Grim Dawn

Grim Dawn

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chn10151 Apr 30, 2016 @ 1:17pm
Easier Combo mod
This mod changes quite a bit of things; increased xp, increased drops on items with modifiers and less trash items, first devotion shrine will give 50/50, all masteries have been very much boosted some skills replaced with new skills which will make for far more combinations, near every skill has added bonuses which will massively help survivability, pets skills and most class pets have been boosted as well some you can't see like increased threat, manticore last 2 min with 2x summon, hellhound will be feared by mobs, raven got a large damage boost, too many things to list really. Your character will be much more powerful than before so don't be afraid to mix skills up, no need to focus only on maxing a couple. Massive pet overhaul! Potions are 1 iron, 10k stack size, refill more health/mana. New in V10 Veteran mode has had the difficulty turned up so you aren't quite as powerful, useful if you feel it's too easy.

NOTE: Do not use a character from another mod, there is a good chance you will lose your skills on that character.

Hope you enjoy!

http://www.filedropper.com/combomod NEWEST 05/08/2016

http://www.filedropper.com/combomodv103 OLD 05/06/2016


Please let me know if you have an issue, thanks to everyone for catching bugs!

Want crazy good loot but don't want the game any easier? Then I have the perfect mod for you..
(Loot is dropped from breakable objects crates, jugs, some bodies)
http://www.filedropper.com/insanelooting3 with more iron drops from objects

All the loot, none of the changes, includes source files for all to use!

Warning: If you use the Easier mod and then change to the Loot only it will wipe your skills and you won't get them back. I'm guessing it's because there are custom skills in the easy mod and none in the other.

Change log: Added more breakable loot items such as weapon and armor racks. Pet lovers rejoice as more pets are available from near start and you won't have to have weak stat items stuck in your slots anymore. And for those who wanted now you can build a Necro! Few other tweaks here and there I made as I was playing. Pets on Materia, so nice. :)

Polished Emerald - Summon Manticore 2 limit
Corpsedust - Summon Revenat 5 limit
Roiling Blood - Rift Scourge 2 limit (I think)
Mutated Scales or Frozen Heart - Harbringer (Boosted as well! faster moving, attacking and casting) also 3 limit.

If that wasn't enough these materia now give pet buffs and can be put in any slot! Cheap/better potions.
Last edited by chn10151; May 8, 2016 @ 7:46pm
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Showing 1-15 of 137 comments
Mr. Potato Head Apr 30, 2016 @ 1:53pm 
Sweet bro, will try this out.

Edit: where's the mod folder? cant seem to find it in grim dawn folder :(
Last edited by Mr. Potato Head; Apr 30, 2016 @ 1:57pm
chn10151 Apr 30, 2016 @ 1:58pm 
Edit: Post didn't apply to new version
Last edited by chn10151; May 1, 2016 @ 11:42pm
chn10151 Apr 30, 2016 @ 2:09pm 
If you don't have a folder named mods in you Grim Dawn folder just create one and place it inside.
Last edited by chn10151; May 1, 2016 @ 11:43pm
Electroflux Apr 30, 2016 @ 2:30pm 
for the record, create a folder in your grim dawn installation directory and name it "mods".
Anonymity Apr 30, 2016 @ 3:24pm 
If I were to use your mod am i able to play with others in multiplayer or only people with that mod and can only people with the mod join my game?
chn10151 Apr 30, 2016 @ 3:43pm 
The player files are different for modded games, you have to make a new one to play the mod. You can play both, but not use one char for both. This isn't really a mod mod, it is, but I didn't really attempt to balance things, just boosted most skills to see if they would be useful and did a few other changes here and there. Mainly to get an idea what I can change. Don't expect to keep your character to play with other mods, part of the reason I turned the exp up was so it would go a little better playing while testing.
UserNr333 May 1, 2016 @ 3:47am 
Seems like the first shrine gives only 20 devotions points and max is still 50 points.
Too bad, i thought it would be fun to start wit 100 points. ^^
Last edited by UserNr333; May 1, 2016 @ 4:21am
Kotli May 1, 2016 @ 4:44am 
chn10151 you missed out pets in your changes, though that understandable since theres a ton of databases for them.

