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Is wendigos mark good with bloody pox or is twin fangs better?
Kindly let me know.
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Showing 1-11 of 11 comments
Safarel Nov 24, 2019 @ 6:34am 
Better get both, wendigo and bat
Originally posted by Safarel:
Better get both, wendigo and bat
You cant have both on bloody pox?

For OP: i use Rend but im thinking of changing to Wendigo for life steal. Rend is amazing up until end of elite when even that huge bleed start getting low.
zverozvero Nov 24, 2019 @ 9:50am 
Twin Fangs have recharge which is bit nasty against multiple target. I'd go for Wendigo.
Still if you have strong 2h weapon with desired damage (do you go bleed or vita?) or have solid damage conversions for Piercing damage and whatever weapon damage you add fangs may go superior.

Its somewhat easier to float with devotion. Bat if you want Eldritch... or dont want and Bat 'll sustain self and spare green Crossroads node. Wendigo if you went into Primordial anyway.
Tryclyde Nov 24, 2019 @ 11:27am 
Why not take the Huntress constellation and put Rend on Bloody Pox?
RodHull Nov 24, 2019 @ 3:18pm 
Wendigo tends to work better for casters, twin fangs for auto attackers.

On the whole TF is just better but WM is decent on large groups, but a bit garbage on single targets.
zverozvero Nov 24, 2019 @ 4:13pm 
True that. For pommeler shrapnel bits are great. For caster (or if you want to kite in general) suito dot delivered immediately on spot would be better.
Liquid ID Nov 24, 2019 @ 5:03pm 
Originally posted by RodHull:
Wendigo tends to work better for casters, twin fangs for auto attackers.

On the whole TF is just better but WM is decent on large groups, but a bit garbage on single targets.

Based on my playstyle, I have the opposite opinion.

For casters, I find Twin Fangs on Pox a great way to maintain lifetap on a group of enemies.
Particularly on pet builds where the caster isn't doing melee. If Im dealing with single targets, the lifetap is less important. Lifetap effect is also less. On the plus side it usually pierces and on larger groups, can leech a lot very quickly.
Best used when not getting smacked in the face constantly, and just leeching life to keep those smaller ranged hit and elemental damages from adding up to a real problem. Twin Fangs is for when I dont have a lot of other leech options.

For melee, I prefer Wendigo on Pox because I want to increase the life leech Im already doing form other sources. Melee is typically hitting quickly and usually has other ways to lifetap in combat. For single targets I find it better because its gonna proc, the duration is sufficient, and the leech effect+bonus can sustain you longer because it doesnt require constant proccing.
RodHull Nov 24, 2019 @ 5:20pm 
Originally posted by Liquid ID:
Originally posted by RodHull:
Wendigo tends to work better for casters, twin fangs for auto attackers.

On the whole TF is just better but WM is decent on large groups, but a bit garbage on single targets.

Based on my playstyle, I have the opposite opinion.

For casters, I find Twin Fangs on Pox a great way to maintain lifetap on a group of enemies.
Particularly on pet builds where the caster isn't doing melee. If Im dealing with single targets, the lifetap is less important. Lifetap effect is also less. On the plus side it usually pierces and on larger groups, can leech a lot very quickly.
Best used when not getting smacked in the face constantly, and just leeching life to keep those smaller ranged hit and elemental damages from adding up to a real problem. Twin Fangs is for when I dont have a lot of other leech options.

For melee, I prefer Wendigo on Pox because I want to increase the life leech Im already doing form other sources. Melee is typically hitting quickly and usually has other ways to lifetap in combat. For single targets I find it better because its gonna proc, the duration is sufficient, and the leech effect+bonus can sustain you longer because it doesnt require constant proccing.

Well as I said TF is just better as it has a weapon damage component to it so it just steals more life on average and does so more consistently vs single targets which is generally when you need lifesteal most (vs bosses and such)

WM is fine but its always subpar compared to TF based purely on how useful they are to keep you alive. WM shines as it can be plonked on AOE or high proc skills to and it gently ticks away more or less constantly giving you extra health but it never amounts to much unless your heavily vitality focused.

