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- Shattered Waystone - Opens the 5th, 10th or 15th Shard
- Resonating Waystone - Opens the 20th, 25th or 30th Shard
- Haunted Waystone - Opens the 35th, 40th or 45th Shard
- Desecrated Waystone - Opens the 50th,55th or 60th Shard
- Celestial Waystone - Opens the 65th, 70th or 75th Shard
- Death's Waystone - Open's Shards 80+ (though this waystone will not generate any loot when turned in, it is strictly for those that want to push their builds to their limits
After getting all the waystones, or proceeding as far as you can, you would then want to complete any 2 shards at a time to obtain all loot chests for that tier (so doing like SR 30-31, SR 50-51, etc). This is the most efficient manner in which to farm the Shattered Realm, if that's your goal. Otherwise continue to challenge yourself and push your build(s) as far as you can into the Shattered Realm.You craft any given waystone you currently have unlocked, then talk to Mazaan, and have him open a portal to the desired shard level. So yes, the waystones are single use items but can be crafted as many times as your resources permit.
I actually got a question in relation to the above - I assume the cost for each Waystone increases?
I think I got a better understanding of how it works, its similar to the arena with me resetting it to the latest checkpoint.
Need to do some testing but ultimately will probably avoid it, seems like more time wasted, less chances to restart at higher level (I can restart arena few times). I need to test what takes longer, SR or arena.
Waystone cost increases are minimal from waystone to waystone. SR is certainly more demanding at high shards vs Crucible farming, but if you have a competent build designed for SR then it should be able to complete SR 75-76 in about 10-15 minutes.
The really time consuming part is getting to that shard level, but you need only unlock the waystones once as all subsequent characters can then craft and use them. Also, these waystones can be unlocked on any of the difficulties. So from a pure time perspective, unlocking the waystones on Normal difficulty would technically be the fastest.
The only thing that is locked to each character is their progress within the SR. So say you have the Celestial Waystone unlocked, now all characters can open up to shard 65 but say you went to SR 75 with one of your characters. Only that character can currently use a Celestial Waystone to open up to SR 75 while all other characters would need to complete up to SR 75 to also have it unlocked (so going from SR 65 to 75). This is also locked to that difficulty, so if you unlock SR 75 in one difficulty it does not mean that character can open up to SR 75 in all difficulties (the other difficulties would be SR 65 using the Celestial Waystone).
But here is an example of the amount of loot dropped at SR 75-76 on Ultimate difficulty (there are no blueprints shown only because I have all the blueprints);
https://steamcommunity.com/sharedfiles/filedetails/?id=1934332585
The loot is about half this on Elite difficulty, and about 1/3 to a 1/4 of this if done on Normal difficulty (at the SR 75-76 level).
Do I understand it correctly, if I put a Waystone down at say level 55, I can then relog on a different character and access that lvl 55 SR? I assume trying to access it means talking to NPC and that would consume the waystone in the inventory? This part is not clear to me. At which point is the way stone consumed?
Yes, the initial run to unlock the Celestial Waystone (which opens shard 65 and can then further open shards 70 and 75 if you advance that far for each character) is going to take some time. But perhaps you've been doing Crucible for too long now to remember that the initial run from Aspirant to then unlocking Challenger, and finally Gladiator difficulty and waves 150+ took quite some time to do as well.
SR, like Crucible, becomes far easier to advance for future characters once you've already ventured to the end with at least one character.
<edit> Also, that 10-15 minute time is for completing both shards 75 & 76. You open a portal to shard 75, beat shard 75 and progress to shard 76 and then stop at the end of that shard (not progressing to shard 77) so as to access the loot room. A well built character specifically designed for high shard SR "should" be able to accomplish this in that time period. This is also just an example, as you can farm SR 50-51 or SR 65-66 or whatever you're capable of doing. Just know that the amount of loot varies at each waystone tier.</edit>
As FlamingX21 has said, opening the portal to SR with any given waystone will consume that waystone. It doesn't make sense to open a portal to SR and then try to switch characters because (1) It won't work and (2) The other character can also open a portal to SR just as easily as the first could.
You just need to unlock the waystones and all your characters then have access to at least the lower tier of each waystone. So, for example, say I have up to the Haunted Waystone unlocked. This waystone can open up at shard 35 or 40 or 45 based on how far that character has progressed into the Shattered Realm. If, say, this character has completed up to SR 40 then when this character talks to Mazaan to open an SR portal then this character can open at SR 35 or SR 40 using the Haunted Waystone. When this character completes up to SR 45 then it can use a Haunted Waystone to open a portal to SR 35, 40, or 45. And this methodology is applied for all prior and subsequent waystones you have. Each waystone can open at checkpoints as far as that character has progressed.