Grim Dawn

Grim Dawn

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alexshiro Mar 24, 2018 @ 1:05pm
Respec?
Is it posible to respec in this game?

Edit: Ty.
Last edited by alexshiro; Mar 24, 2018 @ 1:32pm
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Showing 1-9 of 9 comments
The Corner Lad Mar 24, 2018 @ 1:29pm 
Short answer: mostly

Long answer: base game allows for respeccing of basic skills, passives, and devotion points for a small fee while the expansion adds the ability to respec attribute points and mastery points on top of that. So the only thing that isn't respeccable is the classes you stick with,
frdnwsm May 21, 2020 @ 5:36pm 
You cannot totally abandon a Mastery, but you can reduce it to one point if you want to distribute those attribute points elsewhere. Respeccing normal skill and Mastery points only costs cash, but redistributing Devotion points costs cash plus aether crystals. You may want to farm those and build up a reserve stash, as they are useful for a number of other things as well.

Note that at the start of Act 5, the Spirit Guide has fled Devil's Crossing; you will not be able to change skills or Devotions until you establish a new base in the Coven Refuge. On the other hand, you will still have to go to the inventor's apprentice at the Crossing to separate items from components. She never relocates.
Last edited by frdnwsm; May 21, 2020 @ 5:38pm
frdnwsm May 21, 2020 @ 6:13pm 
Unless you are Rodney Dangerfield. Then you don't get no respecc.
Bladelok May 21, 2020 @ 6:17pm 
Originally posted by frdnwsm:
You cannot totally abandon a Mastery, but you can reduce it to one point if you want to distribute those attribute points elsewhere. Respeccing normal skill and Mastery points only costs cash, but redistributing Devotion points costs cash plus aether crystals. You may want to farm those and build up a reserve stash, as they are useful for a number of other things as well.

Note that at the start of Act 5, the Spirit Guide has fled Devil's Crossing; you will not be able to change skills or Devotions until you establish a new base in the Coven Refuge. On the other hand, you will still have to go to the inventor's apprentice at the Crossing to separate items from components. She never relocates.

How dare you say that! Sahdina didn't flee from Devil's Crossing, she gave her life fighting that aetherial behemoth. Shame on you.
frdnwsm May 21, 2020 @ 6:53pm 
>"How dare you say that! Sahdina didn't flee from Devil's Crossing, she gave her life fighting that aetherial behemoth. Shame on you."<

Hey, I wasn't there at the time, I was busy killing the Loghorrean at Fort Ikon. In the chaotic aftermath of the attack, the folks at Devil's Crossing gave me confused and conflicting accounts. I preferred to believe that she managed to flee to safer environs.

I'll suggest to John Bourbon that we dedicate a statue to her memory.
Last edited by frdnwsm; May 21, 2020 @ 7:14pm
MedeaFleecestealer May 22, 2020 @ 12:17am 
Originally posted by frdnwsm:
>"How dare you say that! Sahdina didn't flee from Devil's Crossing, she gave her life fighting that aetherial behemoth. Shame on you."<

Hey, I wasn't there at the time, I was busy killing the Loghorrean at Fort Ikon. In the chaotic aftermath of the attack, the folks at Devil's Crossing gave me confused and conflicting accounts. I preferred to believe that she managed to flee to safer environs.

I'll suggest to John Bourbon that we dedicate a statue to her memory.

Iirc there's a gravestone at DC with her name on it.
frdnwsm May 22, 2020 @ 12:34am 
Aha! See? They took my suggestion and acted upon it!
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Date Posted: Mar 24, 2018 @ 1:05pm
Posts: 9