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Make sure to keep an eye on your Relic, every 10 levels or so, see if there's a better one available for pet classes. Use the search function at the top of the Devotions page. Experiment by reworking your skill points; for example, the skeletons are great for early game, then by mid-game (level 35+) you'll find that they're probably not worth keeping anymore.
That being said, rules for pets are similar as for any other build, try to convert as much damage as possible into single type, get resist reduction for said type (as a Cabalist, Curse of Frailty is a good start), don't forget about defenses (even for the pets).
Skeletons are basically just bunch of glass cannons, so I would definitely also pick Hellhound, which serves well enough as a tank, alternatively, Blight Fiend can also handle this role, or even both at once.
https://youtu.be/H_ixsqSg7jY?si=01NvA_ntCiCcHT1_
On lower levels, this does not matter much, but it gets important as you reach higher levels and/or difficulties. Boosting single type is always easier than boosting 4-5 different types (which is almost impossible).
The thing with pets is that quantity is often better than quality. A single briarthorn will never get strong enough to match a mediocre briarthorn, hellhound, and storm birbs.
The benefit of playing 2 pet masteries is you get a lot of pets by default, without relying on items and devotions to try and get more.
In other words, cabalist is fine.
Maybe a dumb question here, but I thought pets only scaled with pet bonus. So, if I want my pets to do say, Cold damage, I need to use my devotion points filling in constellations that give pets that damage type?
That korvak blade is probably the best option for you right now. Then your pets mostly do elemental damage (familiar does lightning, dog does fire and chaos, skeletons do fire) which is easy to shred and naturally leads into bysmiel set at late game. The main point here is getting your pets to do one damage type (elemental, or fire if you drop familiar) so you can easily shred enemy resists, instead of pets doing 5 different damage types (which funnily, curse of frailty does shred 4 of those). With just fire, you can make good use of items that boost pet fire damage, witchblade devotion that shreds fire resist, and any devotion that provides flat physical damage (ishtak, bonds of bysmiel) which gets converted into more fire damage.