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It is not recommended to spread your damage types too far, so you will likely want to find ways to reduce resists on your current damage types as opposed to adding fire or aether on top of your pierce, bleed, vitality, poison, chaos, and physical o.O
Yep. It negates all new instances of damage and gives you ~1200 hp regen per second when maxed. I use it as a potion oftentimes, especially early when it heals to full.
If you were bleeding or something like that before activating it. It won't nullify the damage but the massive heal should deal with it. Few bosses seem to be able to outdamage the heal with their DoTs but if you see that you just pop potion and run as soon as you regain control... wait for the DoTs to end and go in.
About undead. I use the ressistance reduction aura currently 10 points, on my char and it works ok in elite, most of the damage my char deals is cold.
Be that as it may, if you mostly focus on Nightblade skills, don't get possession -- unless, of course, you plan on focusing on poison/acid damage. Otherwise, you could spend one point in it to get the 100% skill disruption protection. Yet possession focuses on acid/poison, chaos, and vitality/vitality decay damage, not on physical, pierce, bleed, and cold damage.
I'm uncertain in general because I've been grinding bounties a little bit and it seems like I'm overleveled. I'm just destroying everything I see. Level 41, I'm around homestead, just cleared the insect lair.
Pierce is probably going to get moved off of my main damage table, even though nightblade has it on just about every single skill, there only % buff to pierce in the skills between both classes is twin blades. Physical will also become a thing that's there, but I don't think about much, I might consider using dual spell daggers later on.