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Zerixar Mar 21, 2020 @ 10:37pm
blight fiend and acid spray question
so i'm putting the acid spray skill from manticore devotion on blight fiend so his aoe skills can trigger it on crowds. however after some testing it appears that rotting fumes never actually triggers it; only the aoe blast from blight burst does. while fumes does damage to stuff standing near it, it's un-numbered damage (i.e. doesn't show any numbers on the ui, it's just a slow drain on enemy health) while burst is a large visible aoe proc that does do numbered damage that shows up in the ai. subsequently while testing on target dummies only burst was able to trigger the broken shield looking debuff icon from acid spray on adjacent targets.

so i guess my question is just can someone confirm that this is in fact how it works? because looking at some discussions after googling some people seem to think aura should trigger it, but i'm pretty sure it doesn't.
Last edited by Zerixar; Mar 21, 2020 @ 10:41pm
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Showing 1-5 of 5 comments
phenir Mar 21, 2020 @ 10:56pm 
I assume it is not proccing off the aura of the pet because you can't assign devotions to auras originally anyway.
KG Mar 21, 2020 @ 11:03pm 
I'm not Blight Fiend expert but:

1) DoT damage numbers from pets aren't shown so that players can actually see what is going on.

2) Self-targeting buffs (including offensive auras like I think Rotting Fumes is) can't have offensive devotions attached to them or some really funny things start happening.

I imagine 2 means the devs don't want Rotting Fumes to proc devotions that are attached to the Blight Fiend. I don't think it would be as crazy with Blight Fiends as it was after AoM's release but I doubt you'll see such a thing again outside of April 1 patch notes.
i have the same "problem" with Guardians of Empyrion celestial presence aura.
only "direct" strikes from the pet triggers devotion procs. i assume because of balance reasons, Whirling blades/aura of censure and all that snazz(that was a fun patch time :steamhappy:), Crate probably reclassified offensive auras, including pets/fiend and guardians, to no longer be in that "on hit" category, bit of a shame, but dang things could proc often if it was lol, so maybe that's why
Last edited by gNuff!~©~gNom3™; Mar 22, 2020 @ 7:04am
Faust Wither Mar 22, 2020 @ 7:50am 
rotting fumes wont help triggering any devotion, because it dealing poison damage not acid. also only pet skill that has weapon damage(of the pet) can trigger devotion.
Last edited by Faust Wither; Mar 22, 2020 @ 7:52am
KG Mar 22, 2020 @ 8:55am 
Originally posted by Faust Wither:
rotting fumes wont help triggering any devotion, because it dealing poison damage not acid. also only pet skill that has weapon damage(of the pet) can trigger devotion.

This is correlation not causation as far as I can determine. Ring of Flame from Revenant of Og'Napesh will not proc devotions in spite of dealing 25% weapon damage, while Bone Trap from a Skeletal Servant happily procs devotions with no weapon damage. This is almost certainly because Bone Trap is a debuff (can proc offensive devotions) while Ring of Flame is a self-buff (can't proc offensive devotions) - just like how things work for players.

The bit about poison (DoT) not proccing devotions while acid (non DoT) will is impossible to test (without modding) as far as I can tell as only Blight Fiend can have devotions bound to it while also having a skill that deals only DoT damage... but that skill is a buff/aura and thus shouldn't be able to proc offensive devotions anyway. Perhaps that statement was only a bit of confusion about how true DoT effects work in the game.
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Date Posted: Mar 21, 2020 @ 10:37pm
Posts: 5