Grim Dawn

Grim Dawn

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Tsel13 Dec 10, 2023 @ 6:13pm
Sunder, Melee Types, How
Need your knowledge.
How do you melee types keep from getting owned by sunder?
Please know, I am not complaining here.
I truly do want to know your strategies.
Reason I ask, is there will be times one cannot hit and run, so there has to be other strategies.
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Showing 1-15 of 29 comments
phenir Dec 10, 2023 @ 6:37pm 
Press space (dodge). Get tanky enough to ignore it. Stop being melee. Take your pick.
tutzdes Dec 10, 2023 @ 6:38pm 
With some builds you can actually facetank through sunder. If I can not, I usually spacebar-evade through the enemy during the wind-up and continue whacking. It doesn't work on stationary bosses, but with those you absolutely can hit and run.
enemies give you an orange/red spiky flash + skull icon cue warning, when you see that evade or rune away
https://imgur.com/a/yYeSgXa
Selphea Dec 10, 2023 @ 7:00pm 
They have a wind up where they get this glowy red aura.

Also a lot of Sunder attacks usually have a fixed pattern like a slow wave travelling across the ground or a big circle on the floor or a tiny melee range AoE.

Or you can intentionally get hit for some mechanics like Mark of Torment.

Maybe also review the build and see if it has too much healing vs survivability like Physical Resist or raw HP or Defensive Ability (provided all resists are capped, armor absorption >92% and so on).
Tsel13 Dec 10, 2023 @ 7:02pm 
Yeah, I see and know and I'm able to evade away from sunder.
Sunder hasn't been an issue for me so far, but I've been building more toe-to-toe melee types these last few months and I was wondering my options, if I get trapped and then sundered.
So, what exactly are the things I would need to look at to be tanky enough to facetank through it?
Armor Rating, what?
Sunder increases damage taken from all sources, so you would want to improve all of your defenses. Sorry if that's not super helpful. Evade and avoid contact for as long as possible unless the boss is relatively weak.
Bludbonez Dec 10, 2023 @ 7:33pm 
Well, if you are needing help with tank/melee in 1.2. This is probably the best series out there. Is linked By RektbyProtoss as well is considered one of the best guides of 1.2. I really recommend this series if you are doing a melee/tank build. This is one series that should be highlighted at the Crate site itself! Enjoy!! https://www.youtube.com/watch?v=BSnxZ6bys90&list=PLHeA-ChrKh7AeU4zVbrtGSuq4FX62sLJa&index=1&t=0s
Tsel13 Dec 10, 2023 @ 7:43pm 
Originally posted by Bludbonez:
Well, if you are needing help with tank/melee in 1.2. This is probably the best series out there. Is linked By RektbyProtoss as well is considered one of the best guides of 1.2. I really recommend this series if you are doing a melee/tank build. This is one series that should be highlighted at the Crate site itself! Enjoy!! https://www.youtube.com/watch?v=BSnxZ6bys90&list=PLHeA-ChrKh7AeU4zVbrtGSuq4FX62sLJa&index=1&t=0s
It's funny you posted this Bludbonez, because I did start a Death Knight and that was what I was thinking of when I made my post. 😊
Faust Wither Dec 10, 2023 @ 7:43pm 
you can tried avoid it by space or you can also use aether cluster, or any skill that give you damage absorbtion.
Tsel13 Dec 10, 2023 @ 7:45pm 
Originally posted by Faust Wither:
you can tried avoid it by space or you can also use aether cluster, or any skill that give you damage absorbtion.
Okay, damage absorption.
I'll have to read up / investigate at all of the possibilities for that.
madrigal Dec 10, 2023 @ 8:17pm 
Originally posted by Tsel13:
Yeah, I see and know and I'm able to evade away from sunder.
Sunder hasn't been an issue for me so far, but I've been building more toe-to-toe melee types these last few months and I was wondering my options, if I get trapped and then sundered.
So, what exactly are the things I would need to look at to be tanky enough to facetank through it?
Armor Rating, what?

Health regen and/or lifesteal. Damage absorption, defensive ability (prevents crit hits), phys resist, etc. Pretty much the same things we've always done.

For me, for the campaign, there is no significant difference between a melee build and anything else except pet builds, and I don't have much experience with retaliation builds. Every build gets up close and personal eventually. Everything has some kind of movement skill and now we have Evade, too. Casters can face tank a lot of fights and melee characters have to run away sometimes. It helps to have good piloting skills to avoid getting trapped and avoid drawing too much aggro. The more difficult bosses just get easier with experience.

Armor rating isn't really a factor. Once you get to level 100 all builds have top tier armor pieces. When you start getting legendary sets and god tier armors for taking on super bosses, then things get more interesting.
Scipo0419 Dec 11, 2023 @ 6:14am 
I have 3 melee characters: Deathknight, Shieldbreaker, and Saboteur. The Deathknight and Shieldbreaker literally just face tank it, the Saboteur will pop a health potion and face tank as much as it can but will often just hit and run around the group. Sunder is much more dangerous while the trash mobs are still alive because of all the extra hits coming in. Once they're gone, you can usually just face tank depending on your build/stats.
Lasagna Dec 11, 2023 @ 12:23pm 
Honestly I have no clue what is going on or which attacks inflict sunder I just tank through it all on my EoR warlord, I'm not on FG Endgame or super bosses yet so maybe I'll have to figure it out by then.

idk it feels like most sunders& attacks that chunk me have just been little slaps from the boss that smack me for a third of my hp (before i instantly heal it back) meanwhile the big wind up attacks that I'd expect to be the "dodge this attack or die" hit like wet noodles and don't move my bar at all.
Last edited by Lasagna; Dec 11, 2023 @ 12:25pm
Originally posted by Lasagna:
Honestly I have no clue what is going on or which attacks inflict sunder
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Originally posted by gNuff!~©~gNom3™:
enemies give you an orange/red spiky flash + skull icon cue warning, when you see that evade or rune away
https://imgur.com/a/yYeSgXa
DirtyMick Dec 11, 2023 @ 3:11pm 
Get sundered, run back or activate mirror if battlemage, kite until sunder ends. If you're tanky enough, just ignore it and keep swinging/casting, relying on your lifesteal to keep you alive.
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Date Posted: Dec 10, 2023 @ 6:13pm
Posts: 29