Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
without more specific info like a grimtools link (you can upload your save directly to the calc) that's "all" i can come up with, since it's usually the nr1 beginner mistake
Here's the link for grimtools btw: https://www.grimtools.com/calc/
You can use the upload arrow in the top left and then get a link so we can see your character.
It was mostly bosses, and the hero elites that would spawn from those shrines. I got some tips from a few good folks in the discord and here's what i'm working with now, seems to have increased my survivability a bit. https://www.grimtools.com/calc/JVlAJvoZ
Just don't die!
As for oathkeeper. I do not really like the pairing you did since oathkeeper is primarely a Acid/vitalety/shield/fire and physical focused mastery and Shaman is Primarely Summons/Two handed/lightning/vitalety/bleed and physical.
So for the Combination i would recommend focusing on either Physical & Lightning with Eye of reckoning and Soulfire perk togther with Lightning totems and Wind devils or go vitalety & acid + Retaliation with Devouring swarm, Wendigo- & Lightingtotem , Righteous Ferver, Guardian of empyrion as core skills.
Also Oh ♥♥♥♥ buttons & passives like Ascension and reslilience can be very useful.
If you want to respek your points you can do so by paying a small ammount of gold for each point in devils crossing if you walk up the stairs and talk to the person in the northernmost cell in the corner.
Hi IslandCX,
Some general thoughts, Some of these may have already been mentioned by others above or from your discord discussions. I don't want to give too much on what you should and shouldn't do as part of the joy of the game is to experiment.
I have about 400+ hours in game but i have only played on Normal so take my suggestions with that in mind. I have beaten the base game and have also done most of the content (except the end game) of both the expansions and i think I've done most of the side content throughout as well, though i don't know how much more difficult the step up to veteran is and i have not used your mastery combination of shamen/oathkeeper. Anyways, just to to help a fellow beginner out :) , i'm sure those far more experienced can advise otherwise.
1) Difficulty Settings - If difficulty is a problem i understand that the Veteran and Normal modes are interchangeable and you can increase / decrease difficulty between these two settings at any time. Veteran adds more hero spawns and critters are a little tougher. This is obviously a subjective thing so you will have to decide if this is something you choose to do but know that the option is there. I've noted a difficulty hump that happens around lvl 30-40 to most of my characters even on normal so not surprised you have hit resistance at this point.
2) Character Theme - With the dual mastery's you are going to want to look for synergies to max out everything you can. This is going to be dictated by the skills you select then supported by the devotions and gear. Ultimately this is a goal and the character intent, ideally you want to work for a primary damage type and a possible secondary support type. It seems you are going for lightning, but not really fully supported by the skills, devotions and gear and appears to be a mixed bag so see below.
3) Resistances - You want to max these all out as soon as you can and over-cap them as much as possible as some enemies and situations such as dangerous/treacherous domains can drop your resistances. This is a high priority, but don't gimp your character if you have very good gear etc that can improve your character substantially in other areas, a bit of a balancing act of course so try and find the gear and components to fit elsewhere as needed, components and faction augments if you can get them are all good. Since you are heading out to act 3 you are going to meet a mixed bag, your resistances on top row are all looking good but Chaos, Aether, Vitality are very low so you are going soak up a lot of damage since this is what you are going to get most of going forward in this act. Its a little more difficult at lower levels as you just don't get the gear to cover all resistances so you may need to do a bit of swapping out to match. Jewelry seems to help with this plus the occasional armour piece.
4) Attribute Points - Putting all these in to Physique seems to be the way to go in order to increase your health pool, constitution and regeneration. Obviously the worst thing to happen is to have a piece of gear you really want to use but don't have the right attributes to use it... generally though, if you have enough points in your mastery bar you will be ok provided you aren't trying something too exotic for your mastery types. Some people seem to recommend to keep a few points spare but I've not had any issues up to this point. You seem to have allocated all your points to physique for Lvl 40 which seems fine to me, your health pool also looks good for a standard Lvl 40.
5) Mastery Bar - Your point allocations for each level will change from 3 to 2 at level 50, so you want to have enough points allocated to your mastery front end. This is both to ensure you can wear the gear you will need from the attribute increases and to use better skills. My suggestion is to have a very minimum of 60-75 points allocated by level 50. You seem to be ok here with 75 allocated at Lvl 40 so i personally wouldn't add any more until later Levels unless you have a specific reason to.
6) Mastery Skills - These will dictate to a large extent your Character intent. You ideally want to select a core set of skills that synergise well, i.e. same damage types etc. You also want to max out these core skills for highest output, be it offensive or defensive type. Looking at your arrangement you are spread far too thin at this stage with ten selected skills with one to three points spread across each. Ideally you will want 1-2 maxed out core attack skills plus 1-2 support abilities depending on your available points across these. One thing i would also add that having a decent Area of Effect attack is ideal so you can clear the mobs efficiently.
7) Devotions - These can be an utter mind bend for a first time player, but you need to work towards your character intent and preferably towards the constellations furthest from the crossroads start point since in general they have the best boons but on the flip side the least return in affinity points, so another balancing act between low level devotions and high level ones. This is early game for yourself so could be a bit early to pass judgement on where things are at now, however, you are using bat for vitality/bleed but you have one very low skill that uses the damage type for this and you are more focused on lightning at the moment?, 4% life leech isn't worth it on its own unless stacked. I don't think any of the constellations are bad, but some are better than others depending on the build. Sailors guide does have good resistance buffs and viper's benefit is the 20% elemental debuff which could be good depending on what you do. Do note that devotions can be specked and de-specked if the devotion can support itself, this can be very useful to reallocate points elsewhere, also same with gear.
8) Gear - Gear is support for your character intent, so max out resistances, Armour and improve your selected damage type and mastery skills. Obviously don't forget to use components to improve, which you seem to be doing ok. Do note that blues and purples don't always mean better. Some green items are so good that they can last many lvls above what you can expect. One of the first weapons that dropped for me when i first played the game that i stored and was useless at the time turned out to be an awesome weapon i used for 30-40 levels for another character that could use it based on the boons from gear, devotions and skills.
Anyways, hope this helps.
2. Focus on one/two damage types
This way you can beat Normal/Nigthmare with relative ease.
No problem, have fun. Hopefully you have managed to make some headway.