Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2. Yours sound pretty good, though Dreeg's Eye is also good.
3. It is not difficult at all. You'll need Shaman at 50 for Primal Bond and Occultisti at 50 for Manipulation anyway.
4. Doesn't sound bad.
5. You'll have to decide for yourself whether an extra pet or pet bonus would benefit you more. For me, the Black Grimoire wins and my level 85 Conjuror is still using it.
Can't say it's very hard to play with this character.
I fully upgraded CoF, vulnerability, sigil of consumption (1point) for Modrogen's howl proc and put 16 points into blood of Dreeg. Vines from shaman are for shepherd's call.
For Binds of Bysmael I use Dreeg's evil eye. But you might use swarm instead.
I'm planning to bind scorpions sting to briathorn and solaels witchblade to hellhound for some decent debuffs.
The more pets you have the better, I think. They will kill mobs faster and block bosses a lot better, than if you had 3 of them f.e.
Also, get primal spirit. That thing is really great. More hp than on most pets, amazing DPS and an ability to teleport a la Shadow strike.
Ocultist is probably better as one mastery. Mostly because of CoF debuffs and the fact that the game drops some sick Rifles and crossbows for occultist. With pet builds you want to be as far from the enemies as you can.
Revenant has some small buffs and strong physical attack. Right now, his damage is slightly worse than manticores, but the good thing he is permanent. The only problem, is that revenant has very low HP among all pets.
Also, I was thinking about trying to work the Raise Dead celestial into the build, has anyone tried that? I imagine it's sub-par because I assume you actually need to kill enemies with the bound skill for the celestial to actually proc, and it is unlikely I will be killing anything myself, as the pets will do all the killing.
b, sounds good enough, got basically the same thing, though I have Flame Torrent on Hellhound. You could also reconsider Guardian's Gaze
c, get both masteries to 50, Primal Bond and Manipulation are well worth it
d, max out Primal Spirit and use it with Assassin's Blade, the pet is insanely good at killing elites and bosses and can ik most of the enemies even on ultimate. Once you summon it, activate some dps buff- some granted by items spell for maximum effect. Drop Emboldering Roar to 1 in order to max out the Primal Spirit
e, Grimoire is fine just for the Revenant, with it you have at least those three permanent pets which is, in my opinion, enough
EDIT: Looks like I am wrong and all celestial powers assigned to Pets scale with Pet Damage %. Awesome. No wonder my first attempt at a Pet Build was sub-pat @ level 75.
Hmmm. As I just found out, if I have +1000% Pet Damage, then the damage done by celestial powers like Scorpion Sting are indeed increased by 1000%. That is considerable damage. It also means I can put any damage-based celestial I like onto a Pet and it will get boosted by +1000% damage. ;P
I heard this claim when I made my first (aborted) Pet Build, and it never happened back then, and it is not happening now either. As long as I use Pet Attack to send them in first, give them a second then begin to spam Vines and CoF, I am typically NOT drawing aggro. Yes if I were to open with CoF or Vines and THEN send in the Pets, sure, I get all the aggro, but that would be rather silly. Shrug.
Aetherials, briathorns and some of the Chthon enemies target me very often, ignoring the pets completely.
After playing for a while with my conjurer, I must say that aggro system is not broken, at least with pets. The game just has "smart" enemies that ignore player's minions.
a) You need to kill the enemy with the bound skill for it to proc
b) The skellies scale with Pet Damage
Has anyone manage to successfully incorporate it into a Pet build? Ta.
you can use savagery as main attack too, intead of dreeg. works pretty good with a rifle or crossbow