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2. Don't understand :/
3. What do you mean?
> To me it looks like you want to be a tough blade-soldier, instead of a mean rogue.
Yeah. Cause I doubt that rogue build with evasion is better than tank build in this game.
https://forums.crateentertainment.com/t/1-1-4-1-luminari-godkiller-ravager-mogdrogen-callagadra-crucible-6-30m-belgothian-infiltrator-blademaster/46649/2
We are stacking armor and defensive ability while maintaining enough OA so we still have a chance to crit the beast. We are changing relic, ring and boots, plus moving some skills around (we are removing Word of Pain completely since it’s a cast that distrupts our attacking and leeching which can kill us). Patch resists that are relative to the Ravager you have summoned. I would strongly recommend pre-buffing with an Elixir of Dranghoul 9, Vilescar Ointment 6 and Ugdensalve 6. Throw in Royal Jelly Essence 1 and Elixir of the Ancients 3. Get stack of Courageous Tinctures 14 as well and put it on a hot key. Don’t underestimate this fight, every little bit helps, plus you are probably not going to fight him often, so better make this one fight count. Get a stack of Hungerer’s Oil 12 from Barrowholm and keep it up all the time.
Fight itself requires some focus. We are always spamming Ring of Steel because it debuffs Ravager with %chance to Fumble and we are never forgetting to cast Seal in time. As soon as we get hit, we use one of our heals. Like any kind of hit and we use a heal, don’t take chances. When he procs our Ghoul, we keep fighting till Ghoul proc wears off and instantly use Courageous Tincture. I killed him 2 times, and skill/potion rotation timings were key to success.
У тебя DA всего около 2300, я думаю это нереально мало, это значит , что ты будешь пропускать нереальные криты (при этом насколько помню он тебя может еще дебафнуть хорошо), Physical Resist тоже не особо высокий, но хоть что-то. Armor absorption всего 88%, это тоже имеет значение.
PS. Если идешь на супербоссов , то в первую очередь нужно думать о резистах, защитной стате, броне, а атака это последнее о чем нужно думать, потому что любой супербосс убивается как правило за 6 минут - 30 минут в зависимости от билда, поэтому в первую очередь нужно думать, как ты все это время будешь выживать.
2. Second sword garbage. It does not reach max armor piercing. Reaver’s claw is much better.
3. No shadow dance. It’s a great skill. Given your lacking DA I would max it even if that was its only bonus. But it also gives a lot of dodge chance that is too good to pass. Maybe take some if not all points from decorated soldier and place into that.
4. Your wps are not 100% and you don’t have Amarasta’s quick cut. Which is the greatest single target wps in the game (personal opinion).
Didn’t look at devotions.
Kinda off topic but do you have a link for this rogue build you're talking about? Kinda makes me want to play it seeing you talk about it lol.(should also mention that im kinda new to the game so I'm pretty bad at building any class right now which is why i want a link)
Fighting him....
/end thread
1. Relic is useless. for this build. The proc on it doesn' to do too much for you, it's meant for cooldown-based damage, like shadow strike or ring of steel builds. Try serenity, it gives +1 to all skills, resistances and a great circuit breaker that would also allow you to switch the belt for something more offensive-oriented.
2. Devotion-wise, the hammer is also useless for your build. And i'm not a fan of the Scales either. The flat RR from the proc can easily be transferred to ring of steel (no points into it at all? weird), courtesy of the gloves that you're using. Also, switching the lackluster faction sword with reaver's claw will make ring of steel hit pretty hard with even a single point invested (It gets 40% weapon damage). You could then go for azrakaa and/or ghoul with the extra devotion points. You can also take points from crane if not enough.
But all the above are just general advice for fixing obvious holes in the build. Otherwise, as RodHull said, celestials are the ultimate challenge in the game and some builds can't do it at all, no matter what. Also, player skill matters a lot in these fights. Knowing when to use a heal skill, being aware of when a circuit breaker activates, to retreat until it gets back online etc.
i'll try to briefly list some of what i see, even if it repeats
First, you are not building specifically for that fight, as evidenced by your components.
