Grim Dawn

Grim Dawn

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Saica-Fox Aug 17, 2014 @ 1:56pm
what is it that makes this game more replayable than other arpg?
cuz i cant get hooked and i love arpg? Poe is ok and D3 is meh i just want a good ARPG but i cant get into this one
Last edited by Saica-Fox; Aug 28, 2014 @ 10:35am
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Showing 1-15 of 24 comments
Ryu_Sheng Aug 17, 2014 @ 3:11pm 
Depends on what you mean by 'other'. If you're comparing it to Diablo 3 then it's veratility, in the fact you can have such a varied builds. Realistically though this game dosen't reinvent the genre, it just uses all the current elements of the genre really well
Leaders Aug 17, 2014 @ 4:30pm 
I do find it replayable... but I think that's because it is a throw back to ARPGS of past generations. Diablo 3, VH, or PoE did not hold my interest at all. I can't speak as to why Grim Dawn does, it is a pretty simple game overall.. but I do enjoy it. That said after 100+ hours in the alpha I am taking a break from it. Not because it is bad, but because I am a bit burnt out with the game. I'll probably leave it for several months and come back, I did this with Diablo 2 as well a game I literally have well over 5000 hours in.
I Want Your Mom Aug 17, 2014 @ 10:11pm 
PoE is boring as hell. Diablo 3 is even more boring. Grim Dawn is very much replayable comparing to both.
Saica-Fox Aug 17, 2014 @ 10:15pm 
Originally posted by I Want Your Mom:
PoE is boring as hell. Diablo 3 is even more boring. Grim Dawn is very much replayable comparing to both.

Ok can u explain to me how soo cuz i dont see it?
Boogalou18 Aug 17, 2014 @ 10:49pm 
The reason this game is so replayable is build variety from the start. In POE there is a lot of variety but it takes a long time to build up enough skill points to make a hybrid build. For example if you want to make a shadow character into a caster/ witch hybrid then you will end up underpowered compared to someone who dedicated all their points to make a basic shadow; however, in Grim Dawn you can create a meaningful hybrid class by level 10 thanks to a simple respec system. And since you can get the feel for theses builds so early, you feel encouraged to try out builds that you might have passed on earlier. As for why I think GD is better than
D3: in D3 there are no hybrid builds you pretty much have to play the archetype you pick from the start. On a side not you dont have to deal with the desync issues from poe or the forever online single player mess that is D3
ArchAngel Aug 18, 2014 @ 4:07am 
Item hunt. Plain and simple. D3 has simplistic items compared and PoE you have to farm way too much to ever get anything worth using long term. GD is in a nice middle.
It also has a nice physics system that makes combat more interesting that PoE and has way less of boring, and bad story from D3 that interrupts gameplay all the time.
powbam Aug 18, 2014 @ 7:10am 
Originally posted by Saica-Fox:
cuz i cant get hooked and i love arpg? Like POE D3
For starters, try playing the real arpg's *Diablo, Diablo 2:LoD and Titan Quest:IT* first. Then you can reassess why people who enjoy arpg's might take issue with using PoE or D3 as your basis for comparison.

When I use the term arpg in connection with either of those games it is used only to imply the lightest of connections and usually comes equipped with other terms such as mmo, arcade, always-online, desync etc.

Anyone who thinks D3 or PoE is what defines the genre was likely born no later than '97-'98 and should take the time out for a history lesson.
Kododie Aug 18, 2014 @ 8:04am 
Heh, it like when ppl keep asking I"s this game like S*****?", in random rpg forums. I always want to tell them: "No, nothing is as open, yet so dull as your generic rpg for housewives." But I have to hold back, otherwise I would face some serious nerdrage. ^^
LadyErica Aug 18, 2014 @ 2:58pm 
Originally posted by I Want Your Mom:
PoE is boring as hell. Diablo 3 is even more boring. Grim Dawn is very much replayable comparing to both.
Marvel Heroes is made by one of the people who created Diablo in the first place, and have nearly 40 playable heroes, all with their own skilltrees and different ways to build the characters. As for gear, there's loads of it. Even rune words. Then there are all sorts of dungeons, raids and so on. Want to compare replayability? :p
Last edited by LadyErica; Aug 18, 2014 @ 2:59pm
Nick Aug 18, 2014 @ 3:16pm 
I prefer Diablo 3's streamlined mechanics. All of them. Combat, loot, crafting, the whole nine yards.

