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Constellation Dire Bear vs Ghoul
Basically, I am trying to understand the mechanics.

Ghoulish Hunger has a 5 second duration. So, During that 5 seconds 80% of Attack Damage is converted to health? It also increases attack speed by 22%, so that is for weapon attacks only correct?

Maul has a 3 second duration and adds physical damage and armor reduction and 25% Attack Damage Converted to health. Is that 25% ADCH from weapon damage for 3 seconds? Or is Maul an AOE that attacks once when proc'd? And then the armor reduction lasts 3 seconds?
Originally posted by gNuff!~©~gNom3™:
Originally posted by ...and a voice was screaming...:
Maul an AOE that attacks once when proc'd? And then the armor reduction lasts 3 seconds?
^that
if you read maul does phys dmg, so you get 25% health of that dmg returned, it's a "sustain" skill
Ghoul is a circuit breaker, a "save your butt from death" skill
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The author of this thread has indicated that this post answers the original topic.
Originally posted by ...and a voice was screaming...:
Maul an AOE that attacks once when proc'd? And then the armor reduction lasts 3 seconds?
^that
if you read maul does phys dmg, so you get 25% health of that dmg returned, it's a "sustain" skill
Ghoul is a circuit breaker, a "save your butt from death" skill
Last edited by gNuff!~©~gNom3™; Dec 10, 2020 @ 9:34am
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Date Posted: Dec 10, 2020 @ 9:06am
Posts: 1