You don't need all those antivenom salves in your gear, you do need to overcap your resist for your specific type of Ravager tho, either Aether, Elemental or Vitality +bleed for all 3 i think (i can't tell from the video which of the 3 Ravager you are facing) -overcap by at least 55 since Ravager double reduce your resist
https://www.grimtools.com/monsterdb/
^check your specific ravager attacks dmg
Low DA, very low, scarily low, think more in the realm of 3000, i beleive 2800 is bare minimum for most endgame stuff
only 88% armor absorb, please get 100% or 98% at least; Ravager also deals physical dmg
No ghoul devotion, which would give you a circuit breaker much helpful in this fight
No Ather Cluster, don't be ashamed to use consumes against Celestials/Super Bosses
^same goes for double life steal potions
No ring of steel, are you crazy?? 1 point in RoS and Circle of Slaughter would give you 33% fumble which would massively help, not to mention with your gloves means you can ditch Scales devotions for something better
War Cry dmg reduction can be helpful for celestial fights, 20-25% reduced dmg would not be bad in this fight.
No Shadow Dance, again, are you crazy, it's one of your more important defensive skills since it boost both DA and avoidance. max that, overcap that if you wish to stand a better chance
Not 100% WPS, please put a point in Amarasta's Quick cut hell or even in Whirling Death instead -also your Belgotian Shears are overcapped too much and you are wasting points (notice it's red in Grim Tools)
^ so you have 3x wps in nightblade, 25%markovian, and 12%Direwolf for 97%, total
Put a point in Blade spirit too, useful for devotion proc and at least a mild dps increase
Devotions are not super optimal, you can ditch Crane, Hammer and Scales. Swapping Oleron for Azraaka would not be bad
Others mentioned your offhand sword is not the best, this is true as it don't give 100% pierce, but i myself have used that, and it can work fine with its defensive stats/resist, also in that/Ravager fight. Tho offensively there are better swords out there. 2x Belgothian slicer, or Reavers Claw or Dermapteran Slicer in offhand
your components and augments need total reworking, you want 2x Seal of Blades to start with, And you want to build specifically for this fight; Meaning you leave some resist under cap, and others/specific resist overcapped, don't go in a Super Boss fight with an "allround build", change components and augments specifically for that 1 fight, then change back to normal after for "rest of game". Each superboss requires different approach and resist/defense setup, you don't just go in with "regular campaign"setup
..... and i started to lose my trail of thought, sht...
Rings, you don't even have components in rings, wth...
make sure you use expansion/lvl 75 components mostly while having poor choice of components , you are wasting a bunch of components on lower grade stuff that doesn't really help you in this fight
forgot what other points i had....
and no it's not a hit and run fight, once you are set up, it's a tank 'n spank fight where you just have to piano proper and make sure you use your life savers the right moments when sht hits the fan (like when Ravager goes in berserk mode you probably want Aether Cluster/Blade Barrier ready)
but yea, in general it's something a long the lines that some "swing animations" take "so much"time to act through it actually eats in to your next attack, "attacks per second"wise, and that delay then lost you overall dps, so something like ACQ was actually left out (in the past) because even getting Whirling Death to 112%WD/5pts 20%proc was better single target dps
I believe Zolhan animation with 2handers is another of those that also "lowered" your dps because of the animation speed wasn't quick enough compared to just a regular attack/other wps speed with 2handers, thus rarely saw Zolhan used for 2hand builds "endgame"
if you want more deffensive skill, use debuff like reduction to enemy attack, fumble attack or impaired aim, since there no way for a super bosses avoid this kind debuff.
and if you had atleast 25% avoid enemy attack (which almost impossible to get), you can facetank it longer.
Also want to stress that the appropriate res resistance potions are pretty important, & Royal Jelly potions never hurt either.
https://www.grimtools.com/monsterdb/366/skills
aaanyway, an example of how to make some changes, with purely this fight in mind, noting Ravager of Mind's dmg types being Elemental, Bleed, Vitality, Poison, and trying to get 55 overcap, and ignoring rest dmg/resistances as Ravager of X should only do specific dmg you attempt to cap
https://www.grimtools.com/calc/O2GYGjkZ
^0 gear changes: purely skill tree, component, augment, and devotion changes; and we get more OA, more DA, more armor (via 100%absorb), more avoidances and dmg reduct, incl ghoul circuit breakers so you have 3 defensives total (Ghoul, Blade barrier, Aether cluster) and a bit more dmg ouput
and i'm sure others could improve it even further for this specific fight, or even more with gear changes too or perfect WPS point spread