Grim Dawn

Grim Dawn

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Oni Nov 30, 2023 @ 5:22am
Full Respec?
Is it possible now?
Originally posted by Vin:
use GD Defiler (this one i use) or GD stash (this one i dont use because its too much of a cheat tool) mods.
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Vin Nov 30, 2023 @ 5:26am 
use GD Defiler (this one i use) or GD stash (this one i dont use because its too much of a cheat tool) mods.
Oni Nov 30, 2023 @ 5:27am 
Originally posted by Vin:
use GD Defiler (this one i use) or GD stash (this one i dont use because its too much of a cheat tool) mods.
Yeah i know about that. But without anything still impossible?
Vin Nov 30, 2023 @ 5:28am 
Originally posted by Oni:
Originally posted by Vin:
use GD Defiler (this one i use) or GD stash (this one i dont use because its too much of a cheat tool) mods.
Yeah i know about that. But without anything still impossible?
yes. still impossible.
Last edited by Vin; Nov 30, 2023 @ 5:28am
Oni Nov 30, 2023 @ 5:28am 
What a shame
Vin Nov 30, 2023 @ 5:35am 
Originally posted by Oni:
What a shame
agreed. im not a fan of "just make another character". i dont use mules either since i use GD item assistant.
FreiherrVomStein Nov 30, 2023 @ 5:36am 
apart from the masteries, you can respec everything ingame nowadays. you need to own both DLCs though. if you wanna change masteries, you need those tools mentioned above.
Last edited by FreiherrVomStein; Nov 30, 2023 @ 5:37am
phenir Nov 30, 2023 @ 6:03am 
Originally posted by FreiherrVomStein:
apart from the masteries, you can respec everything ingame nowadays. you need to own both DLCs though. if you wanna change masteries, you need those tools mentioned above.
I think he means resetting all your points at once, like the potions that are available for devotion and attribute.
ಠ_ಠ Nov 30, 2023 @ 6:04am 
Originally posted by Oni:
Yeah i know about that. But without anything still impossible?

Originally posted by Vin:
agreed. im not a fan of "just make another character".


Most RPGs don't allow you to change your class after finalizing the selection. I can only think of a handful that do, and they are either the sort that have open skill trees, or the class is set by equipped items (essentially, games that don't have a traditional class system). I don't think making a new character to experience different classes is particularly onerous (assuming you enjoy the game). :conwayshrug:

In fact, Grim Dawn and Titan Quest are the only games where I've regularly seen requests like this. There must be something about locking in a second class that triggers some people. :cubelol:
GRXV3Z Nov 30, 2023 @ 9:01am 
Yeah, I get it. I've been there. It's frustrating, sure. The process requires more thought than it may appear.

It actually works well imo because you'll inevitably get gear for the mastery, on that character or another.
Vin Nov 30, 2023 @ 9:12am 
Originally posted by ಠ_ಠ:
I don't think making a new character to experience different classes is particularly onerous (assuming you enjoy the game).

i am in fact not against making new characters to try new classes. im against making new characters to correct mistakes which is what i meant.
Last edited by Vin; Nov 30, 2023 @ 9:13am
I mean i guess it would be nice if there would be an option where you can respect everything (skillpoints and masterybar down to 1) for the exact same amount of scraps and such which you would need to if you respect it individually It wouldn't take away the choice-matter experience, just make it less time-consuming to click through each skills and such individually/separatly. (i'm still strict against changing mastery though as a native feature). Btu who knows, maybe there is a techncial aspect about it why they can't make it (and a potential rework might not feasable enough).
Last edited by TheLightningYu | Mike; Nov 30, 2023 @ 11:06am
ಠ_ಠ Nov 30, 2023 @ 11:07am 
Originally posted by Vin:
i am in fact not against making new characters to try new classes. im against making new characters to correct mistakes which is what i meant.
Well, that's possible in the game as is (though expansions are necessary for things like the mastery bar).
gNuff!~©~gNom3™ Nov 30, 2023 @ 11:21am 
Originally posted by Vin:
Originally posted by ಠ_ಠ:
I don't think making a new character to experience different classes is particularly onerous (assuming you enjoy the game).

i am in fact not against making new characters to try new classes. im against making new characters to correct mistakes which is what i meant.
i don't get it then? what mistake?
since you can't brick a char/class in GD, so if the mistake was the making the wrong class what would be the hassle to make a new char "to try the right class"? or play the one you're currently making to see where it leads?
Frostfeather Nov 30, 2023 @ 11:23am 
Originally posted by Vin:
agreed. im not a fan of "just make another character"

I have to agree, for one huge reason: often times, I'll plan ahead the best I can, take a second mastery, invest in it, play enough to unlock some critical skill... only to find it feels really clunky or doesn't work quite how I expected it to.

Ideally, there'd be some kind of "test arena" in town where you can try out different masteries (or even just second masteries) temporarily and undo the changes when you leave that area.
Virgil Nov 30, 2023 @ 11:40am 
I would have a hard time taking this game seriously if it was any more forgiving with respecs than it already is. Choices should matter and have weight in this game, and none of those choices is more important than your mastery.
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Date Posted: Nov 30, 2023 @ 5:22am
Posts: 48