heavily modified Iron Lore Engine without PathEngine". It's easy to just slap on the front of the engine the games name.
That's why you have versions.
More accurate would be Iron Lore Engine GD version at least, just calling it GD engine is inaccurate, because I doubt it's a total rewrite from zero.

Words have a meaning, otherwise it's just nonsense.
最後修改者:IchigoMait; 2020 年 7 月 21 日 下午 12:10
MedeaFleecestealer 2020 年 7 月 21 日 下午 12:53 
"Besides, what do you think most modern engines are? They're just iterations of engines created many years ago. Grim Dawn's engine is for all intents and purposes a new engine at this point with all of the tech changes we had made to modernize it."

https://forums.crateentertainment.com/t/why-did-you-buy-the-old-tq-engine/43645/7

"1st February stream:
rap8ti : Does GD use Unity engine ?
No, GD uses a proprietary engine that we built on top of the TQ engine."

https://forums.crateentertainment.com/t/forthcoming-forgotten-gods-expac-what-we-know-so-far-part-ii/46489

I take that to mean if Crate wanted to they could licence out the use of the game engine in the same way Iron Lore licensed the TQ one to Crate.
JoeWhizer 2020 年 7 月 21 日 下午 1:00 
Vulkan would be nice to have, but actually not needed I think. This game runs pretty well on Proton, also with Grimarilion and Grim Internals together. I have constant 60fps and its not using much resources. From that perspective it runs WAY better as Path of Exile wiht DirectX on Linux. For PoE it was quite essential to get Vulkan for Linux gaming. For this game, I don't feel it's necessary, unless you play on a pretty old rig.
最後修改者:JoeWhizer; 2020 年 7 月 21 日 下午 1:00
FlamingX21 2020 年 7 月 21 日 下午 1:01 
From Vulkan to Game Engines to other nonsense.
powbam 2020 年 7 月 21 日 下午 1:04 
引用自 JoeWhizer
Vulkan would be nice to have, but actually not needed I think. This game runs pretty well on Proton, also with Grimarilion and Grim Internals together. I have constant 60fps and its not using much resources. From that perspective it runs WAY better as Path of Exile wiht DirectX on Linux. For PoE it was quite essential to get Vulkan for Linux gaming. For this game, I don't feel it's necessary, unless you play on a pretty old rig.
Agreed. I've played GD on both Linux and Windows and initially Proton+GD's performance was a bit sloppy (when Proton first went live). Now tho I am of the mind that my Linux copy actually runs a bit smoother overall than even the Windows version.

I see no point for Crate to bother with going out of their way when they really don't need to. I'd much rather they keep doing what they are doing already and going out of their way with patches and free udpates and other content. Vastly better uses of their time.
最後修改者:powbam; 2020 年 7 月 21 日 下午 1:05
Prydzen ᛋᛟ 2020 年 7 月 21 日 下午 3:21 
引用自 Zantai
引用自 IchigoMait
Ah that's why the ♥♥♥♥♥♥ performance. They're using PathEngine.
Thought it was Unity for a long time, because others also mentioned it, should've googled it.

Titan Quest for example just hangs the moment you teleport from one place to another.

Nope, the Path Engine was ripped out of the GD engine a decade ago.

Switching graphics APIs is so profoundly complicated, it's mindblowingly out of the question to do so for a game that's been out for over 4 years.
So what kind of engine are you using for a new game? Is there are new game in the works? GD2?
powbam 2020 年 7 月 21 日 下午 3:23 
引用自 PrydZen
引用自 Zantai

Nope, the Path Engine was ripped out of the GD engine a decade ago.

Switching graphics APIs is so profoundly complicated, it's mindblowingly out of the question to do so for a game that's been out for over 4 years.
So what kind of engine are you using for a new game? Is there are new game in the works? GD2?

If you had continued reading the thread you'd have come across the answer.

引用自 Zantai
引用自 IchigoMait
So google is wrong, lol okay what is it using then?
Ah ok found. Iron Lore Engine.
Somebody should update the wikipedia from wikia.

The "Iron Lore Engine" or the TQ engine, was the foundation of the engine now used in Grim Dawn. It inherently did not include a pathing solution, thus your google result for the PathEngine, which was licensed by Iron Lore to handle pathing in TQ.

Grim Dawn's pathing is built on Recast/Detour.

Also, there is a new game in the works. 3 of them to be precise. None of them are arpg's and so far they have said that GD is not in the works yet - and even if it was they are also unlikely to tell us so at this time.
最後修改者:powbam; 2020 年 7 月 21 日 下午 3:25
Prydzen ᛋᛟ 2020 年 7 月 21 日 下午 3:27 
引用自 powbam
引用自 PrydZen
So what kind of engine are you using for a new game? Is there are new game in the works? GD2?

If you had continued reading the thread you'd have come across the answer.
I did. Did you?
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張貼日期: 2020 年 7 月 20 日 下午 9:58
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