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Basically it is good to have against heavy armored enemies.
Damage is either Instant or Damage Over Time.
Fire is the normal "instant" damage type, its DOT version is Burn.
Lightning and Electrocute.
Acid and Poison, etc.
Bleed is its own thing though it is not Physical DOT Damage, keep that in mind. Aether and Chaos also don't have DOT variants.