Grim Dawn

Grim Dawn

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Grim Dawn vs. Last Epoch (current state)
I'm pretty much done with D4 S1 and looking for another grindy ARPG. I've had both LE and GD on my radar for a while, and it looks like there is currently an increased interest in both games. How do ya'll feel LE compares to GD in its current state?
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16-30 / 79 のコメントを表示
grim dawn is simply too good, it is a game we do not deserve.
volek の投稿を引用:
Did you ask the same question on the Last Epoch board? I wonder what they are saying... probably the complete opposite of what's been said here :steammocking:
Strangely enough, it's very similar. Once you cut out the usual brain-damaged "GD isn't always online so it's trash" argument.

Edit: actually, let's balance things out. LE is trash because it's always online.
最近の変更はWintermuteが行いました; 2023年9月11日 5時03分
volek の投稿を引用:
Did you ask the same question on the Last Epoch board? I wonder what they are saying... probably the complete opposite of what's been said here :steammocking:
I did, here is the thread https://steamcommunity.com/app/899770/discussions/0/3818544693880886749/?tscn=1694382329
Thanks for the feedback. I ended up getting LE, but I'm planning to get the definitive edition of GD when it inevitably goes on sale, especially with the new expansion coming out.
最近の変更はfishbrainsが行いました; 2023年9月11日 5時21分
I just cant get into LE no matter how much i try, its just bland/boring for me. Dont like the classes or combat but thats me. Some people love it
LE has, or had, a lot of potential but EHG's absolutely directionless on any metric you can think of, and it has hurt the game a fair bit, I did play a lot of it a couple of years ago but sadly things have gotten worse and worse as time goes by. (the trade stuff was one hell of a red flag, let alone releasing cash shop before the game even has all the classes, bugs galore, etc etc)

At this point in time, and with a new expansion coming next year, it simply doesn't get better than GD when it comes to ARPGs.
7FOUR 2023年9月12日 15時13分 
I wanted to try Last Epoch, but bounced right off after seeing it had a cash shop despite having a purchase price and being early access. Always online was the killshot. Grim Dawn wins this comparison on principle. Heck, even the original Torchlight does.
makinaccion の投稿を引用:
LE has, or had, a lot of potential but EHG's absolutely directionless on any metric you can think of, and it has hurt the game a fair bit, I did play a lot of it a couple of years ago but sadly things have gotten worse and worse as time goes by. (the trade stuff was one hell of a red flag, let alone releasing cash shop before the game even has all the classes, bugs galore, etc etc)

At this point in time, and with a new expansion coming next year, it simply doesn't get better than GD when it comes to ARPGs.
What he said
archelonian の投稿を引用:
Grim Dawn is way better. I tried to get into Last Epoch, but the loot was boring and character customization was too limited. As others mentioned Last Epoch has better graphics, but that is about it. Grim Dawn has the best character customization of any ARPG with diverse loot and itemization to support it. A first time player might look at the mastery system and think that it would be difficult to mix 2 classes, but as the game progresses you get increasing access to items and abilities that transmute one damage type into another. This means that your fire damage build can eventually incorporate skills using other damage types without having to make a major investment into multiple damage types. A notable mention is monster infrequent items which are mid-tier rarity that are guaranteed to have specific modifiers to various character skills. Some just increase base effectiveness of specific skills, but others shift the skill's emphasis (either to different damage types or to different roles).

Grim Dawn also has the best balance between offense and defense in an ARGP that I am aware of. Too often it feels like ARPGs incentivize dumping everything into offense which makes decisions boring. In Grim Dawn both offensive and defensive abilities and stats are valuable.

