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Who are you speaking for? "We are all gonna buy it"? Really? That's the same servile attitude that let Blizzard run roughshod over their original playerbase for well over a decade now. Don't ever underestimate how many of us loyal fans from the 90's will never forgive them for their many egregious mistakes, and customers just like you allowed them to do it. They had the gaming world in the palm of their hand in a way that no other company ever has before or since save perhaps Nintendo, and they squandered it.
If you actually support them even now, you are an active component in the transformation of gaming from profitable passion projects that were made to last to a soulless business of nickel and diming and the ever present carrot on a stick model of doing things. Loot boxes exist because people still buy them. Always online requirements exist because nobody bothers to vote with their wallet. Now you come in here with drivel about Diablo 4 like it's a foregone conclusion that everyone is just as big a simp and a sucker as you are.
Damn man.
It's not like that, moreover most People (atleast which i met when i point out that Point) simply don't care or even trash you for it, because it's 2022 and everyone should have Internet.
It quite often feels like a lost cause, no matter if you (yourself) vote with your wallet, and the rare times when Devs really shifted over was, when parts of the community backlashed or (enough) people suggested a Offline mode and the Devs where open to the Suggestion.
That's why i kinda accepted that fate to a dagree, and are more selective towards it (and also voice my issue with it, when i have the chance) and only pick up games which i really really want to play.
that is a very antiquated thought. We're not on dial up anymore. Plenty of reasons not to support Activision. Old guard stubborn "always online" arguments are just not going to convince anyone.
[Back in my day we used aol discs to surf the world wide web! arrrrg vote with ur wallet!]
What's antiquated about it? Back in my day being online (for anything) was pretty damned amazing and most people thought playing games online was novel and interesting, and being always online (game-wise) was barely in the consumer consciousness.
Sure, dial-up absolutely sucked but it was all we had so it simultaneously rocked as well. A true love/hate relationship.
--
Putting all that aside there are a number of reasons that exist to dislike always-online requirements that have absolutely nothing to do with your internet speed. For me always-online equals server-tied equals WHELP cool game but can we mod it? F*** no? Catch ya on the flipside.
Or here's another scenario: it's 2012 and D3 is getting ready to drop. Excited? Just mebbe so ya drop dat 60 bucks on down the tube and prepare to take off work, call in sick, or whatever you gotta do to enjoy your purchase. The day arrives and boy aren't ya just amped up and giddy. This is gunna be fun.
Oh what's that Billy Bob, the servers not letting you in? /sad-face
Not even once the entirety of the launch weekend? /smash-your-face-into-this-here-keyboard
Ahhhhhhh good times. Want more hilarity? Own D3 on a console? Yup, you get to play it offline as much as ya want. Wanna do that on PC? Get bent. In fact, they would prefer it if ya just shoot the nearest person, go to prison, visit the shower and drop the soap.
Wanna play with a controller? You guessed it, gotta console? - knock yerself out, yer a winner champ. Wanna do the same on PC? Blizzard has an illustrated manual on how to do it, right this way...
https://www.youtube.com/watch?v=mKBGclLOslE
I underestimated the PC master race subset of uber master race that is ARPG fans.
I am sorry for my crime of saying that one of the most profitable, albeit turned to ♥♥♥♥, IPs out there, coming high from the unbelievably profitable ♥♥♥♥♥♥ Diablo inmortal, which made ALL THE MONEY in the world despite being trash, is going to make money because ARPGs as a genre are absolutely starved, so much so that this 2016 game is still riding high 6 years later.
But yes, please keep calling me a simp and insulting me. That will teach me to interact with you all.
Cheers dudes, I just came to say a bunch of people are gonna discover this when D4 turns out to be bad, based on current info, not to be insulted by people saying "you are buying THAT?? (most profitable arpg IP ever, and one of the most anticipated games for a couple years, so much so that "do you not have phones" is still a meme), well then, you are part of the problem and the institution of holy gaming frowns upon you and whatever else that virgil dude just went off along with all of you.
Unbelievable, steam forums never cease to amaze
Still mindblowing that a multi billion company isn't able to make a proper game but a "tiny" indie Like Crate can build a old school game without MTX, predatory game design, good balancing and keep it updated for years.
Wouldn't be surprised if D4 is just a reskin of Diablo Immortal. That game has to be the most MTX ridden game of the decade.
And it also effects me unconsciously, because when i know i'm bound to Online-Servers, i don't enjoy Games as much. I might be one of the few folks here, who geniunly enjoyed / loved Diablo 3 (despite its flaws) - but it was once it dropped on Console where i can fully embrace it. Diablo 2 Ressurected is the exact opposite, since this ♥♥♥♥♥♥♥♥ 30days Token exist, (where i faced already quite some times due i own it on Switch as well, that while i was on the go i couldn't boot the game because i hadn't a internet connection where i want and forgot to boot the game up before i took that trip) i have a harder Time to enjoy it. And you know what's the biggest irony of all... if offline is an option, i can enjoy and embrace Online Better. Vermintide 2 have online-only on pc but an extra offline-mode for Console, where you even can download your online-save (but not upload for obvious reason...) while i barely touched it on PC, i spent most hours on Console "Online"... due i have the fallback plan if the servers goes down (or still be able to enjoy the game if my internet have issues).
Also - i dislike that Argument to begin with, not only do people not look ahead (and there are like almost no good reasons for games, especially these, to be online only... ) because due their own privilege they reflect to others. There are many countrys and areas where Internet still isn't as fast and stable.
I "enjoyed" it some once I convinced myself that this was not diablo. Instead this was just some arcade game.
After the horrible launch weekend where I didn't get to play, at all, despite trying like hell, once I finally did make it in I very quickly realized that there was no skill trees to speak of. At that moment my stomach dropped and I tasted what I can only describe as betrayal. By a video game of all things.
They could have cut me and dumped salt in it and smashed it deep in the wound and it would have felt better than I did about Blizz at that precise moment.