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I haven't seen a passive build though (like PoE has -> movement on taking damage)
Yeah, PoE has necro zombie builds where the minions do 100% of the damage while you move around. That's a little too passive for me. I'm wondering if Grim Dawn has something in between active and passive.
Later on though, depending on which build guide you follow, become a self-cast buff + curse or directed spell caster (similar to curses but a different approach).
Move on the left mousebutton and then you'll get access to a skill preferable bindeable to your second mousebutton.
Since I'm not aware of what your mouse can I can only recommend anything that starts out working like that, even if you want to just click the summons later and the skillbar can be switched between 1 and 2 with the mouse as well.
So anything, that does not challenge many CDs can work somewhat fine.(And though AAR can become playable with 1 hand, you need some gear, and if you start out , with iskandras elemental exchange, you can go for ranged , until you access Trozans Skyshard, that you bind on the right or Olexras Flash Freeze, just as utitility, though Trozans offer ranged attack, then later you can hold the right mousebutton and drain your energy with massive DPS. With the right gear it's either the enemy or you that does outheal the other, and then you avoid bridging stuff the Arcanist offers.)
Healing is a progress and a state needed with injuries, make sure to survive the first level somewhat.
If it is the keyboard one, some non piano build like cadence warder may be good for you (only use 2-3 button on keyboard).
But a retaliation build can be very tanky while also use less hand movement.
If you're still unsure, the game and DLC go on sale many times each year, up to 75% off. It's honestly the best action-RPG ever made at this point in time and it's almost a crime that they sell the whole package (or just base game) this cheap, so you cannot go wrong giving it a try then!
Finally, I should say that depending on the severity of your injury, maybe Grim Dawn will still be too much for you but I'm pretty sure it's definitely the best bet for it, of all similar games out there. Ultimately, you can even ask people to help you by modding the game (people on the forums and/or reddit can do crazy modding in a matter of a day or two, especially if its something simple like just halving all monster HPs - no harm in asking!) but you can also just overlevel before moving ahead too, as monsters aren't infinitely scaling on most difficulty tiers, including normal.
If you're technically inclined, this modding tool makes it easy to make broad changes to the entire game, like giving you a lot more HP, leveling faster, reduce amount of monsters, etc. If you're technically inclined, you can literally make the game as easy or hard as you want https://github.com/azakhi/GDModdingTool/blob/master/Example%20Configurations/config_ALL.txt
1 hand gunning and running is playable for a long, and you can acces the Lore.
It's not the eyes that are injured.
With some practice healthpots on click.
And then some patience and no overrushing. With infinite respawns and pressing on the rift button, you can manage that .
Then you add the Mirror of Ereoctes, since it'S better then "Bladebarrier" and earlier accessable and well you'll get to the Loghorrean with the supportive experience of the Arcanist pointdrain xD Without +Skills Gear you need Skillpoints past the unmodded Cap offered.
And that concept can go towards Battlemage, which can be tried to be pulled towards the retailbuild options of the soldier and the beneficial shield abilites , with another way reaching "Facetanking" or killing through getting attacked.
https://forums.crateentertainment.com/t/the-carnival-a-guide-to-pets/81781
The Fluffy Squishy is the strongest of these and doesn't need that many buttons pushing.
You can play different style (DW, 1H/Shield, 1H/Caster Offhand or 2H Melee)
you can use either Pneumatic Burst or Word of Renewal (if you go DW I recommend Pneumatic Burst)
you can also swap out word of pain for Rune of Haggard if you don't have enough OA or just prefer the skill. Personally I prefer Word of Pain in this build as it has no cooldown.
And depending on what gear you use you can change the skills point distribution.
Night's Chill, Aura of Censure, Shadow Strike & Nightfall you want them to be as high as you can get them.
Blizzard & Meteor Shower can be put on either skill, which ever way you prefer them.
Left over points can go into the 3 Nightblades passives on bottom of nightblade tree
It's a 3 button build so should easily be able to play with 1 hand.
People may have focused a bit too much on the hand injury thing, not enough on this.
I haven't played D3 since before the expansion came out, nor PoE since I think right after release (it still seemed to have a lot of lore not yet filled in), but neither of those was as Dark as Grim Dawn is. Grim Dawn is about a world where the humans have already lost. The main character is just trying to help them survive. Not recover, not kick the monsters out for good, but to maybe elbow some space in which humans with families and a little bit of self-determination can take shelter and get on with life as best they can.
You make decisions between human factions where you have to guess who is the "least bad" option. If you make a few wrong decisions you can call back into the world the banished avatar of a blood-thirsty deity idolized (not that it cares beyond how useful they may be) by cannibals and living spirits of hunger.
The "nice" gods of Cairn are the ones who think all the commotion is kind of interesting but intend to stay out of the way and look out for Number One - maybe they'll help their devoted followers if it isn't dangerous or too much trouble but they'd rather you do the actual work.
Grim Dawn is maybe not the place to look if you want something more lighthearted and 'fun' than D3 or PoE. You might consider Torchlight 2 (or the original) though as a game I don't consider it as good as Grim Dawn or PoE. On the other hand it is moddable and there are some major revamps for it that I never tried - one of those might very well fix my itemization and skill viability complaints. I don't remember how easy it would be to play with hand issues though, sorry.