Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As for smuggler bag slots (yours and shared), you buy them. Later slots will cost you around 200 to 250k each.
If you don't have enough cash, you can always do crucible. Gobble up those yummy tribute points, use said tribute points to buy devotion points and then sell all that chest gear you aren't going to use/salvage. You'll be swimming in iron bits.
Even if you don't like the idea of crucible, you should definitely do them for easy devotion points early on. As your total current devotion points go up, the more tribute points they cost.
If you meant extra pack/bag inventory for your character, then you should get one extra bag from each of Act 1,2,3,4 quests.
What have you been doing for all that time? It takes me around that to complete the base game and both DLC and thats with killing everything and exploring everywhere
Also having the game run while i hang with fam
Talk to every npc you see (as long as it's not trying to eat your face).
Read everything. (Reading...noooooooooooooooooooooo.) Accept every quest you see or are offered via dialogue. Don't accept quests that start DLC content until you've finished the preceding content. (The quest dialogue window will warn you that accepting this quest will start DLC content).
Travel to wherever the quests send you. Quests are typically set up so that you get around the map and eventually lead you to (or open) new areas. Get more quests. Only turn down quests if it has a faction that you aren't interested in attached to it. Some quests will send you to multiple places and multiple fights.
Loot everything - especially if you have no idea what the hell it is.
Use the map. Make all the black go away. If there are still black spots you can't uncover, there's probably a cave or a hidden path somewhere that you haven't found yet that goes to that spot.
When you can craft skeleton keys, make sure to keep a couple on you at all times. Or at least work out a system so you can remember where the hell those skeleton key doors are located so you can find it again. (Punch the cat if you forget.)
Keep some dynamite on you at all times. Craft it or find it in mines. While not as important, you'll want to do the same with scrap, but more of it. Lots more. When you need it, stuff will ask you for a bunch of it.
Keep your equipment up to date in regards to your level. If you don't, low level gear will become less effective if there's a large disparity between character level and gear.
If you have no idea what to spend skill points on, you can't go wrong with spending them on mastery. Just be aware that any points spent on mastery cannot be refunded like points spent on class skills can.
Finally, don't stand in ground effects: fire, poison, blood, spikes, etc.
You get them from completing quests for these NPC's as you progress through the game.
Barnabas at DC - 1st
Bernard at Rover's Camp, Arkovian Foothills - 2nd
Douglass at Homestead - 3rd
Weaponmaster Edric at Fort Ikon - 4th
Bernard at Rover's Camp, Arkovian Foothills on Elite difficulty - last