Grim Dawn

Grim Dawn

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PoleCat Dec 18, 2023 @ 8:00pm
Default attacks and spells
I'm running a Cabalist build (Occult/Necro) using Dreeg's Evil Eye as the default attack. This is the question: Is Dreeg affected by attack enhancers like Reaping Strike or is that a waste of points?
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Showing 1-12 of 12 comments
Selphea Dec 18, 2023 @ 8:04pm 
Not affected. The skill needs to mention "default weapon attack" in its' description.
Last edited by Selphea; Dec 18, 2023 @ 8:04pm
no, Dreeg's Evil Eye is not a default attack, so it will not trigger wps like Reaping Strike or Necrotic edge
skills that are default attacks will say so in their description
DirtyMick Dec 18, 2023 @ 8:05pm 
No, DEE is a spell. It doesn't matter if you bind it to your left click or whatever, it's not a default attack or default attack replacer.
PoleCat Dec 18, 2023 @ 9:00pm 
Ok, let's change the question a bit. Say I link Dreeg's to a Slime Bolter. I know that the bolter is firing at the same time as the spell as I can see the affect. In this instance the bolt IS affected by the enhancers then but not the spell. Correct?
ಠ_ಠ Dec 18, 2023 @ 9:32pm 
Originally posted by PoleCat:
Ok, let's change the question a bit. Say I link Dreeg's to a Slime Bolter. I know that the bolter is firing at the same time as the spell as I can see the affect. In this instance the bolt IS affected by the enhancers then but not the spell. Correct?
You can't link Dreeg's Evil Eye to a weapon. What you are seeing is your default attack being used during the cooldown of Dreeg's Evil Eye. So, yes, the default attack during the cooldown can trigger skills like Reaping Strike.
Originally posted by PoleCat:
Ok, let's change the question a bit. Say I link Dreeg's to a Slime Bolter. I know that the bolter is firing at the same time as the spell as I can see the affect. In this instance the bolt IS affected by the enhancers then but not the spell. Correct?
that's not how anything works in Grim Dawn
skills/spells are their own, and only has the properties that the skill/spell allows. You can't "link" things on your own accord or imbue/strip skill effects in your own ways, they have native interactions that can't be altered in their innate mechanics.
What's likely happening is as ಠ_ಠ"guy" above said. You're using DEE with cooldown (Focused Gaze modifier), or running out of mana, so you're just shooting regular shots in between, totally unrelated to DEE, which can trigger wps.
Last edited by gNuff!~©~gNom3™; Dec 18, 2023 @ 9:43pm
PoleCat Dec 18, 2023 @ 10:55pm 
You're right. It's not correct to use the term "linked". I should have used "overlaid" instead. I see now that by overlaying the Dreeg's on a ranged weapon both work as intended - the weapon fires while simultaneously releasing a poison bolt. Dreeg's in this instance is another attack that is happening at the same time. And it seems to work even without focused gaze. Thanks for the input!
gNuff!~©~gNom3™ Dec 18, 2023 @ 11:01pm 
Originally posted by PoleCat:
Dreeg's in this instance is another attack that is happening at the same time.
it's not, at all, again, that's not how DEE works and you're misunderstanding several things happening there
slimebolter just has a green bullet FX, so that might be what's causing the mixup for you, there is no relation between slimbolter and DEE, nor is there any relation between wps/reaping strike and DEE "no matter what you do"

edit. looking at it seems slime bolter also has a 10% chance on attack slime ball proc, which might be causing additional confusion, this proc skill is also totally unrelated to both DEE and wps/necrotic edge (and can trigger neither);
but the way item procs work in GD you only need the item equipped and anything can trigger it as long as it meets the trigger requirement,
in this case, attack, and anything offensive you do towards enemies is an attack regardless which skill/spell/attack you use to hit enemies, and can thus trigger the slime ball
Last edited by gNuff!~©~gNom3™; Dec 18, 2023 @ 11:13pm
PoleCat Dec 18, 2023 @ 11:22pm 
I do understand it now. The default attack and DEE are triggered by one button and both fire at the same time from first shot. After that initial attack speed values v.s. casting speed factor in so there there will be some slop in timing but that's not the issue anymore. The weapon receives the boost from attack enhancers while DEE does not. It's just convenient to be able to use one button for both attacks. You're correct that Slime Bolter is not affected by DEE and vice versa - here I'm just using one button to fire both.

I'll have to try it out with Phantom Blades and ranged weapons but I think it will work the same.
madrigal Dec 18, 2023 @ 11:51pm 
Originally posted by PoleCat:
I do understand it now. The default attack and DEE are triggered by one button and both fire at the same time from first shot. After that initial attack speed values v.s. casting speed factor in so there there will be some slop in timing but that's not the issue anymore. The weapon receives the boost from attack enhancers while DEE does not. It's just convenient to be able to use one button for both attacks. You're correct that Slime Bolter is not affected by DEE and vice versa - here I'm just using one button to fire both.

I'll have to try it out with Phantom Blades and ranged weapons but I think it will work the same.

The pistol will not fire unless DEE is on cooldown. There is no way to trigger two attacks at the same time with one button. Ever. If you don't hear the pistol, it's not firing.
gNuff!~©~gNom3™ Dec 19, 2023 @ 12:21am 
Originally posted by PoleCat:
The default attack and DEE are triggered by one button and both fire at the same time from first shot
no... that's what we've been saying several times now... 😐
Originally posted by PoleCat:
After that initial attack speed values v.s. casting speed factor in so there there will be some slop in timing
no, these are also completely unrelated,
If you're using spam DEE; no focused Gaze/no cooldown version, you will not be shooting at all regardless of cast or attack speeds.
If you're you're using cooldown DEE you're using 2 totally separate attack, and the regular "blank" auto attack is normal behavior for any cooldown attack skill on LMB, but will be irregardless of your cast or attack speed scalings (you're right DEE scales on cast speed and basic attack on attack speed but they are not related here in their interactions; there is no interaction)
Scipo0419 Dec 19, 2023 @ 7:35am 
When you put a spell into your left click, you will use the spell first, and while it's on Cooldown, you will swing/fire your weapon's basic attack. You cannot do both at the same time. You're using DEE OR you're firing your gun.

I don't know what other games you play, but in FFXIV terms you can use a GCD and then weave an Off GCD attack. DEE is your GCD and your basic attacks are off GCD, you can't do both at the same time.
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Date Posted: Dec 18, 2023 @ 8:00pm
Posts: 12