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Are you counting the searching the different components and double-checking what you need? I for sure can't remember every single component I need for every single relic. It's not 30 minutes for the end product, but it DEFINITELY is way more than 1 minute. And there is a reason why searching/sorting for components/relics is one of the most wanted features in the game.
I can take a timer and see what it takes to craft a high end relic when I get around to it.
0/1 Deathstalker
8/8 Manticore Eye
0/1 Vendetta
2/2 Blood of Ch'thon
0/1 Calamity
1/1 Tainted Brain Matter
1/1 Searing Ember
1/1 Chipped Claw
1/1 Polished Emerald
0/1 Fortitude
1/1 Tainted Brain Matter
1/1 Bristly Fur
0/1 Resilient Plating
3/3 Scrap
1/1 Scavenged Plating
1/1 Battered Shell
1/1 Frozen Heart
0/1 Gunslinger's Talisman
1/1 Tainted Brain Matter
1/1 Serrated Spike
1/1 Polished Emerald
0/1 Resilient Plating
3/3 Scrap
1/1 Scavenged Plating
1/1 Battered Shell
1/1 Attuned Lodestone
1/1 Deathchill Bolts
1/1 Purified Salt
1/1 Savage
0/1 Fervor
1/1 Blood of Ch'thon
1/1 Cracked Lodestone
1/1 Scavenged Plating
1/1 Bristly Fur
0/1 Hysteria
1/1 Blood of Ch'thon
1/1 Battered Shell
1/1 Scavenged Plating
1/1 Ectoplasm
Yep less than a minute. (sarcasm)
Fen, I usually agree mostly with your claims/posts throughout the GD forums, but you are way off base this time.
So it should be even faster than the example that I provided.
Dont forget your roots in this game as we all had to go thru the growing pains of acquiring mats to make these things.
Back in the day, just acquiring 8 manticore eyes was a job unto itself before Crate upped the drop rate slightly.
If you cant remember the next prerequisite, you could either go back to the end relic, or just write them down to begin with, what ever you find the easiest.
It takes something like 1-2 seconds to scroll through the relic names. Once you have found the one you are looking for, it takes less than half a second to create it.
Go ahead and time it, and see if it closer to 1 minute or 10 minutes.
I would be more understanding on the matter, if the game has crafting similar to an MMO, where there are crafting time/animation and a lot of refinement needed(which also takes time), but here, the refinement is instant, as is the crafting.
Because if it's the later I have trouble hearing you over the sound of running out of Mutated Scales.
Anyway, it is not really a matter of materials(haha), as we assume you have those(or you wouldnt be able to craft it "instant" either). It is a question of time. Is it closer to 10 minutes or 1 minute?
For the new/less experienced player, it might take a bit longer than 1-2 minutes, but if it reaches 10 minutes, it is because:
A) They have terrible short-term memory and have to constantly recheck what other relics are needed(you only need to remember 2-3 names at a time for about 10 seconds), or
B) They are taking their sweet time with the scrolling and clicking. Maybe they are overtired and cant focus/find the recipe they are looking for, even though they have scrolled passed it for the 4th time.
If A is the issue, make it a habit to write down what you need. Problem solved.
If B is the issue, take a break for now and return with a fresh head later. Problem solved.
Relics; Salvation, Sacrifice, Spectre, Corruption x2, Ancestor, Arbiter, Equilibrium, Torment, Guile x2, Haunt, Squall.
And on top of that, a ton of different components (some required crafting from other components) and some items, such as Ancient Hearts.
The whole process (I took a stopwatch next to me) took me 7 minutes 28 seconds and that is after playing the game for hundreds of hours (I know what components are high tier components and roughly what components need to craft) AND I had some relics in my shared stash already.
7 minutes and 28 seconds of nothing but scrolling through the component/relic window. That is not fun gameplay mechanics and while it's not close to 60 minutes, it's absurd to think it takes less than a minute.
Now, don't get me wrong, it's great to have to craft your awesome relics, it makes them feel much more powerful BUT the problem is the lack of a search-bar and the utter clunkyness of the crafting window itself.
EDIT; While writing down the relics needed certainly helps speed up the process, you still need to find a pen, some paper and you still need to look at the crafting window and scroll it up/down to find the relics you need for the relic. And of course, write them down. Unless you're writing them down on your PC, then you just need to alt+tab to check them out. It shaves off a few minutes of the procedure.
If OP thinks it is cumbersome to figure out if they have all the materials needed for the end product, I understand that(as you have no way of knowing, outside of an estimation, until you start crafting), but that is not what the thread is about.
The OP wants instant crafting of several recipes at once, if the materials are there(which is beyond the engine limitations), BECAUSE it takes up toward an hour to craft stuff otherwise.
That is clearly hyperbole, and not in a way that helps the argument.
It is clearly hyberboling the issue if you claim; "That should not take more than 1 minute, tops.".
Hyberbole the hyperbole much?
What I am saying is 13(each relic) x 5 seconds = 65 seconds
What you are saying right now: 13(relics) x 5 seconds + X(materials) x 5 seconds = 448 seconds
So obviously the crafting of materials become a huge factor here, especially if you need to craft a lot(and they do require a lot of materials, so no wonder there).
But if you did not have to create components, and only had to find and click on each relic in the right order, do you think you would be closer to 1 minute or 10 minutes?
Also new players may not know where to go farm certain mats needed. GD vets will know where to go and what to farm. Most new players do not know the wysiwyg acronym. (wysiwyg = what you see is what you get) so they do not know that only certain mobs drop certain mats. Nor do some of them know about the secret vendors for the rare equipment that relics require.
And that is why I used the sarcastic; "Yea and if you have the relic in your bank, you don't have to craft it at all!". Let's add to that; "Yea and if you have x3 of every relic/component you can craft in the shared stash, you can easily craft everything in less than a minute!".
I've played the game for a few hundred hours, I've crafted quite a lot of high end relics and I've picked up 99 % of the components I see (Yes, polished emeralds, some of you stayed behind..) and my tab #1 is full of components. It houses all of my components and my rare crafting materials and it's full. I don't have any space to save up every single crafted component and I doubt many have.
Oh and also; you really should add the time it took to craft all the components that you made earlier to the timer, because it's still time wasted crafting.
EDIT; Even if I still love the Grim Dawn and I love the crafting, I'm not blind to the obvious QoL changes that it needs. "Engine limitations" is getting old at this point, none of us know how or why it's limited. Someone said something about the UI being hard coded but I don't know much else about it. As said, changes to the crafting have been on the top needed list for QoL changes over the years, but at this point, it seems it's impossible to implement that. And I accept that. But I'm not stupid enough to defend a system that is clearly not that good or make hyperbole about the process taking 1 minute tops, when it's not true for the large majority of players.
You have hundreds of hours in the game and you complain about 7 minutes and 28 seconds for something needed to be done only once per character. And apparently you even had a Salazar's Blade which took me almost an hour to get because he just wouldn't drop it.
This is not something the developers should bother with. At worst, it's a minor inconvenience.