Once you get past the opening cut scene (which feels a bit cheap compared to the rest of the game), I also like the lore in Grim Dawn much more which is much more thought out and developed than most ARGPs.

i am sorry but that is plain wrong.

last epoch has the same or similiar skill tree like grim dawn, only that the skills of last epoch each have their own skill tree with unique modifiers and build changing stuff. and then on top of THAT are coming all the loot which can further add to or even change the skills.

grim dawn is nice and all and its a good concept of mixing two classes but you also kinda can do that with last epoch by mixing up traits and skills from several mastery classes in the game.

so no...not just fancier but also quite a lot of depth.
makinaccion の投稿を引用:
LE has, or had, a lot of potential but EHG's absolutely directionless on any metric you can think of, and it has hurt the game a fair bit, I did play a lot of it a couple of years ago but sadly things have gotten worse and worse as time goes by. (the trade stuff was one hell of a red flag, let alone releasing cash shop before the game even has all the classes, bugs galore, etc etc)

At this point in time, and with a new expansion coming next year, it simply doesn't get better than GD when it comes to ARPGs.

well from what i can tell the game mechanics are more engaging with every skill having their own skill tree and the end game is vastly superior to grim dawn.

you being able to buy a pet which does nothing or another cape means jack.

i am fed up with ♥♥♥♥♥♥♥ on the forums not understanding that people don't want to get fired so they get more work instead. usually at this point the artist would get fired and would have to look for other jobs. in the current system the game devs of most companies employ is developing some arts or skins to sell extra because guess what those artist want to get paid.

i never bought a skin in any ARPG and still have my fun. if you cry for a little extra paid content in a live service game then well ... enjoy your old ARPG and continue living in a cave lol.
It's not really fair to compare GD to LE considering that GD has been around for 8 years, while LE isn't even out of EA yet. I did put in over 200 hours into LE and, for the most part, I thought it was really good - way better than the D4 train wreck. I love LE's skill setup, especially with the separate skill trees, with many being able to change damage types to suit your tastes/equipment (my favorite was the Plasmaball, lightning version of Fireball). And running dual Jelkhor's was an absolute blast.

That being said, I left because the game seemed too focused on end-game, the same disease that I discovered with PoE. Too many one-shot mechanics to suit my taste. So far in GD, with (3) characters in Ultimate (highest at L80), I have not suffered any one-shots or impossible tasks...yet. A few annoying ones to be sure (never going back to Port Valbury), but overall it's been amazing.
I've played LE for about 300 hours, and I much prefer GD over it. I find the mana economy incredibly frustrating, leveling a new character is really slow as the campaign drags on forever and then you have to unlock the entirety of the endgame, gear is pretty unimportant despite the fancy crafting system and legendaries; most of your dmg comes from your skill trees and masteries, so you dump mostly defenses on gear and you're set.

While I do like the classes and skills, the devs can't balance the power creep of the masteries, just look at how much better runemaster is over sorcerer.

Beyond that, the game is never going to stop being always online, they're clearly aiming to turn it into a GaaS, and they've received financing from Tencent.
blc 2024年2月6日 17時31分 
The advantage of LE is that their online part has authoritative servers. I love GD but I cant put my mind in grinding when I know I can just open the save file in a tool and cheat.
Vin 2024年2月6日 17時59分 
blc の投稿を引用:
The advantage of LE is that their online part has authoritative servers. I love GD but I cant put my mind in grinding when I know I can just open the save file in a tool and cheat.

its called self control.

GD blows LE out of the water by just having mod support. content flow is continuous as long as modders continue to create.

GD's gear also matters where LE's does not.
nairB の投稿を引用:
-Monster Mob Density Increase 1000%(Default 0%, 100%, 100%)
Variable by default is why there were three settings? Just a guess
-Champion Density Increase 500%(Default 0%, 200%, 300%)
Variable by default is why there were three settings? Just a guess
There are 3 difficulties.
LE has so bad engine that it will probably never be functional game. It doesn't even have unit collision. Builds and itemization are very simple, not much to do there. With incoming DLC GD is the only choice really.
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投稿日: 2023年9月10日 6時47分
投稿数: 79