Grim Dawn

Grim Dawn

View Stats:
byron1212002 Apr 17, 2020 @ 6:48am
Pets that scale with player bonuses
Does anyone have any information on what specific bonuses apply to pets that scale with player bonuses?

I've been testing out the Sand Devil pet from the Azrakaa's Epoch relic. My toon has 3.5K OA and almost 85% conversion from pierce to elemental damage. (also have 1.3K % bonus to elemental damage) The pet's damage and crit rate seems ... underwhelming at Ultimate difficulty.
< >
Showing 1-15 of 17 comments
Quiximo Apr 17, 2020 @ 7:05am 
Originally posted by powbam:
https://forums.crateentertainment.com/t/player-scaled-pets/37748
That's not a smoking gun.

The last time I looked for a definitive answer, I couldn't find one. Every other person has a different answer. I, for one, have tested attack speed with player-scaled pets and it didn't make a lick of difference. Sorry I can't be more help XD
Faust Wither Apr 17, 2020 @ 7:05am 
the pet has 2243 OA, pet damage is 154-244 Piercing Damage without any bonus. if you had stat like what you said, the pet elemental damage should be near 2696.

what does pet scale with you is OA%, %Crit damage, %Damage. that as far i know, while i still testing conversion but it seems conversion work to pet scale with player too.
byron1212002 Apr 17, 2020 @ 8:58am 
Originally posted by Garheardt the Black:
Originally posted by powbam:
https://forums.crateentertainment.com/t/player-scaled-pets/37748
That's not a smoking gun.

The last time I looked for a definitive answer, I couldn't find one. Every other person has a different answer. I, for one, have tested attack speed with player-scaled pets and it didn't make a lick of difference. Sorry I can't be more help XD

No worries. It's a shame the information can't be found on the official game guide.
byron1212002 Apr 17, 2020 @ 9:01am 
Originally posted by Faust Wither:
the pet has 2243 OA, pet damage is 154-244 Piercing Damage without any bonus. if you had stat like what you said, the pet elemental damage should be near 2696.

what does pet scale with you is OA%, %Crit damage, %Damage. that as far i know, while i still testing conversion but it seems conversion work to pet scale with player too.

Cool. Do you happen to know if the pet also gains flat OA/damage bonuses from equipment? (would be weird if the Sand Devil doesn't benefit from the OA boost from the relic it's created from) Or if the scaling happens only at the time the pet is created?
Last edited by byron1212002; Apr 17, 2020 @ 9:10am
Faust Wither Apr 17, 2020 @ 9:13am 
Originally posted by byron1212002:
Originally posted by Faust Wither:
the pet has 2243 OA, pet damage is 154-244 Piercing Damage without any bonus. if you had stat like what you said, the pet elemental damage should be near 2696.

what does pet scale with you is OA%, %Crit damage, %Damage. that as far i know, while i still testing conversion but it seems conversion work to pet scale with player too.

Cool. Do you happen to know if the pet also gains flat OA/damage bonuses from equipment? (could be weird if the Sand Devil doesn't benefit from the OA boost from the relic it's created from) Or if the scaling happens only at the time the pet is created?

no they did not gain flat OA or damage bonuses, some pet also doesn't get allies aura effect example iskandra elemental exchange or presence of virtue on guardian of empyrion.
byron1212002 Apr 17, 2020 @ 12:15pm 
Originally posted by Faust Wither:
Originally posted by byron1212002:

Cool. Do you happen to know if the pet also gains flat OA/damage bonuses from equipment? (could be weird if the Sand Devil doesn't benefit from the OA boost from the relic it's created from) Or if the scaling happens only at the time the pet is created?

no they did not gain flat OA or damage bonuses, some pet also doesn't get allies aura effect example iskandra elemental exchange or presence of virtue on guardian of empyrion.

Thanks for clarifying. Scaling options for these types of pets for damage seems to be pretty narrow. Do players normally rely on these pets for dealing damage? Having near 2.5 K damage for a Sand Devil seems to be pretty low for Ultimate.(even doubling that damage doesn't seem to make the pet worthwhile, I feel)
Quiximo Apr 17, 2020 @ 5:26pm 
Having done some extensive testing with mortars, I can tell you that they can indeed hit hard, harder than their information would suggest, but I'm not entirely sure why.

