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... i found an arcanist set once that had 100% on hit to proc sky shard .. or at least i think thats what it was called not sure if thats usefull to you or wich lvl you are or gear you are using
pretty casual so idk how much that information can help you
ive never played an arcanist so idk sry
hope you find some more experienced people to help you in the meantime have a nice day
worked fine with random green stuff and more recently i used the FG set transmutation stuff to actually deck her out in the full arcanist legendary set (the one that turns sky shards into a full elemental skill by adding fire to the already existing cold & lightning). trash usually melts from the wind devils and storm totems and devotion powers anyway. and the tougher opponents die quickly to a few shards.
i think the actual cooldown of the skill is something like 1.5 seconds or so now and the set has a chance to instantly reset the cooldown and basically double nuke back to back. can't complain, really. there are worse skills in the game
Here's a couple. For the most part TSS builds are all the same. Get trozans set, rolderathis offhand, and spam away.
https://forums.crateentertainment.com/t/a-personification-of-storm-1-1-6-2-the-rise-of-druid-everything/50400
https://forums.crateentertainment.com/t/1-1-5-2-return-of-the-lightning-lightning-non-set-tss-druid-5-00-crucible-bonus-allagast-mage-hunter/95125/17
main difference between the sets is that trozan comes with good support for secondary skills (wind devils and also sigil of consumption) and boosts cold and lightning.
iskandra is full elemental (also changes sky shards animation) and has about 50% aether to elemental conversion on its items, so combined with arcanist star pact skill (40% aether > cold) you get almost complete aether > elemental conversion, so you can also use devastaion as almost fully converted elemental spell for more "death from above" goodness. could also go for both amatok and ulzuins torch devotions to add even more rain powers