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Armor + armor absorption is important vs any kind of physical attack. East Marsh troll king will murder you if you have crap armor values as he primarily does phys.
More than one way to heal yourself is always necessary. Ghoul devotion is pretty much mandatory for any autoattacker. Simply more lifesteal would help as well. I assume you already have Pneumatic Burst, but if you dont, it heals you. You also get some physical resistance from Dual Blades which helps a bit.
Basically get Ghoul, some non trash armor values, and boost your damage output enough so that lifesteal actually works.
What kind of circuit breakers does your character have? (things that proc at %'s of health)
- the Ghoul devotion is a great circuit breaker
- the Prismatic Diamond's Prismatic Rage proc is another
- the SR set or Serenity relic have really powerful procs as well
What about your main defensive stats after DA?
- Physical resistance and Armour (along with 100% armour absorption) are two huge stats that will make a build feel entirely different
- Damage Absorption...be it % or flat is a huge advantage for any build to have in mitigating damage received. There are also several devotions that grant damage absorption...and many of the circuit breakers above have it as well.
- Stun / Slow / Freeze stats are incredible important in certain areas of the game (especially SR or Crucible)
- and if your a melee character, the Armour rating of the Chest & Legs armours (the two most hit areas) can be telling....and much improved with bonuses to Armour rating to bring these stats up. Using a light chest armour piece (1317 base armour) on a melee character will see a big difference in damage taken compared to a heavier armour, one with 1908 base armour.
Now your sustain. I see you said 10% ADCtH. Which is okay but can certainly be improved. There are alternative life saving devotions like;
- Twin Fangs on the Bat devotion. It will require something to proc it non-stop...and if you don't have a skill for it, no sense in taking it.
- Tip the Scales of the Scales of Ulcama devotion can be useful on some builds as well.
- the Behemoth, Dryad, Chariot of the Dead, Tree of Life devotions can all be life saving too.
- Health Regeneration, in general, is a completely other route one could use to sustain themselves. Don't see it quite as often though as it does require a few sacrifices in overall damage and maybe even items/components to make it work.
- even devotions and items with procs that have Weapon Damage attached to them (provided you have ADCtH) can be huge life savers or sustain if they are procing a lot.
Beyond all that, NB has Blade Barrier for those oh crap moments and tho I doubt you can use it, Soldier has Menhir's Will circuit breaker along with the Menhir's Bulwark exclusive skill...but both require a shield and/or two-handed weapon.
But seriously, the other advice is good. Nightblade gets a lot of Dodge chance and Soldier has access to extra armor as well as making it easier on your component choices to max armor absorption(especially makes it easier to use the diamond comp in your head slot). Aim for 3k DA or higher if you can(use Ravager's Eye aug from Barrowholm) to avoid crits and your 14k HP will do fine.
Edit: A part of survivability that is sometimes overlooked is circuit breakers. A diamond comp in your head slot, the Ghoul devotion, Serenity relic or the two medals(Unliving/Divinity) can all slow down or stop your damage taken at certain HP thresholds and allow you to gulp a potion, reposition or use an aether crystal to stay alive. If you can get Behemoth or Chariot of the Dead devotions, you can also attach their procs to your other circuit breakers to give you a heal when you need it most.
Makes a lot of sense (a lot more if you're an electrician).
Damage output is decent although could be better.
My gear is pretty turd on this character no legendary weapons.
Vrs trash i have so many freeze procs its nice and they melt but if they shoot me and hit me i take so much damage and then bosses just rek me.
So im to aim for more armor stacking? Its hard to understand how armor works in this game.
I will link my build later and respec due to advice. The ghoul will be nice but the cd is long so it will help on short boss fights but not on longer ones
Edit: By the time that you reach the end of this little cycle of saves, the shorter CDs should be available again.
Most importantly though, is this game very few builds can ever just stand and facetank the harder content. You need to kite from time to time.
That can be a harsh lesson to realise.
It'S a question of Enemy , Gear and Classseselection , Devotionchoices and Attribute point distribution.
With the right setup you can surpass many enemies.
Help me make this guy a bit more tanky please :)
So i did some of that and now have a chunk more armor and can tank way more but i wanna play cold so will stay with this setup over piercing, ofc this is not optimal since i dont know end game sets but surely theres something for this? ill just lose out on some double skill points