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You can then attach Elemental Storm to Wind Devil and ditch Sacred Strike for something more helpful since those two don't stack anyway.
You can also try moving Arcane Bomb to Primal Strike to activate it more often than War Cry can. No idea what to do with Reckless Tempest though.
So single class RR do have a harder time and pretty important to get resist reduction when fighting in AoM.
https://www.grimtools.com/calc/w268mkvZ
Is that NPC inviting the player to the AOM world? I haven't tried it yet. I am scared the AOM branch campaign will be harder than vanilla so I was thinking of doing it a little later but I got killed off everytime before getting to do it. Do you think it is better I do the AOM campaign right after killing the Warden?
AoM becomes available after defeating the Loghorrean, once defeated go to Fort Ikon and talk with Creed there.
As for the difficulty, I'd say it is somewhere between aom and vanilla. There's a couple rough bosses so you might want to stick to vanilla unless you know what infrequents you want for you build.
Monster infrequents are rare (green) items that drop from certain monsters and have certain properties+some random ones. Often these include skill bonuses or modifiers. Monsters from lvl 50 onwards start dropping legendary (purple) items.
Yes, they have a special name.
https://www.grimtools.com/db/items/12461
That is one example of why some jump to Forgotten Gods before finishing AoM or even starting it on harder difficulties.
This Halberd can be popular for melee Primal Strike as another: https://www.grimtools.com/db/items/12668
The other benefit is farming Monster Infrequent (include boss ones) to get affixes with better synergy as their stats can make these items so strong.
But the main reason to go to Forgotten Gods early is to join a faction and get access to a movement run such as: https://www.grimtools.com/db/items/11551
When you join a faction in the starting area of Forgotten Gods their faction vendor has 2 movement glyph that are applied to your medal similar to other augments.
Its not hard to do this 1st bit.
Once you start to get the movement glyph blueprints and material to craft them you can make better movement glyph.