Grim Dawn

Grim Dawn

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Slava Ukraini Jan 10, 2019 @ 10:54am
constitution? what is good about that?
I have many % of that but I dont know the reason for it?
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Showing 1-12 of 12 comments
CAV Jan 10, 2019 @ 11:01am 
While you still have constitution, you can regenerate health almost instantly. Once you lose it, you can only regenerate health at your normal level, which is much slower.
Halcyon Jan 10, 2019 @ 11:09am 
Specifically, constitution is consumed to regenerate health outside of combat at an accelerated rate. In combat, you are always at your normal level.
Slava Ukraini Jan 10, 2019 @ 12:13pm 
Originally posted by Halcyon:
Specifically, constitution is consumed to regenerate health outside of combat at an accelerated rate. In combat, you are always at your normal level.

combat means a enemy are after you or combat is when you press mousebutton for hit a enemy?
Halcyon Jan 10, 2019 @ 12:24pm 
It's based on time since you last took damage. Your regen is fast until you take damage, then slow until it's been a few seconds since you last took damage, then fast again until you take damage again.
powbam Jan 10, 2019 @ 12:43pm 
Originally posted by ✅Johnny Spoiler⭐📌:
constitution? what is good about that?
There is plenty good about it but the common person will likely never know nor appreciate why constitution is a "thing".

Short History Lesson: Grim Dawn has always had OOC (Out-Of-Combat) Healing. However, Grim Dawn has NOT always had Consitution. Before we had Constitution it was easy to abuse OOC and constantly regenerate our health by simply running/kiting around bosses and thus trivializing combat. Which defeats the primary purpose of OOC Healing, to be used Out-Of-Combat.

Crate didn't want to completely shaft players of the "technique" but neither did they want it to be completely abused as it had been. So they came up with Constitution as a means that still allowed you to do "some" abuse but the abuse would now only go so far. It's primary function is to limit the amount of abuse of OOC you can do in a "short" period of time, and this it does just fine.

As for being a stat on gear, it can safely be considered bottom-of-the-barrel and nothing you need to concern yourself with overmuch in most scenarios.
Last edited by powbam; Jan 10, 2019 @ 12:46pm
Loomi Jan 10, 2019 @ 12:46pm 
Originally posted by powbam:
Originally posted by ✅Johnny Spoiler⭐📌:
constitution? what is good about that?
There is plenty good about it but the common person will likely never know nor appreciate why constitution is a "thing".

Short History Lesson: Grim Dawn has always had OOC (Out-Of-Combat) Healing. However, Grim Dawn has NOT always had Consitution. Before we had Constitution it was easy to abuse OOC and constantly regenerate our health by simply running/kiting around bosses and thus trivializing combat. Which defeats the primary purpose of OOC, to be used Out-Of-Combat.

Crate didn't want to completely shaft players of the "technique" but neither did they want it to be completely abused as it had been. So they came up with Constitution as a means that still allowed you to do "some" abuse but the abuse would now only go so far. It's primary function is to limit the amount of abuse of OOC you can do in a "short" period of time, and this it does just fine.
Cool. I always kind of wondered about constitution as a stat, but with that information it makes sense.
Last edited by Loomi; Jan 10, 2019 @ 12:46pm
powbam Jan 10, 2019 @ 1:02pm 
Originally posted by Loomi:
Cool. I always kind of wondered about constitution as a stat, but with that information it makes sense.
Glad to help. Also notable: for a while after Constitution was first implemented it wasn't quite as easy to regenerate Constitution and you were much more likely to run out quickly. Vital Essences/Untouched Meals and the like were a bit rarer and it took some tweaking to get to the levels they are at now. Basically they wanted it to be something you didn't really need to think about or worry about. It's there.. but ideally you won't normally notice it and you will likely able to "refill the tank" well before it depletes.
Last edited by powbam; Jan 10, 2019 @ 1:06pm
PXR5 Jan 11, 2019 @ 4:44am 
Originally posted by powbam:
Originally posted by Loomi:
Cool. I always kind of wondered about constitution as a stat, but with that information it makes sense.
Glad to help. Also notable: for a while after Constitution was first implemented it wasn't quite as easy to regenerate Constitution and you were much more likely to run out quickly. Vital Essences/Untouched Meals and the like were a bit rarer and it took some tweaking to get to the levels they are at now. Basically they wanted it to be something you didn't really need to think about or worry about. It's there.. but ideally you won't normally notice it and you will likely able to "refill the tank" well before it depletes.
Yeah at start it was a bit of a bother sometimes. I wasn't a fan at start, now it's in a good spot.
Originally posted by powbam:
Originally posted by Loomi:
Cool. I always kind of wondered about constitution as a stat, but with that information it makes sense.
Glad to help. Also notable: for a while after Constitution was first implemented it wasn't quite as easy to regenerate Constitution and you were much more likely to run out quickly. Vital Essences/Untouched Meals and the like were a bit rarer and it took some tweaking to get to the levels they are at now. Basically they wanted it to be something you didn't really need to think about or worry about. It's there.. but ideally you won't normally notice it and you will likely able to "refill the tank" well before it depletes.
Well in general i liked the concept to begin with, because for me it felt more like an interesting approach to an kind of Hunger-System. Survival-Games (and yes i know - GD isn't an Survival Game) often face the issue, that the neccessatiy of eating often tends to only punish early players but after awhile as you build up your base / character etc, it's more a chore than a true immersive challenge. So though there are some examples where i enjoy this kind of concept / approach, i often tend to prefer an different approach like Food which gives you buffs, or better HP regen or in this case ooc healing.
DeMasked Jan 13, 2019 @ 2:44pm 
Originally posted by powbam:
As for being a stat on gear, it can safely be considered bottom-of-the-barrel and nothing you need to concern yourself with overmuch in most scenarios.

For the most part right now this is quite true. Forgotten Gods does give the player an option to start off at level 1 in Ultimate difficulty and for that Constitution can be extremely useful due to the amount of damage you can take and how much longer a fight can become.
powbam Jan 13, 2019 @ 2:50pm 
Originally posted by DeMasked:
Originally posted by powbam:
As for being a stat on gear, it can safely be considered bottom-of-the-barrel and nothing you need to concern yourself with overmuch in most scenarios.

For the most part right now this is quite true. Forgotten Gods does give the player an option to start off at level 1 in Ultimate difficulty and for that Constitution can be extremely useful due to the amount of damage you can take and how much longer a fight can become.
Ahh yeah. There is THAT to consider with FG. I imagine for awhile with a low level toon in Ultimate you'll be chewing thru your constitution like no tomorrow.

And don't talk so much Demasked ;)
Slava Ukraini Jan 14, 2019 @ 7:19am 
my consutionbonus is +419%
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Date Posted: Jan 10, 2019 @ 10:54am
Posts: 12