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1 - it goes where it wants
2 - will attack stuff off screen pulling mobs you arent ready for even tho there are plenty of mobs near you
3 - doesnt do a ton of damage
Extraordinary claims like this need a vid to back up the claim.
Wind devils are not classified as pets and would not be tied to that command. Its a spell pure and simple.
If something was changed inAoM then I would be corrected.
AND last but not least, you are responding to a post over 15 months old and many changes have since taken place.
As for the extremely old topic, I think points into WD can be useful now. It has gotten some damage buffs over a couple patches and with AoM's level 100 there are more skill points to throw around. Obviously only if you are boosting electrocute damage as well, otherwise it is still a 1 pointer if only using for resist reduction.
if you use the skill as a support spell for a build that does elemental damage (or one of the subtypes), the 1st modifier (raging tempest) is by far the most useful part since the lowered elemental resistance debuff on the target will also make elemental damage from other attacks/spells hit harder.
it's mostly used in elemental (lightning/cold/fire or mix of those types) builds for this effect. if you have points to spare, it's probably still more efficient to max the 2nd modifier first (since that also deals elemental damage, so it stacks with the debuff from the 1st modifer). adding more physical damage to the base skill is less important since the build will probably not have much support for physical damage.