Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Without debuffs on elite and ultimate this build will have some problems.
Hard to have problems with ur dps is 52k with that build and it does go that high, pretty easily and u can get debuffs as well pretty easy. In short its op.
it's not one damage type. It's more fire, but also high pierce / bleed with medium physical / chaos. the 2 classes really don't have a key debuff like flash freeze or curse of frailty and it also is a little funky with the damage types when looking at flame touched and dual blades. it can be conflicting and will take some time to find the right balance to do the most dmg.
It does have lots of CC though with confuse, fumble, impair aim, knockdown and stun. Veil of shadow reduces total speed by 25% with reduction to offensive ability. I guess I will find out soon enough. I have a feeling that it will be fine b/c it still has debuffs, they are just different. Causing them to hit me less, attack slower, walk around in circles, have less DA / OA while constantly getting stunned and knockdown is a debuff in it's own way, but I know what you mean. Might toss a few points into deaths chill to help out a little. Maybe I can find a devotion or an item / weapon mod to help with specific dmg type debuff.
Ended up with a homemade build for myself that fits the gear i eventually want to have and the bonusses i get from there: http://grimcalc.com/build/IkQNmc (includes devotions)
Its op all throught the game from start to finish. That build never strugles with anything. 52k is more then enough to finish whole game. 40k is more then enough. 30k is more then enough. 20 k is more then enough. But nothing scales to these kind of heights then fire strike. Sab just probably has the highest dps possible in this game.
nice. that looks really close to what I was heading towards. I don't plan to use blade burst or shadow strike at all and will just max out more of the other skills. Not sure about mortar or not as I have room for 1 more skill. i already have flame torrent tied to firestrikes and about to have meteor shower so maybe a skill that can proc that often.
http://grimcalc.com/build/mrSQGe
Also thinking of going into Execution, but it feels like I lose too much to get to it.
http://grimcalc.com/build/w8yl0v
that's good and bad to hear as the game is easy enough as it is. didn't know it had the highest dps, just started playing and putting something together, but when I killed that boss in a few seconds I started to think it might be up there. that's one of the few bosses my crazy op battlemage could not 100% face tank w/o movement on any of the difficulties.
Yeap sadly the game is easy right now and needs a difficulty revamp somehow. Like Ultimate Mogdrogen, Sharzul, Fabius and Edge of Reality last encounter are the only thing that can kill a proper offensively build Sab. I mean other things wont even put u in danger.
And 50k dps is not the highest by any stretch of the imagination. It might be the highest you've managed to get to appear in the dps readout in your char sheet, but as we know, that means nothing for many builds.
My Sorcerer is only level 75 but with +1500% Fire and +900% Aether, Devastation alone ticks for 20k (almost 30k if I Flash Freeze while it's dropping), and I can do a hell of a lot more to the enemy while that's happening.
My Warder (level 68) shows a highest damage single hit (with Savagery stacked to 8 and using Blade Arc) of 142k.
Yeap right, educate me about how mechanics work lol. 52k dps is only what Sabs Fire fcking Strike does. Only 1 ability. 52k per SECOND! Thats not counting all the usual skill and dmg procs which add ~another 50k or so. Thats true of none of builds.
The thing is when your dps readout *IS* your dps (i.e you just spam Fire Strike, or Savagery or Cadence or whatever, and with the odd heavy hitter on cooldown), then you don't have so much going on in the background, like powerful dots or long-casting spells like Devastation. Also, if you cast ANYTHING else, you delay a Fire Strike (you replace one skill with another), so it's not purely additive.
And any glass cannon caster build destroys 52k dps easily.
Anyways, on paper surely a Trickster would outdamage a Saboteur? You'd replace Fire Strike with Savagery, but keep the rest the same. Savagery at max level scales better with your weapon (150% versus 120%), so with the highest dps weapons in the game, the Trickster would ultimately win the dps war.
Yea this dude has "quite" OP gear, but you can scratch Fabius from your list :P