Grim Dawn

Grim Dawn

View Stats:
IS mend flesh worth maxing?
I have 6 points in it. I have set my raven in defensive stance and i get heals on a regular basis.
I personally think its worth maxing out but i would like to hear opinions from more experienced players. :trump:
< >
Showing 1-15 of 24 comments
Rikkore Feb 13, 2019 @ 11:04am 
No it's really mediocre. You have a better heal called blood of dreeg
Originally posted by Rikkore:
No it's really mediocre. You have a better heal called blood of dreeg
I see thank you for your input. I will have to rethink my build
Faust Wither Feb 13, 2019 @ 11:12am 
i'm playing a pet build for alot of time, i still have not find a reason to maxed it up.
So the whole familiar line is useless?
Faust Wither Feb 13, 2019 @ 11:20am 
Originally posted by Rear Admiral Saul:
So the whole familiar line is useless?

not really, familiar is actualy deadly with the thunder, if you look at the skill the aura give flat elemental damage & resistance, the offensive skill can be used for crowd control. some of the build can maxed it out and reach around 70k damage each time the familiar casted the skill.
Originally posted by Faust Wither:
Originally posted by Rear Admiral Saul:
So the whole familiar line is useless?

not really, familiar is actualy deadly with the thunder, if you look at the skill the aura give flat elemental damage & resistance, the offensive skill can be used for crowd control. some of the build can maxed it out and reach around 70k damage each time the familiar casted the skill.
When u mean thunder do u mean storm spirit or lightning strike?
Faust Wither Feb 13, 2019 @ 11:24am 
Originally posted by Rear Admiral Saul:
Originally posted by Faust Wither:

not really, familiar is actualy deadly with the thunder, if you look at the skill the aura give flat elemental damage & resistance, the offensive skill can be used for crowd control. some of the build can maxed it out and reach around 70k damage each time the familiar casted the skill.
When u mean thunder do u mean storm spirit or lightning strike?

lightning strike :D
This blood of dreeg is IMBA just respeced the points of mend flesh into it. Aspect of the guardian should also be maxed?
Rikkore Feb 13, 2019 @ 12:10pm 
Originally posted by Rear Admiral Saul:
This blood of dreeg is IMBA just respeced the points of mend flesh into it. Aspect of the guardian should also be maxed?
Some people like to max both and overcap blood of dreeg. Your decision. But aspect should be maxed as +50% poison/acid resist is way too good to pass up I think, it gives you allowance to find items without poison res. Oh and make sure you always have the buff activated
Originally posted by Rikkore:
Originally posted by Rear Admiral Saul:
This blood of dreeg is IMBA just respeced the points of mend flesh into it. Aspect of the guardian should also be maxed?
Some people like to max both and overcap blood of dreeg. Your decision. But aspect should be maxed as +50% poison/acid resist is way too good to pass up I think, it gives you allowance to find items without poison res. Oh and make sure you always have the buff activated
Will do thanks for the tips guys
Unicarn Feb 13, 2019 @ 2:47pm 
I'd still recommend having 1 point in Summon Familiar and Mend Flesh, with your second set of weapons having +to Mend Flesh. Swap to these weapons when you summon your raven, and then swap back to your regular weapons, your raven will keep the +to Mend Flesh. +to Summon Familiar will make your raven more durable, but you should seek out +to Mend Flesh.

The reason I recommend Mend Flesh is it is a constant source of health regeneration that requires minimal management. Blood of Dreeg is very powerful, but it is a burst of healing and isn't always available. Having a bit of "passive" healing for only two points is underestimated. Of course, I'd keep Blood of Dreeg too.
Last edited by Unicarn; Feb 13, 2019 @ 2:48pm
Magistrella Feb 13, 2019 @ 2:59pm 
Originally posted by Rear Admiral Saul:
Originally posted by Faust Wither:

not really, familiar is actualy deadly with the thunder, if you look at the skill the aura give flat elemental damage & resistance, the offensive skill can be used for crowd control. some of the build can maxed it out and reach around 70k damage each time the familiar casted the skill.
When u mean thunder do u mean storm spirit or lightning strike?

I'm playing a Cabalist myself (13 minions: 10 skeles, raven, hount, blight fiend) so Lightning Strike is useless compared to Storm Spirit, as Spirit is an aura and affects everyone in your party, including your minions. And you really NEED the ~30% Elemental resistance that buff gives in Ultimate or your minions tend to implode.

Same goes for the Hellhoude Aura, Hellfire. Another Aura that boost Fire/Chaos and Burn damage for everyone.

Same goes for Blood of Dregg vs. Mend. Mend is just a heal, Dregg is an Aura with a massive heal (30% @ max lvl) + 150+ offensive ability + 200 acid retaliation + poison resistance + acid/poison and vitality damage and even some physical resistance.

