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2. It's called a pool because they aren't checked separately in order, their chances are placed together into one total pool of possible attacks, the game rolls the dice once, and one result comes out.
So initially, you can think of it as if the game is rolling a number between 1 and 100, and no matter what it rolls, you will get the basic attack.
Then you add some points in Shears, and now if the game rolls between 1 and 20 you perform Shears, 21-100 and you perform the basic attack.
Add some points in Execution and now it's 1-20 Shears, 21-40 Execution, 41-100 basic attack.
And so on.
If you happen to get enough of these skills that the total 'pool' of chances goes over 100, that's fine, the game just starts rolling between 1 and whatever the new maximum is (no more basic attacks at this point), so the chances all get normalised downward a little bit.
3. In this example, yes, Shears will trigger 20% of the time, and Falcon Swoop will trigger on 15% of those attacks, which is what, 3% of the time in total. So yes, that absolutely is less chances to trigger than if you'd bound it to another skill, but sometimes it's a bit of a "you take what you can get" situation because some builds just won't have enough other active skills to assign devotions to. Note also that devotion skills can have cooldowns, so sometimes those "extra" chances to trigger that you may have got using a different attack would have been wasted anyway.
But yeah, sometimes it's not the best use of your skill and devotion points, and you just have to factor that into your choices.
Personally I've found that I tend to attack fast enough when dual-wielding that proc-on-proc situations like this still end up going off often enough for my liking, but then I'm not the kind of player who bothers playing Legendary so I don't really care about complete optimisation. In any case, you can always test things out and refund the points if you don't like the result.
No. They are treated as seperate attacks.
which means it stacks then? since it's separate attacks? it means the lightning bolt is going to proc twice right?
They each have their own independent chance to proc.
i dont understand. let's say both proc on critical.. there's no chance on crtiical. it's 100% chance. so by my understanding both should proc?
It means if you have two identical procs that they can each proc on their own, they don't necessarily have to proc together but in my experience they can provided of course they aren't attack replacers.