Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I am Currently Lvl9 Demolitionist
Imho using guides, builds from internet etc. just ruin player experience.
If u start struggle at some point in game later you can revert almost all choices ever made (unless class selection) so really nto any reason to worry.
EDIT: Will jsut add that literally ANY class combination is vialble for finish game on hardest (ultimate) difficulty. Of course soem can have harder or easier times there and there or if you will play eg. something like soldier+demolitionist and inissit being ice damage mage (that has nto much support in those classes), it can be somehow harder (but still possible to some degree)
The official game mechanics guide is probably all you need as a new player http://www.grimdawn.com/game.php
I would recommend playing a troop of scouts through instead of playing only one self-found (not following a build) toon. You'll understand the various classes skills better/how they synchronize with others and enjoy the game better imho.
With my very first character I made a Lot of mistakes on leveling and choices. Now that character serves as an unplayed mule that holds loot.
I wouldn't follow a build guide so much on first playthrough because a) most builds are geared for high level elite or ultimate toons and aren't as helpful for beginners b) most of those higher builds are legendary gear and top tier constellation choice specific to make all the fantastic procs and dreams happen.
I learned so much more than any build or guides by playing a group of similarly leveled toons through concurrently. Beside stat points you can respec skills and constellations so if you make some poor decisions leveling up it's not punishing. Say you made a summoning type toon like a cabalist and then discovered that you want to be more active and maybe cast Dreeg's and focus on ranged poison or Bone Harvest for CC... you can easily and painlesslessy pay a visit to the spirit guide and respec your points so the toon matches your play style.
I think it can be daunting all the choices initially given to new players. My advice would be to focus first on what is most enjoyable for you play style wise. First decide regardless of class or build if you want them to be a melee tank, a ranged shooter, a caster, or a summoner. Keep in mind that the more hybrid a toon is the weaker each individual style will become (i.e. putting points across both ranged and melee will shortchange both). Next decide which damage types you want to deliver. I recommend 2 or 3 max damage types (i.e. fire and physical etc.). Then find skills, constellations, and equipment that mesh well with those. And most importantly -if you don't enjoy a particular style, change it.
Self-found (or just playing the game without following any prescribed methods) is going to be more rewarding and enjoyable for you than trying to adhere to build guides that probably aren't that relevent for beginning toons anyhow.
I almost moved on to a different game, then I found a commando build posted by Kris, and I used that as a guide, I have changed it to fit my own play, and not understand the game a bit more.
My point is that a build guide can give you an idea of what to do.
ps I am still a noob at this game... so play it the way you like.
and do you lose EXP when u die ?
its roughly 2 day but you can cut it to 16 hours if you consistent, yes you lose some exp when die.
Try a solder + anything build and you won’t go wrong. That guy finished the campaign my first time. Haven’t played him since. I’m currently doing a cabalist /necromancer build and loving the pets I have.
Or won’t have just one character here. You have five or six that you try out. A couple of those will be your regulars and the others will be for fun/experimenting
By standard circumstances Character hit lvl 100 somewhere in middle of Ultimate game.
Ofc there is tons of powerleveling ways or more direct approaches.
You lost part xp (and can get about half back by picking your body) in dying. However note you never lose your elvel progress - for some particular bosses may sometime be viable farm some area for progress to next level so even multiple deaths on boss has no penalty for you.
As side note: beside neverneding farming, etc. there is generaly nothing like "end-game" - so no rush to max level needed.
but 1 question can i remove these "components" things i craft or put on weapons or armor
Kinda. You can either keep the component *or* the item, not both. The person in question is the inventor...dunno, if you wanna get spoiled. But you find siad person pretty early