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Also, to clarify:
damage type changes apply to the whole skill tree (in this case, because we talk about Forcewave), therefore before the skill is converted to fire, it benefits from everything that is in Forcewave - pierce damage, % physical damage increase, trauma, bleed etc. After everything in the particular tree is added, the damage is converted. If a particular damage type has a DoT, like Physical has Internal Trauma, the trauma is converted to Burn if Physical is converted to Fire.
Bleeding is a separate damage type, it doesn't even have its own conversion. Pierce, Aether and Chaos don't have DoTs as I already mentioned. "
posted by USER_NAME_01
Hope his explenation helps. (http://www.grimdawn.com/forums/showthread.php?t=67488)