Player-scaled pets are regulated closely because they add damage to builds that can already deal significant damage. While you can focus on them and do fine, they're usually used more as supplemental damage and vectors to proc other skills.

Faust Wither Apr 17, 2020 @ 7:04pm 
Originally posted by byron1212002:
Originally posted by Faust Wither:

no they did not gain flat OA or damage bonuses, some pet also doesn't get allies aura effect example iskandra elemental exchange or presence of virtue on guardian of empyrion.

Thanks for clarifying. Scaling options for these types of pets for damage seems to be pretty narrow. Do players normally rely on these pets for dealing damage? Having near 2.5 K damage for a Sand Devil seems to be pretty low for Ultimate.(even doubling that damage doesn't seem to make the pet worthwhile, I feel)

yep Azrakaa sand devil is not a good pet. if you want real immortal thugs guardian of empyrion are really good.
byron1212002 Apr 18, 2020 @ 7:26am 
Originally posted by Garheardt the Black:
Having done some extensive testing with mortars, I can tell you that they can indeed hit hard, harder than their information would suggest, but I'm not entirely sure why.

Player-scaled pets are regulated closely because they add damage to builds that can already deal significant damage. While you can focus on them and do fine, they're usually used more as supplemental damage and vectors to proc other skills.

Interesting, thanks for the info. Am I right in assuming that in the case of player-scaled pets that can't be vectors to proc other skills (i,e, revenant skeletons, sand devils, living shadows), the only criterion for picking them would be a secondary effect like RR or lifesteal?
byron1212002 Apr 18, 2020 @ 7:41am 
Originally posted by Faust Wither:
Originally posted by byron1212002:

Thanks for clarifying. Scaling options for these types of pets for damage seems to be pretty narrow. Do players normally rely on these pets for dealing damage? Having near 2.5 K damage for a Sand Devil seems to be pretty low for Ultimate.(even doubling that damage doesn't seem to make the pet worthwhile, I feel)

yep Azrakaa sand devil is not a good pet. if you want real immortal thugs guardian of empyrion are really good.

I love the RR on guardians of empyrion! Quick question: what sort of damage numbers do you usually get out of one of the guardians?
Quiximo Apr 18, 2020 @ 3:56pm 
Originally posted by byron1212002:
Originally posted by Faust Wither:

yep Azrakaa sand devil is not a good pet. if you want real immortal thugs guardian of empyrion are really good.

I love the RR on guardians of empyrion! Quick question: what sort of damage numbers do you usually get out of one of the guardians?

On my lvl95 paladin that isn't optimized yet:

Guardians of Empyrion damage:
Attacks are average 7500
Burn is around 4000
Celestial presence around 4000 aoe
Eldritch fire devotion around 4000 aoe-like

Eldritch fire has near 100% up time, making guardians really good at spreading it. Combined with celestial presence, they're debuffing enemy fire resistance by 55%.

Last edited by Quiximo; Apr 18, 2020 @ 3:56pm
Faust Wither Apr 18, 2020 @ 7:48pm 
Originally posted by byron1212002:
Originally posted by Faust Wither:

yep Azrakaa sand devil is not a good pet. if you want real immortal thugs guardian of empyrion are really good.

I love the RR on guardians of empyrion! Quick question: what sort of damage numbers do you usually get out of one of the guardians?

normaly would be around 3k and aura 1.5k that number without proper equipment.

but with some MI item, you can have 5 guardian empyrion.
https://www.grimtools.com/calc/nZo8XRBN
https://youtu.be/SQtIZ5WjYms
Last edited by Faust Wither; Apr 18, 2020 @ 7:53pm
byron1212002 Apr 19, 2020 @ 9:32am 
Originally posted by Garheardt the Black:
Originally posted by byron1212002:

I love the RR on guardians of empyrion! Quick question: what sort of damage numbers do you usually get out of one of the guardians?

On my lvl95 paladin that isn't optimized yet:

Guardians of Empyrion damage:
Attacks are average 7500
Burn is around 4000
Celestial presence around 4000 aoe
Eldritch fire devotion around 4000 aoe-like

Eldritch fire has near 100% up time, making guardians really good at spreading it. Combined with celestial presence, they're debuffing enemy fire resistance by 55%.

Dang, those are pretty good numbers. Thanks for sharing!
< >
Showing 1-15 of 17 comments
Per page: 1530 50

Date Posted: Apr 17, 2020 @ 6:48am
Posts: 17