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Multiple difficulty tiers, optional play modes, and also has its own community league ladder (if you care about that sort of thing).
For how much time you'll get out of it, it's well worth it.
Diablo 4 is much, much more welcoming to casual players and new-comers alike but that comes with a lot of draw-backs - depth, in particular. For example, only 1 in 5 players who played the game on launch have come back for the new D4 season and most of them quit well before the new season launched this past weekend. The depth just isn't there at all.
In comparison, Grim Dawn has enough depth that many of us have been playing for many years and thousands of hours without even any new seasons to be seen or spoken of...
My point being: Grim Dawn is OK as a first ARPG, not the very best choice but if you stick to it you will find unparalleled polish when it comes to moment-to-moment gameplay and an insane amount of depth worth replaying for many thousands of hours, maybe for a lifetime!
If you're not sure, buy only the base-game (no DLC), which is absolutely, unfairly cheap for what you get. If it's still a bit too much for you (which it might be), try Torchlight 2 on casual difficulty (also unreasonably cheap with huge modding potential) or Minecraft Dungeons.
If you find those games better suited as an entry-point, don't forget to give GD a second try later on too! Happy gaming!
PS: since you are writing this as a newbie, do try to keep an open-mind on the subject of seasonal resets. It's been the best thing to happen to the genre since the year 2000. As someone not familiar with the genre, you may not understand it yet but one day you may..
https://forums.crateentertainment.com/c/grimdawn/5
https://www.reddit.com/r/Grimdawn/
As a newbie, there is a 99% chance that all of your questions have been answered already so make sure to use the search function on all 3 sites so you don't have to wait for an answer :)
First let me spell out the cons here, this game is very old on a very old engine, so yes, graphically it looks bad. UI looks old, fonts look old etc. So once you get it out of your mind, I can only say that thank god D4 is not your first arpg, because otherwise you will have a pretty bad impression of arpg as a whole.
Let me console you by saying this, D4 is..... absolutely fv,cking BORING.
In D4, you can have a maximum of 5 skills with 1 Ultimate, in Grim Dawn you can have 20.
Here's the problem, D4 rpg build in reality is super unbalanced and rigid, once you pick a class, you don't have much choice if you want to build an effective build, so you will end up with.... 2 dps skills, and 3 buffs, period. So from level 20+ to 100, your playstyle is going to stay the same, you are just using 2 skills to attack, 1 basic & 1 core, and that is super duper boring.
Grim Dawn is not a revolutionary game by any means, but here, you have the flexibility of combining 2 class of your choice. Want a dual wielding ninja that cast fire balls? You can. The maps have a lot of secret areas you can explore, and the biomes feel more unique to their locations. Best of all, there are tons of good mods out there and yes, there's even Diablo 2 & 3 mods with their classes, cosmetics, and enemies.
The only catch is, arpgs don't tend to have any deep story structure/choices, and their combat is also not too difficult, it's basically min/maxing numbers. But if you like making character builds and explore to fight monsters, then you can't go wrong with GD.