Path of Exile and Grim Dawn are dinosaurs living in a modern era - they are artistically and mechanically old - which does not do either of them any favors.

tl;dr compared to D3, they both play like ♥♥♥♥♥♥♥.
Last edited by Nick; Aug 18, 2014 @ 3:17pm
Every top down ARPG is the same really. Only thing that will make this unique from the others are its classes and loot, again, same as other ARPG vs. ARPG. Head to boots equipment, 3 stats and skill trees on 4 classes will give heaps of replay value.

I agree with what the guy above said but in a more subtle way, it is old school ARPG with non streamlined mechanics so you'll love it if you get tired of simplified games.
DIOciraptor Aug 18, 2014 @ 10:35pm 
Originally posted by Saica-Fox:
Originally posted by I Want Your Mom:
PoE is boring as hell. Diablo 3 is even more boring. Grim Dawn is very much replayable comparing to both.

Ok can u explain to me how soo cuz i dont see it?

I find it more replayable and enjoyable because it creates many more opportunities for choice. From your potential skill and stat builds to the equipment and modifications you can augment those choices with. The game is full of variables and options. I've always agreed with the Sid Meier philsophy of a game as "a series of interesting decisions" and Grim Dawn has plenty. The moment to moment gameplay may not be groundbreaking, but the character growth options and choices make it engrossing to me.

Originally posted by Onikuma:
I prefer Diablo 3's streamlined mechanics. All of them. Combat, loot, crafting, the whole nine yards.

Path of Exile and Grim Dawn are dinosaurs living in a modern era - they are artistically and mechanically old - which does not do either of them any favors.

tl;dr compared to D3, they both play like ♥♥♥♥♥♥♥.

What I say pertains to vanilla D3, as that is all the experience I have with the game.

Where you see streamlined mechanics, I see simplified programming. There's no need to balance out specific characters or particular builds so long as they're so simple that they can't be experimented with. I mean, there's the minimal experimentation of selecting a small suite of skills, but you can't choose the degree of specialization or diversification. The only way to truly advance your character is through itemization, or "gear score."

Equipment is not only the first and foremost priority of improving a character, it is the ONLY way to improve your character. I mean, you could maybe alter your passives a bit, but there's no investment in that; everyone already has the same passives to select from. I can only assume that this single-minded focus on equipment was put into play in order to promote the social experiment that was the RMAH, a theory enforced by the fact that any degree of actual character building arose only AFTER the RMAH was gone.

tl;dr D3 is a dull, creatively bankrupt experience created solely to promote a potentially limitless revenue stream on the back of an otherwise excellent IP.
DeMasked Aug 18, 2014 @ 11:10pm 
Originally posted by Onikuma:
I prefer Diablo 3's streamlined mechanics. All of them. Combat, loot, crafting, the whole nine yards.

Path of Exile and Grim Dawn are dinosaurs living in a modern era - they are artistically and mechanically old - which does not do either of them any favors.

tl;dr compared to D3, they both play like ♥♥♥♥♥♥♥.

I'll only agree that Diablo 3's combat is good. Everything else I don't like. Blizzard went the way of Sacred 3 when it comes to making the game too casual and forgetting what made the previous game good. Though with D3 they started to copy D2 features awhile after release.
Originally posted by Dr Mcninja:
Originally posted by Onikuma:
I prefer Diablo 3's streamlined mechanics. All of them. Combat, loot, crafting, the whole nine yards.

Path of Exile and Grim Dawn are dinosaurs living in a modern era - they are artistically and mechanically old - which does not do either of them any favors.

tl;dr compared to D3, they both play like ♥♥♥♥♥♥♥.

I'll only agree that Diablo 3's combat is good. Everything else I don't like. Blizzard went the way of Sacred 3 when it comes to making the game too casual and forgetting what made the previous game good. Though with D3 they started to copy D2 features awhile after release.

Oh god, Sacred 3. They actually did SO much simplification that it changed a bit of its genre, from typical ARPG to loot-less brawler.

So disappointed on that one especially that I found out about that game after a 50+ hour gaming binge on Sacred 2.
barry Aug 19, 2014 @ 4:50am 
SOUNDS LIKE YOU JUST HAVE A BAD TASTE IN ARPGS
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Date Posted: Aug 17, 2014 @ 1:56pm
Posts: 24