I dont pay much attention to 0.6 sec cooldown its barely noticeable, it basically procs constantly and as it hits multiple targets harder it generally steals more even allowing for the fact that WM is a big aoe. I had a bleed/vitality build and it used WM very effectively but TF is still superior imo. Also as a side note Wendigo is harder to get, it has awkward requirements and offers almost no devotion reward, where as Bat is easy to fit into numerous devotion set ups, if you need any green or reds its simple and desirable to get it.
Last edited by RodHull; Nov 24, 2019 @ 5:24pm
Liquid ID Nov 24, 2019 @ 11:17pm 
Fangs leeches life with each enemy hit and adds a small percentage of your weapon damage. One proc, one leech.

Wendigo renders affected enemies leechable based on every weapon damage attack directed at it, all of the weapon damage, and at a higher percentage.
When you are being hit hard, and hitting hard back (with weapon damage), Wendigo will leech much more and keep you alive better.

You can wait for fangs to proc off Pox, which is still decent and VERY effective against groups.... or you can let Pox proc Wendigo once and then have every weapon attack for 6-8 seconds leech far more + tick vit.
If Im using weapon attacks on a melee build, against a boss on hardcore, I'd much rather have Wendigo's Mark.

It's situational. Fangs is probably useful in more situations, but Wendigo does have strengths and works better for my Vit melee's on Ult.
Anyone curious should just test them out... its not that difficult to respec.
Draug Nov 24, 2019 @ 11:39pm 
Originally posted by Liquid ID:
Fangs leeches life with each enemy hit and adds a small percentage of your weapon damage. One proc, one leech.

Wendigo renders affected enemies leechable based on every weapon damage attack directed at it, all of the weapon damage, and at a higher percentage.
When you are being hit hard, and hitting hard back (with weapon damage), Wendigo will leech much more and keep you alive better.

You can wait for fangs to proc off Pox, which is still decent and VERY effective against groups.... or you can let Pox proc Wendigo once and then have every weapon attack for 6-8 seconds leech far more + tick vit.
If Im using weapon attacks on a melee build, against a boss on hardcore, I'd much rather have Wendigo's Mark.

It's situational. Fangs is probably useful in more situations, but Wendigo does have strengths and works better for my Vit melee's on Ult.
Anyone curious should just test them out... its not that difficult to respec.
That's not how Wendigo's Mark works. It applies a debuff that ticks for damage and that damage (and only that damage) gets converted to health.
RodHull Nov 25, 2019 @ 4:03am 
Originally posted by Draug:
Originally posted by Liquid ID:
Fangs leeches life with each enemy hit and adds a small percentage of your weapon damage. One proc, one leech.

Wendigo renders affected enemies leechable based on every weapon damage attack directed at it, all of the weapon damage, and at a higher percentage.
When you are being hit hard, and hitting hard back (with weapon damage), Wendigo will leech much more and keep you alive better.

You can wait for fangs to proc off Pox, which is still decent and VERY effective against groups.... or you can let Pox proc Wendigo once and then have every weapon attack for 6-8 seconds leech far more + tick vit.
If Im using weapon attacks on a melee build, against a boss on hardcore, I'd much rather have Wendigo's Mark.

It's situational. Fangs is probably useful in more situations, but Wendigo does have strengths and works better for my Vit melee's on Ult.
Anyone curious should just test them out... its not that difficult to respec.
That's not how Wendigo's Mark works. It applies a debuff that ticks for damage and that damage (and only that damage) gets converted to health.

Yes as Draug says you have fundamentally misunderstood how WM works.

Fangs applies 22% weapon damage, which while not earth shattering means it further procs other gear procs, any innate lifesteal you have and will scale as your weapon does more damage.

WM applies an amount of flat vitality damage and leeches purely based on that, even at higher levels with vitality based build it never accounts for much on single targets and is only really effective as an AOE on groups, which is why i said its better for casters who usually lack weapon proc skills to do innate life stealing directly from attacks.
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Date Posted: Nov 24, 2019 @ 6:25am
Posts: 11