With good gear you should end up with 6/16 or even 7/16 for Mend if you only put one point it, and that heals 8% everytime the Raven casts it, and that's plenty. You can restore 30% of your HP with Dregg every 15s anyways and you have a regeneration of 200+hp/s anyways

The next DLC will overthrow some builds anyways - so if you have no problems playing, you can fiddle around with your skills anyways and respecc @90+ if you need to

Happy Hacking ^^
corvek Feb 13, 2019 @ 3:02pm 
I should preface this by saying that at low levels, Blood of dreeg is a far better choice than mend flesh. Until you start getting gear that gives you bonuses in Occultist skills, you'll get much more bang for your buck using Blood. Even at endgame you should be maxing Blood of Dreeg, and I would strongly recommend speccing into aspect as well. As the others have said, the skill all around is a very powerful buff/heal.

You can easily max out both Blood of Dreeg and Mend Flesh. Mend Flesh is far from useless. It pumps out a great deal of healing, but this healing is done over time. Blood of Dreeg (when used for the healing aspect) is a great emergency heal, but in the long run of a fight Mend Flesh actually heals more. Though you don't sound like you're in end-game with your build (and it would be impossible to guess what build you're going for), there are plenty of end game (and even lower level) sets/items that provide you with a myriad of bonus skill points for Occultist. This would allow for the aforementioned maxing/ min-maxing of both skills. This is something that I personally do on all of my builds that involve the Occultist. Spare points always go into familiar/mend flesh.
Last edited by corvek; Feb 13, 2019 @ 3:05pm
EolSunder Feb 13, 2019 @ 8:27pm 
well personally i find blood of dreeg isn't needed for me, i play a full pet character and let them do the work. I don't rely on blood of dreeg for healing because in tough fights im running in circles to make sure no boss's gank me while my pets whittle them down, staying near so my auras keep on my pets. Don't need pets being healed, thats what resummoning them does. Pet hurt? pet dead? make new pet. I have my max resists and healing potions, plenty to keep me alive while the pets do what i have all those pets to do, max offensive damage to kill fast. Regular boss fights pets do fine, tough boss fights i might have to summon them an extra time or 2, but what do i need healing for, im trying NOT to get hit, so who cares about blood of dreeg. I don't also care about the ravens mending because anyone pet that dies, oops there is a new one, full of health. Not a problem.

The only time i die to boss's is if im not paying attention and don't see the boss suddenly rush me and start ganking my main, due to all the pretty colors of everything swirling about blotting out trying to id different things. Nothing a little portal nearby won't cure when i rez and head back. I dont care about healing or personal offensive power, thats WHY i have the pets. If i was playing a offensive character who had the pets for backup and distraction, maybe the healing would be useful, push health and resists for the pets instead of damage boost, they stay alive longer taking hits keep me free to smack things.

But my pet character is built to let the pets do the work while i lead them around and point "go smack that". Don't need healing of any type diluting my aura/damage skills for them. Nothing a free re-summon won't fix.
Faust Wither Feb 13, 2019 @ 9:49pm 
Originally posted by EolSunder:
well personally i find blood of dreeg isn't needed for me, i play a full pet character and let them do the work. I don't rely on blood of dreeg for healing because in tough fights im running in circles to make sure no boss's gank me while my pets whittle them down, staying near so my auras keep on my pets. Don't need pets being healed, thats what resummoning them does. Pet hurt? pet dead? make new pet. I have my max resists and healing potions, plenty to keep me alive while the pets do what i have all those pets to do, max offensive damage to kill fast. Regular boss fights pets do fine, tough boss fights i might have to summon them an extra time or 2, but what do i need healing for, im trying NOT to get hit, so who cares about blood of dreeg. I don't also care about the ravens mending because anyone pet that dies, oops there is a new one, full of health. Not a problem.

The only time i die to boss's is if im not paying attention and don't see the boss suddenly rush me and start ganking my main, due to all the pretty colors of everything swirling about blotting out trying to id different things. Nothing a little portal nearby won't cure when i rez and head back. I dont care about healing or personal offensive power, thats WHY i have the pets. If i was playing a offensive character who had the pets for backup and distraction, maybe the healing would be useful, push health and resists for the pets instead of damage boost, they stay alive longer taking hits keep me free to smack things.

But my pet character is built to let the pets do the work while i lead them around and point "go smack that". Don't need healing of any type diluting my aura/damage skills for them. Nothing a free re-summon won't fix.

blood of dreeg give offensive ability, flat acid damage and retaliation also increase regeneration, the aspect of guardian increase physical resist and poison resist, i think you not yet advance in highter difficulty yet. :/ and i don't know why people have a point left for mendflesh i'm struggling for a point to reducting superboss resist. thats why avatar mog and ravager in normal difficulty doesn't even posses a threat.
Last edited by Faust Wither; Feb 13, 2019 @ 9:50pm
< >
Showing 1-15 of 24 comments
Per page: 1530 50

Date Posted: Feb 13, 2019 @ 10:54am
Posts: 24