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savagery & primal strike (ie. the baseline PS as a hard hitting AoE nuke with cooldown) is a fairly popular combo, though.
skipping savagery altogether (and also skipping upheaval and feral hunger) and using spammable primal strike (ie. PS with thunderous strikes) is also a pretty viable setup.
the skill can easily carry you through the game on its own and filling out only one skill+modifiers saves an awful lot of skillpoints that can be used elsewhere.
Refunding the Savagery tree doesn't cost that much. Keep Brute Force and drop feral hunger and and upheaval. Getting money is easy in this game.
If you want to change a Savagery build to a PS build, you might need to change some of your devotions. Sometimes it's just easier to build a new character.
Well, Primal Strike isn't a default weapon attack replacer anyway. Only Savagery is from the Shaman mastery.
Brute force still works with this; Feral Hunger and Upheaval do not.
I put a point in it and never looked back.
it's possible to do a savagery build with untransmuted Primal Strike (primal strike without thunderous)
it's possible to do pure Thunderous Strike build (you can still use Brute Force, just not Feral Hunger or Upheaval)
it is also possible to do the good old Thunderous Strike spam with "weaving" savagery for the passives in Savagery, (usually this means not big investments into wps nor savagery itself)