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I can't really contribute to this topic, but I'm interested in answers. Never opted for Empyrion for my cabalist. Not even tried. I could use some advice , too. Or maybe I'm just drunk atm. ;-)
Check the last reply in this thread..
http://www.grimdawn.com/forums/showthread.php?t=51379
..for a rundown on what player scaled "pets/bonuses" imparts, or doesn't.
and here..
http://www.grimdawn.com/forums/showthread.php?t=80845
http://www.grimdawn.com/forums/showthread.php?t=75145
https://steamcommunity.com/app/219990/discussions/0/481115363854703512/
Does NOT work:
-Flat damage, ADCtH, and anything else that would normally be applied by %weapon damage.
-On attack skills (bound devotion skills still work)
-Attack and cast speed, or speed bonus/malus of any sort.
Everything else, including on kill effects works as though it was a non-weapon damage spell cast by you.
IIRC Player scaled pets only take your % damage bonus and your OA/DA, nothing else. They for sure will not gain anything from "bonus to all pets" stats.
http://grimdawn.com/guide/gameplay/combat.php#q08
It does NOT have the wording: 'damage' next to player bonuses. Pets that are scaled on player damage all (or not ?) have a limited duration. The GoEmpyrion is permanent and all permenent pets are scaled on pet bonuses (or not ?).
I think the wording is a placeholder until the devs finalize whether they want the GoEmpyrion to be permanent / pet bonuses or limited duration / player damage bonuses scaled.