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번역 관련 문제 보고
To the OP: What level is your purifier ... or have you even started one yet?
PS: Love your thumbnail portrait. One of the funniest fantasy anime ever, and it's criminal it wasn't picked up for an entire season.
The relative equality between 2h and dw is helpful because if you're dropping the right gear for one and not the other, the skills are basically all interchangeable. Which leads me to the one crappy thing about the fire strike purifier, which is that all of the builds are about 90% identical because certain skill choices are sort of obiligatory.
Oh, and by the way all the excessively min-maxy legendary "wishlists" that people make their builds with are largely unnecessary. Obviously if you don't have these particular legendaries by the time you get there, you'll miss some +skills and maybe a few skill conversions/modifiers, but it's pretty unlikely that it would totally kill the build even if you're stuck on random blues.
There are other fun little setups that go a bit more outside the box, for instance Thrasheur's nade spammer (several variants here http://www.grimdawn.com/forums/showthread.php?t=66783 and the current main is https://www.grimtools.com/calc/62a6zxEV )
Try playing that one without yelling "Attica! Attica!"
Honestly there are so many options with the huge amount of synergy between these two masteries that it's pretty difficult to fail with any build. There are some solid pure caster purifiers out there too, but I can't think of any examples off the top of my head.
Quickdraw Gloves, for example, boost attack speed, while things like Devil-touched Ammunition and Hexxer's Kiss augments pump up fire damage. If you go with rifle instead of DW pistols, you need Kraken as a devotion.
So, yeah, there's a certain amount of cookie cutter type Builds, but there is some flexibility in the details.
The whole point of ranged weapons is to avoid melee, so you will be kiting around a lot. Get footgear that adds to move speed, and stick Mark of the Traveller on it. (Note that move speed cannot go above 135%).
Word of Renewal is a nice healing alternative to healing elixirs, but once you get further down that skill tree, you will want to have it up all the time. Steel resolve is especially useful, as it not only adds to your total health, but also to your offensive capablity.
When you first start out, it doesn't really matter which profession you pick as your starting one. If you go Inquisitor, any pistols you find will likely be crap, and you may well have no ammo whatsoever. Likewise, if you start with Dmolitionist, your attack skills are pretty restricted. Luckily, levels 1-10 are pretty easy.
I'm running an Ignaffar Purifier build atm and its totally doable.
So far only nemesis forced me to kite and thats no problem with Blackwater Cocktail and Inquisitor seal to drop regularly on them.
Edit: When I first created my Inquisitor, I had really crummy yellow pistols. Not having any Demo yet, I ignored elemental stuff and stuck mutagnic ichor on each, whch gave me DoT damage as well as poison cloud blast as a secondary attack. I didn't start pumping up fire damage until I had some Demo ranks in Fire Strike and Flame Touched.