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One attempt dungeons without reset are solely limited to the skeleton key dungeons and they make a small part of the overall game.
Furthermore they have a gradual difficulty increase so hopefully you will always be able to do some and others will be a challenge until the char is more rounded in devotion proc skill levels and gear.
Difficulty is something like this:
Steps of Torment -Easiest, Bastion of Chaos, Port Valbury, Ancient Grove (Ashes of Malmouth DLC), Tomb of the Heretic (Forgotten God DLC) -Hardest.
Caveat being you need to do 2 shards otherwise it is very limited, and of course context of Hardcore mode not applicable to this thread.
And when you hunt dungeon-specific items you are doing it in Ultimate anyways. Just use one of your chars than can easily clear these.
Nope, all rogue dungeons work the same way. If you die in them (or win through) you can't enter them again without going back to the character selection screen and starting a new play session.
Yeah just skip this quest on normal and elite.... get the devotion shrine and move on.
Can take a bit to work out what the risks are inside this dungeon and also the Tomb of the Heretic, also these two dungeons its really important to pay attention to the mutators top right once inside that influence the difficulty of these.
The Outcast in Fort Ikon also has optional quests that take you through the main game skeleton key dungeons, but in the sequence of easiest to hardest.
I remember one time afking outside the dungeon for too long and it closed on me resulting in a wasted key and having to redo the entire dungeon - Steps of Torment back in ye old days.