Grim Dawn

Grim Dawn

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alation13 Aug 28, 2023 @ 9:44am
Devil touched ammo is OP.
This is a 100% pet build cabalist, no points in anything but pets. All I did was put some devil touched ammo in a fire based shotgun and now I am doing way too much damage for my level (18).
https://steamcommunity.com/sharedfiles/filedetails/?id=3027218144

All but the toughest enemies only have a few hundred health.
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Showing 1-15 of 18 comments
Tsel13 Aug 28, 2023 @ 9:56am 
Nooooooooooooooo,
Don't let the Dev's know this! LOL

I'm still using it on my 61st level Conjurer in Malmouth.
It isn't OP anymore at that level and area, but is very necessary for my needs.
If it gets nerfed, then I'm up a creek without a paddle.
If any changes do happen, make it drop in higher level areas or make it a higher level requirement. 😊
Safarel Aug 28, 2023 @ 10:15am 
Originally posted by Tsel13:
Nooooooooooooooo,
Don't let the Dev's know this! LOL
it's too late, and now devs will know the TRUTH
:lunar2019madpig:
Azunai Aug 28, 2023 @ 10:23am 
There are literally dozens of monster infrequents in the game now that are easy to farm and add tons of flat damage to various class skills. If devs nerf some random 3s cooldown skill for balance reasons, they'd have to cut down almost every new item they added since the last expansion as well.
Bludbonez Aug 28, 2023 @ 10:50am 
At level 5 you can attach the component searing ember on your weapon(Any weapon). It is extremely powerful if you hotkey that ability from the component on your hotbar. Some items early seem strong. Only because they are there to help with people playing a build that is tough to get going early on. You will be surprised later when you find some ammo types that are even stronger than Devil Touched Ammo.
kreeg Aug 28, 2023 @ 12:31pm 
Originally posted by alation13:
Devil touched ammo is OP.

level (18)

There are few early game components that work well for fresh characters. Unfortunately nothing lasts forever in Grim Dawn but it is good that are having fun in the early game.
Last edited by kreeg; Aug 28, 2023 @ 2:38pm
alation13 Aug 28, 2023 @ 5:12pm 
I don't expect it to last forever. When I started using that gun, I was happy with doing 100 damage per shot. Add devil touched ammo and I now do a massive wave attack of 1600 damage to everything in front of me.
Melusca Aug 28, 2023 @ 6:12pm 
You'll curse that 3 seconds cooldown when you'll get to Krieg and wish you used an ember instead lol
alation13 Aug 28, 2023 @ 6:28pm 
Originally posted by Melusca:
You'll curse that 3 seconds cooldown when you'll get to Krieg and wish you used an ember instead lol

LOL, I am running a pet build, (yes I am a very lazy player), so skill cooldowns are less of a concern when Kreig has to hack through 10 heavily buffed pets to get to me.

On a side note, have they heavily increased the component drops in one of the last few patches? I last played the game about a year ago and don't remember having stacks of 10-20+ components even before finishing act 1.
Tsel13 Aug 28, 2023 @ 6:53pm 
Originally posted by alation13:
Originally posted by Melusca:
You'll curse that 3 seconds cooldown when you'll get to Krieg and wish you used an ember instead lol

LOL, I am running a pet build, (yes I am a very lazy player), so skill cooldowns are less of a concern when Kreig has to hack through 10 heavily buffed pets to get to me.

On a side note, have they heavily increased the component drops in one of the last few patches? I last played the game about a year ago and don't remember having stacks of 10-20+ components even before finishing act 1.
Isn't it wonderful that the components stack now instead of 1 each being dotted all over your inventory? 😊
alation13 Aug 28, 2023 @ 7:40pm 
Originally posted by Tsel13:
Originally posted by alation13:

LOL, I am running a pet build, (yes I am a very lazy player), so skill cooldowns are less of a concern when Kreig has to hack through 10 heavily buffed pets to get to me.

On a side note, have they heavily increased the component drops in one of the last few patches? I last played the game about a year ago and don't remember having stacks of 10-20+ components even before finishing act 1.
Isn't it wonderful that the components stack now instead of 1 each being dotted all over your inventory? 😊

With the massively increased drop rate, your stash would fill up way to quickly if they didn't stack. I just need to get over the "save them until they are useless" mentality.
Originally posted by alation13:
All but the toughest enemies only have a few hundred health.
almost like they are *trash* enemies ? :wombathink:

i feel like people forget the notion of "cannon fodder" enemies,
or relative level/strength for X level, and "what a component does"/how it actually works thus the "it drops off in effectiveness pretty quick" reminder should set in

heck if you're a pet build in this case it's probably gonna drop off even earlier than usual :lunar2019crylaughingpig:
alation13 Aug 29, 2023 @ 5:14pm 
But that is the thing, by being a pet build my weapon is just for support. But when your "support" turns into a wave of death, it is an eye opener. BTW I did kill Krieg last night, no serious issues with 10 pets and the death wave attack.
Tsel13 Aug 29, 2023 @ 5:47pm 
Originally posted by alation13:
But that is the thing, by being a pet build my weapon is just for support. But when your "support" turns into a wave of death, it is an eye opener. BTW I did kill Krieg last night, no serious issues with 10 pets and the death wave attack.
Don't get too comfortable with your Cabalist.
Yes, with a million pets you can mop the floor, but one AoE you don't notice can cause you a world of hurt.
I mainly use my Devil Touched Ammo to raise the devotion level of one of my devotions, since I lack the regular skills to do it.
At the 61st level the mobs don't fall like fodder anymore.
alation13 Aug 29, 2023 @ 6:18pm 
I have gone pretty much through the entire base game so I know that the pets fall off quite a bit, particularly to AOE. I still love the pet build though.

My point with the Devil Touched ammo was that it gave you a huge spike in power no matter your build. I am sure there are other attachments/items that will get more powerful later on. And in no way will I ever make a build based on a single item.

I just see that when you add a single attachment and see a 100% increase in base damage, as well as an area effect spell that does about 800% damage, it appears to be a tad OP.
Astasia Aug 29, 2023 @ 8:44pm 
Devil Touched ammo is one of the weaker component options in that level range, useful if it's the only thing you found on an earlier character, potentially handy to help with healing otherwise, but it's not an option I've ever found optimal. At level 15-20 you get access to components for most damage types which add around +100% to that damage type and some flat damage/conversion, and you can equip two of these for a +200% damage bonus. These also affect minions. Typically you don't find rare components like that on your first character, but on "alts" they provide a very large damage bump in that level range to help you get up to speed. I've had characters in a similar level range doing like 3500 DPS with a default attack. So no, Devil Touched ammo isn't really OP at all.
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Date Posted: Aug 28, 2023 @ 9:44am
Posts: 18