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frdnwsm Jun 19, 2020 @ 9:34am
Resistance Reduction
A few of my characters have some mild RR enemy debuffs, but not very much. I am at the point where top tier Bosses have a lot of resistances to my most common damage types. What gear/devotions would be useful in increasing my RR ability?
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FreiherrVomStein Jun 19, 2020 @ 10:32am 
look at your main dmg type and search grimtools for gear with matching RR and do the same with devotions ingame OR upload your char to grimtools, post the link here and let others do the work. but without further specification noone can tell you what kind of RR you need.
frdnwsm Jun 19, 2020 @ 2:48pm 
Well, Freeman Stone, I was being generic in my question because I have several characters in that category. Needless to say, they all have different skills and do different types of damage. They are all currently in Act 5 and hunting in the Ugdenburg area. Several of my guys recently got wrecked by Gargabol, the upper tier boss of the Ancient Grove in Ugdenburg, which is what prompted my question. That beggar has a crapton of resistances, ranging from 50 to 75%.

My builds hunting in that area are:

Level 70 Purifier, DW pistols, elemental damage (fire and cold)
Level 67 Defiler, Vitality and Poison damage
Level 67 Infiltrator, Piercing and Physical damage
Level 62 Conjurer, 2 handed melee, Lightning and Physical damage, no pets except Raven
Level 67 Apostate, mainly Lightning (Storm Box) and Bone Harvest (which does a mix of Cold, Pierce and Vitality damage)

Yes, the Conjurer has Devouring Swarm, which does Vitality and Bleeding RR, but his attack forms are mostly Shaman, which emphasizes Lightning; he does relatively little Vitality and Bleeding damage.
Last edited by frdnwsm; Jun 19, 2020 @ 4:05pm
frdnwsm Jun 19, 2020 @ 5:44pm 
OK, I understand that one should concentrate on one damage form, but sometimes this is not possible. Let's take my Purifier. That Purifier is doing fire and cold because he has the complete set of Empowered Marauder gear ... two Pistols (fire and cold damage), Belt and Gloves, which when combined give significant damage bonuses; I have to accept the fire and cold damage forms because that's what the guns do. He also has the transcendent relic Marauder Talisman, which, while not part of that set, also boosts fire and cold damage and gives the Volley proc.

He does have Elemental Storm, Eldritch Fire and Aura of Censure. However, he doesn't have skill points at present to spare for Thermite mine or BWC. Also I need to look at Viper, which I don't have. Thanks for the suggestion.

The Conjurer, as I mentioned, is doing mostly Shaman skills, which benefits from 2 handed melee weapons, and favors lightning damage. He has a nice weapon and some gear which boosts lightning damage. If I wanted to go Vitality, I would need to emphasize the Occultist Mastery more and get a whole different set of gear. I chose to go with Shaman and Lightning because I already had a character whose build emphasized Vitality damage, namely my Defiler, and I wanted something different.

But you did provide some examples of skills and Devotions that boosted lightning damage, so that was helpful. Thanks.
Last edited by frdnwsm; Jun 19, 2020 @ 9:03pm
resist reducts you should be focusing on comes from a couple of places, the first would be your skill/mastery debuff, example Occultist curse of Frailty - Vulnerability , Nightblade Veil of Shadow - Night's Chill, and Shaman Wind devil - Raging Tempest
^every class except Soldier & Arcanist has a skill/"personal" type resist reduct, usually for one of the class' main dmg types.
The other place you get, 2, resist reduct is from devotion, every dmg types has a direct -% reduct devotion, example Fire/Chaos = Solael's Witchblade, Phys/Pierce = Assassin's Blade, Acid/Cold = Murmur etc etc
then you have, again from devotion, your 3rd and final choice of resist reduct in the form of "n'th reduced" which comes from either Revenant, Scales or Manticore, either one of these will reduce all resistances and stack with the other -% reduction. For elemental n'th reduced you can also use rhowans crown, only applies to elemental where the other 3 mentioned will reduce all types

the final place you can get some resist reduct is from gear, this is rare/sparse, and small amounts, -overall don't worry too much about getting gear RR bonus, just get the 3 main, mastery and devotions
and should be noted that not all gear RR stack, as some are the same type of RR, like ex Mask of Delirium madness debuff does not stack with Scales devotion
if something has -% reduction (and i can't stress enough how important that minus symbol is) then it stacks
Last edited by gNuff!~©~gNom3™; Jun 19, 2020 @ 5:47pm
frdnwsm Jun 19, 2020 @ 5:57pm 
@Gnuff: Thanks for your suggestions also. Will make sure to check out the Devotions you mentioned.
Originally posted by frdnwsm:

My builds hunting in that area are:

Level 70 Purifier, DW pistols, elemental damage (fire and cold)
Level 67 Defiler, Vitality and Poison damage
Level 67 Infiltrator, Piercing and Physical damage
Level 62 Conjurer, 2 handed melee, Lightning and Physical damage, no pets except Raven
Level 67 Apostate, mainly Lightning (Storm Box) and Bone Harvest (which does a mix of Cold, Pierce and Vitality damage)
Purifier, Elemental dmg: Thermite Mines + Aura of Censure + constellation Rhowans Crown (or Revenant) and then either Solaels Witchfire for fire, or Murmur for cold (pick 1/your main dmg type)
Defiler, Vitality dmg: Spectral Binding - Spectral Wrath + constellation Rattosh + Scales (or Revenant)
Infiltrator, Piercing dmg: Veil of shadow - Night's Chill + Word of Pain - Death Sentence + constellation Assassin's Blade + Scales
Conjuror, Lightning dmg: Curse of Frailty - Vulnerability + Wind Devil - Raging Tempest + constellation Widow + Rhowans Crown (or Revenant)
Apostate, weird dmg: Aura of Censure + constellation Widow(lightning) + Rhowans Crown

i think that should cover it for those specific builds, as previously mentioned, Manticore, Revenant and Scales can be picked interchangeably, i just listed the ones i'd probably aim for in a given build (with your listed dmg types)
Last edited by gNuff!~©~gNom3™; Jun 19, 2020 @ 6:30pm
Originally posted by gNuff!~©~gNom3™:
^every class except Soldier & Arcanist has a skill/"personal" type resist reduct, usually for one of the class' main dmg types.

War cry + break morale on Soldier?
gNuff!~©~gNom3™ Jun 20, 2020 @ 10:44am 
Originally posted by IHRB (P)(R)oland:
Originally posted by gNuff!~©~gNom3™:
^every class except Soldier & Arcanist has a skill/"personal" type resist reduct, usually for one of the class' main dmg types.

War cry + break morale on Soldier?
alright, to clarify, every class has a stackable -% resist reduction, except for Soldier, and that works on bosses, except for Arcanist
Soldier does indeed have RR from Warcry, but it's n'th reduced not minus, so it doesn't stack and is easily replaced by devotion. Likewise arcanist does indeed have OFF, and it's a -%, but it doesn't apply to bosses like you need as other RR. That's why those classes are considered to not have a "personal" type resist reduct like the others
Last edited by gNuff!~©~gNom3™; Jun 20, 2020 @ 10:47am
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Date Posted: Jun 19, 2020 @ 9:34am
Posts: 8