Originally posted by packdich:
Seems like the first shrine gives only 20 devotions points and max is still 50 points.
Too bad, i thought it would be fun to start wit 100 points. ^^

Seems he reverted cap to 50 points.
Last edited by Kotli; May 1, 2016 @ 4:50am
chn10151 May 1, 2016 @ 10:41am 
The devotion cap was set back to 50 so it won't break your char with other mods, so you can still use that character when trying other mods and not have to level all over again, and only 20 to start as some like to hunt the shrines (plus the drops). I didn't miss pets, I saw them, a ton of databases is right. Pets are one thing I really want to change, esp. the full pet builds. Just at the time my last sleep was greater than 36 hours :)

Thank you everyone who tried it, still plan on making more changes. Other than pets and taking a closer look at all the skills (nightblade needs a little more work) , creating a npc that gives quests and rewards balanced weapons that scale with the players level is on the list, along with custom mobs for the quest.

Veetoo May 1, 2016 @ 11:12am 
Nice, Will try it out as soon as I am back home!
UserNr333 May 1, 2016 @ 2:52pm 
Originally posted by chn10151:
The devotion cap was set back to 50 so it won't break your char with other mods, so you can still use that character when trying other mods and not have to level all over again, and only 20 to start as some like to hunt the shrines (plus the drops).

I dont really care if it breaks something. its not like there are so many mods out there. I just wanted to try some things out i dont plan to do some serious leveling with this mod on. ^^
Last edited by UserNr333; May 1, 2016 @ 2:52pm
Jeckenn May 1, 2016 @ 4:28pm 
Originally posted by chn10151:
I made a little mod to get used to the tools if anyone wants to try it out. I boosted all the skills a bit, so it'll make the game a little easier. Exp is increased, drops are increased, skill have new stats so read before you assign. Should get 20 devotion from the first shrine. Few other things here and there, can't remember all of them haven't slept in a day or two .

Anyway here's a link if anyone wants to play with it while others are making larger mods. Unpack into your grimdawn/mods folder. Just remember to make a new char. if you haven't and start a custom game selecting the mod.


http://www.filedropper.com/combomodv2

Edit: Increased drops for the better stuff as well.
Edit: Fixed demotree is posted, link changed
Edit: Working on class tree pets, will update link when it's ready.

Where did you download the toolset from? I didn't know Crate released it yet...
Originally posted by Jeckenn:

Where did you download the toolset from? I didn't know Crate released it yet...

there was a announcement with the 1.03 release about it, doa bit of digging and you'll find it, alternatively their site should ahve the tools somewhere
MycroftCanadaNS May 1, 2016 @ 4:33pm 
Originally posted by Jeckenn:
Originally posted by chn10151:
I made a little mod to get used to the tools if anyone wants to try it out. I boosted all the skills a bit, so it'll make the game a little easier. Exp is increased, drops are increased, skill have new stats so read before you assign. Should get 20 devotion from the first shrine. Few other things here and there, can't remember all of them haven't slept in a day or two .

Anyway here's a link if anyone wants to play with it while others are making larger mods. Unpack into your grimdawn/mods folder. Just remember to make a new char. if you haven't and start a custom game selecting the mod.


http://www.filedropper.com/combomodv2

Edit: Increased drops for the better stuff as well.
Edit: Fixed demotree is posted, link changed
Edit: Working on class tree pets, will update link when it's ready.

Where did you download the toolset from? I didn't know Crate released it yet...

It's in your grim dawn game directory.
Jeckenn May 1, 2016 @ 5:00pm 
Originally posted by MycroftCanadaNS:
Originally posted by Jeckenn:

Where did you download the toolset from? I didn't know Crate released it yet...

It's in your grim dawn game directory.

Cool thanks I will check it out..I have not been playing GD or any games lately because I just moved and was still getting settled in the new place.
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Date Posted: Apr 30, 2016 @ 1:17pm
Posts: 137