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报告翻译问题
https://forums.crateentertainment.com/t/1-1-2-5-beginners-budget-vindicator-lightning-caster-2h-ranged-versions/51331
https://forums.crateentertainment.com/t/1-1-1-2-caster-beginners-budget-vitality-re-oppressor-leveling-guide-inside-cabalist-version-added/50493
https://forums.crateentertainment.com/t/1-1-1-2-caster-beginners-budget-vitality-re-oppressor-leveling-guide-inside-cabalist-version-added/50493
https://forums.crateentertainment.com/t/caster-beginners-nephrite-spellbinder/94579
https://forums.crateentertainment.com/t/1-1-2-5-beginners-budget-vindicator-lightning-caster-2h-ranged-versions/51331
https://forums.crateentertainment.com/t/1-1-2-3-beginners-budget-project-dw-pierce-ranged-tactician/50827
You won't get fast movement speed in the game; it's not like PoE. Strategic positioning and use of obstacles helps a lot. Forgotten Gods expansion does add some more movement options, but they're not much faster than anything else really unless you have really good gear.
It just switched up on a devotionpath with the help of another person.
It doesn't suck and though it can't take out every enemy of the game there's a high amount of enemies that can't deal with it.
I can go and host a game to clear Shards 75 and 76 of the Shattered Realm. I can go and finish every Dungeon and I can go and try to find out how high my new scoreline would be, if I challenge the Crucible with a 6th spawnpoint active.
It can feel easy to fumble, though singletargets are often well handleable.
The massive damage that the Mythical Essence of the Grim dawn adds can actually take care of most weaker enemies, though when you fight enemies with that much resistance as they offer in Shattered Realm, that's another problem. The Damage of the Character is also high enough that enemies with less then 250k HP shouldn't reach it, if the character got 3 seconds to channel.
Yeah during the channeling there's a massive 10% damage to health conversion.
Now I've added Bat as well and placed it on the AAR, that should up the healing and should be the spell allowing for most procs and is an added damagesource, allows for the access of collected % damage on weapons as well and RR from sources of weapondamage.
Before that it was on the Hourglass, the path was different and Bat and other things not part of it(the old path is visible as screenshot on my profile, just switched yesterday. I'm still considering, what you can do with a Spellbreaker and if with Eternity,the Hourglass and another reset cd effect there's a possibility to keep bladebarrier and Mirror of Ereoctes in use and bridge immortality for the fight.(Well a debuff would remove that)
With a high CDR and a fair amount of places where this effect is activateable at could be enough that only spellbreakers and stunning or disabling enemies could get access to the possibility of killing the character.
Well this Spellbinder works of the Massive healing that incomes through the Amount of damage it deals, that in combination with the Healing from the Clairvoyent set, Serenity, Mythical White Lotus and the use of Prismatic Diamond, with the regulary use of debuffing and good timings on Mark of Torment and Mirror of Ereoctes + Healthpots could take out a fair amount of damage.
Many things where no chance to this character and to use this build to kite is also an option.
If you are able to build up distance with Rune of Displacement and deal 140000 damage in 4 procs on the enemy and you where at 2000 out of 13600 HP , then you'r at fullhealth again.
It can actually be dangerous to interrupt channeling, if you'r hit in that moment.
It's my best caster and it's definetly fun. It's not completely at the place, where the character could just stand and channel at any place and by that win the fight and many enemies HP and damageoutput is favoring me to win.
There's also room for a few more% on some of the items, though those need to be found first.
It can feel tough to insert Reap Spirit and Aether corruption properly, though as mentioned you'd like to upkeep the Healing on the Character and not always risk it interrupting.
And it's super interactive fighting, since you'll at least channel and if you decide to avoid damage and reposition to use the great range the AAR offers or if you like to find out, if there's a damage to healthbalance the character can create on the enemy, that is in the characters favor and by that win, is enabling different playstyles.
If you do care less for the healing component to the AAR, though I felt that changed my access to my HPpool, there's more damageheavy Off-Hands.
Olexras Flash Freeze is an option, I felt my skillbar to full. I use a second bar for buffs and safety tools for the case I've been debuffed midfight and for easy access at the start of the session, while I can keep my skillorder I use for damageskills and fighting.
I assume if you play Arcanist from start to finish how to use the build gets intuively understandable , mark of Torment might be a nice addition , I'm considering, if I haven't already created a Spellbreaker on a low level...and if the combination of 2 immortality skills leads to a stronger result, then the singletarget tool of Mark of Torment. It's usefull and with the time of the skill in itself and Mirror of Ereoctes in combination with the Hourglass effect be ready to use again at the end of Mirror or shortly after and can allow different targetaccess.
Enjoy (-:
It's actually realy realy good as it's Gregors personal best at the moment of this message.
Edited: The resistances look ingame a bit different and none is below 80% or the amount it can reach before starting to overcap. Overcapped are some a bit.
https://www.requnix.com/gaming/grim-dawn-builds/dual-wield-fire-lightning-gun-purifier
Slapping a finished lvl 100 character with endgame gear on the forums, then adding some videos of you stomping through the Crucible or SR isn’t really particularly useful to folks without lvl 90+ characters.
It’s nice of people to show us their builds, but they aren’t really “guides” if they don’t guide you from beginning to end.
https://forums.crateentertainment.com/t/1-1-3-1-budget-lightning-dw-ranged-purifier/85334
We need more people making beginner builds than endgame ones.
Very true, an awesome few do great jobs though, taking the time to really detail the journey from Noob to Nuclear. Really need to dig for the good ones.
My so far so much fun
https://forums.crateentertainment.com/t/dw-melee-beginners-virulent-dervish/51168
Probably going pets is likely to be the laziest. Have a look at Maya's Fluffy Squishy build
https://forums.crateentertainment.com/t/the-fluffy-squishy-pet-conjurer/48750
It's the strongest of her many pet builds and has dealt with most bosses in the game.